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Yang, Yuting; Kang, Houliang – Engineering Design Graphics Journal, 2014
Three Dimensional or 3D virtual reality has become increasingly popular in many areas, especially in building a digital campus. This paper introduces a virtual campus, which is based on a 3D model of The Tourism and Culture College of Yunnan University (TCYU). Production of the virtual campus was aided by Human Factor and Ergonomics (HF&E), an…
Descriptors: Virtual Classrooms, Human Factors Engineering, Campuses, Computer Software
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Rehling, Louise – Business Communication Quarterly, 1996
Presents a method, based on a human factors approach, for helping individuals choose training in a new text technology that suits them. Offers a self-assessment questionnaire ranking preferences among firms, industries, techniques, roles, purposes for writing; then matches those preferences to typical expectations for each of several new text…
Descriptors: Business Communication, Higher Education, Human Factors Engineering, Models
Nielsen, Brian – Library Journal, 1984
Focusing on online library catalogs as examples of human relationships as they are involved in process of technological innovations, this paper discusses introduction of innovation using a process model based on public policy research (theory) and experiences of Northwestern University with its online catalog (application). Five references are…
Descriptors: College Libraries, Computer Software, Higher Education, Human Factors Engineering
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Hathaway, Warren E. – CEFP Journal, 1988
A model of building factors that may constrain people and programs has four classes of constraining factors: perceptual, individual, program, and other. (MLF)
Descriptors: Cognitive Style, Educational Facilities, Elementary Secondary Education, Higher Education