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Azevedo, Roger; Mudrick, Nicholas; Taub, Michelle; Wortha, Franz – Teachers College Record, 2017
Metacognition and emotions play a critical role in learners' ability to monitor and regulate their learning about 21st-century skills related to science, technology, engineering, and mathematics (STEM) content while using advanced learning technologies (ALTs; e.g., intelligent tutoring systems, serious games, hypermedia, augmented reality). In…
Descriptors: Metacognition, Psychological Patterns, STEM Education, Educational Technology
Hung, Woei – Interdisciplinary Journal of Problem-based Learning, 2016
One essential piece of implementing of PBL is the problem. There have been calls from practitioners in the PBL field for a systematic process for designing effective PBL problems. Yet, the research efforts to explore, develop, and test PBL problem design methods or processes are still sparse. From an instructional designer and researcher's…
Descriptors: Problem Based Learning, Program Design, Program Implementation, Instructional Design

Romiszowski, Alexander J. – British Journal of Educational Technology, 1981
Discusses the limitations of existing instructional design models, including Gagne's, and describes a new, more complete model meant to improve upon those now in use. Twenty-four references are appended. (LLS)
Descriptors: Affective Objectives, Bibliographies, Classification, Cognitive Objectives
Tennyson, Robert D. – Educational Technology, 1992
Proposes a cognitive-based model for instructional design that addresses the acquisition and employment of knowledge, the interaction of content knowledge and cognitive strategies for higher order thinking skills, and the affective domain. Educational learning theory is discussed, including working memory, long-term memory, and cognitive skills.…
Descriptors: Affective Objectives, Cognitive Processes, Instructional Design, Learning Theories

Romiszowski, Alexander J. – Educational Media International, 1989
Argues that a deeper analysis of the affect and how it develops is needed for the design of effective learning activities. Topics discussed include the Taxonomy of Educational Objectives in the Affective Domain; a model of skilled behavior; theories of the development of attitudes and affect; affective objectives for instruction; and instructional…
Descriptors: Affective Objectives, Educational Attitudes, Humanistic Education, Instructional Design
O'Neil, Harold F.; Wainess, Richard; Baker, Eva L. – Curriculum Journal, 2005
Following up on an earlier issue of "The Curriculum Journal" (Vol. 16, No. 1), this article focuses on learning outcomes in the context of video games. Learning outcomes are viewed from two theoretical frameworks: Kirkpatrick's levels of evaluation and the CRESST model of learning. These are used to analyse the outcomes claimed in journal articles…
Descriptors: Journal Articles, Video Games, Instructional Design, Learning Processes
Martin, Barbara L. – Educational Technology, 1989
Presents a systems model for developing instruction in the affective domain and offers a checklist for instructional design. Topics discussed include conducting a needs assessment; behavioral objectives; sequencing affective objectives; the relationship between affective and cognitive behaviors; selecting instructional procedures; and designing…
Descriptors: Affective Objectives, Check Lists, Cognitive Objectives, Evaluation Methods

Riddle, John S. – Journal of Academic Librarianship, 2003
Discusses service learning and presents models of instruction that academic libraries might offer to service learning pedagogy. Highlights include the role of information literacy; reflection; affective and cognitive learning outcomes of service learning; impact of service learning on libraries; learning process model; course objectives model;…
Descriptors: Academic Libraries, Affective Objectives, Cognitive Objectives, Content Analysis

Zvacek, Susan M. – TechTrends, 1991
Discusses the importance of affective considerations when designing instruction for distance education. Topics discussed include learner motivation based on Keller's ARCS model (Attention, Relevance, Confidence, and Satisfaction); communication patterns that facilitate interaction between students; and ethics involved with marketing programs,…
Descriptors: Admission Criteria, Adult Education, Affective Objectives, Communication (Thought Transfer)