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Schlottmann, Anne; Harman, Rachel M.; Paine, Julie – Psicologica: International Journal of Methodology and Experimental Psychology, 2012
Under the normative Expected Value (EV) model, multiple outcomes are additive, but in everyday worth judgement intuitive averaging prevails. Young children also use averaging in EV judgements, leading to a disordinal, crossover violation of utility when children average the part worths of simple gambles involving independent events (Schlottmann,…
Descriptors: Task Analysis, Models, Children, Age Differences
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Su, Yin; Rao, Li-Lin; Sun, Hong-Yue; Du, Xue-Lei; Li, Xingshan; Li, Shu – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2013
The debate about whether making a risky choice is based on a weighting and adding process has a long history and is still unresolved. To address this long-standing controversy, we developed a comparative paradigm. Participants' eye movements in 2 risky choice tasks that required participants to choose between risky options in single-play and…
Descriptors: Eye Movements, Risk, Decision Making, Task Analysis
Koenig, Alan D.; Lee, John J.; Iseli, Markus; Wainess, Richard – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2010
The military's need for high-fidelity games and simulations is substantial, as these environments can be valuable for demonstration of essential knowledge, skills, and abilities required in complex tasks. However assessing performance in these settings can be difficult--particularly in non-linear simulations where more than one pathway to success…
Descriptors: Military Training, Fire Protection, Computers, Games
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Mukherjee, Kanchan – Psychological Review, 2010
This article presents a dual system model (DSM) of decision making under risk and uncertainty according to which the value of a gamble is a combination of the values assigned to it independently by the affective and deliberative systems. On the basis of research on dual process theories and empirical research in Hsee and Rottenstreich (2004) and…
Descriptors: Behavior Patterns, Figurative Language, Individual Differences, Decision Making
Iseli, Markus R.; Koenig, Alan D.; Lee, John J.; Wainess, Richard – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2010
Assessment of complex task performance is crucial to evaluating personnel in critical job functions such as Navy damage control operations aboard ships. Games and simulations can be instrumental in this process, as they can present a broad range of complex scenarios without involving harm to people or property. However, "automatic"…
Descriptors: Performance Tests, Performance Based Assessment, Decision Making Skills, Military Training
Jian, Lian – ProQuest LLC, 2010
My dissertation contains three studies centering on the question: how to motivate people to share high quality information on online information aggregation systems, also known as social computing systems? I take a social scientific approach to "identify" the strategic behavior of individuals in information systems, and "analyze" how non-monetary…
Descriptors: Information Systems, Internet, Motivation Techniques, Incentives
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Romer, Daniel; Betancourt, Laura; Giannetta, Joan M.; Brodsky, Nancy L.; Farah, Martha; Hurt, Hallam – Neuropsychologia, 2009
Initiation of drug use and other risky behavior in preadolescence is associated with poor developmental outcomes. In this research, we examine models that ascribe the trajectory to (a) weak executive cognitive function (ECF), (b) early manifestation of externalizing problems, or (c) heightened levels of trait impulsivity. We test the explanatory…
Descriptors: Conceptual Tempo, Early Intervention, Drug Use, Preadolescents
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Nilsson, Per – Educational Studies in Mathematics, 2007
The purpose of this study is to investigate the ways in which Swedish seventh grade students (12 and 13 years old) handle chance encounters. Four groups of students working in pairs participated in the study. In the group discussions, which were tape-recorded and fully transcribed, the students were encouraged to explore strategies for winning a…
Descriptors: Grade 7, Probability, Foreign Countries, Early Adolescents
Harris, Richard J. – 1971
This extension of Harris' classification system permits classification of the interval-scale properties of any 2 x 2 (two person, two choice) game. The system is compared to taxonomies developed by various previous researchers. It is shown to permit compact description of any 2 x 2 game as an octet of numbers. It also permits rapid classification…
Descriptors: Classification, Decision Making, Game Theory, Games
Barton, Richard F. – 1970
In a primer intended for the administrative professions, for the behavioral sciences, and for education, simulation and its various aspects are defined, illustrated, and explained. Man-model simulation, man-computer simulation, all-computer simulation, and analysis are discussed as techniques for studying object systems (parts of the "real…
Descriptors: Class Activities, Computers, Educational Games, Game Theory