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Michele Dickey – Journal of Educational Multimedia and Hypermedia, 2025
Instructional design is a design discipline that bridges science and arts-based practices. It has a long history of borrowing from various fields of design. Experience Design (XD) is a relatively new field that holds relevance for instructional design because, as a multidisciplinary approach, XD focuses on creating meaningful user experiences and…
Descriptors: Instructional Design, Learning Experience, Educational Environment, Design
Sentz, Justin; Stefaniak, Jill – TechTrends: Linking Research and Practice to Improve Learning, 2019
Research focusing on the complexities faced by instructional designers have called for pedagogical strategies to equip instructional designers with the ability to problem solve and make decisions. One of the most widely studied strategies for managing cognitive load is the use of worked examples, which provides an alternative to traditional…
Descriptors: Instructional Design, Problem Solving, Decision Making, Cognitive Processes
Prins, Gjalt T.; Bulte, Astrid M. W.; Pilot, Albert – International Journal of Science Education, 2018
One of the challenges of context-based science education is to construct high quality teaching materials. This paper presents results from a study investigating the heuristic value of an activity-based instructional framework for transformation of authentic scientific practices for use in the science classroom, in line with cultural historic…
Descriptors: Instructional Materials, Chemistry, Science Teachers, Experienced Teachers
Baloyi, Leonah L.; Ojo, Sunday O.; Van Wyk, Etienne A. – International Association for Development of the Information Society, 2017
Teaching and learning programming has presented many challenges in institutions of higher learning worldwide. Teaching and learning programming require cognitive reasoning, mainly due to the fundamental reality that the underlying concepts are complex and abstract. As a result, many institutions of higher learning are faced with low success rates…
Descriptors: Computer Science Education, Programming, Instructional Design, Interaction
Hoppe, Magnus; Westerberg, Mats; Leffler, Eva – Education & Training, 2017
Purpose: The purpose of this paper is to present and develop models of educational approaches to entrepreneurship that can provide complementary analytical structures to better study, enact and reflect upon the role of entrepreneurship in higher education. Design/methodology/approach A general framework for entrepreneurship education is developed…
Descriptors: Entrepreneurship, Teaching Methods, Business Administration Education, Engineering Education
Abrahamson, Dor; Kapur, Manu – Instructional Science: An International Journal of the Learning Sciences, 2018
Whereas some educational designers believe that students should learn new concepts through explorative problem solving within dedicated environments that constrain key parameters of their search and then support their progressive appropriation of empowering disciplinary forms, others are critical of the ultimate efficacy of this discovery-based…
Descriptors: Discovery Learning, Educational Research, Instructional Design, Educational Philosophy
York, Cindy S.; Ertmer, Peggy A. – Educational Technology, 2013
Despite the fact that the practice of instructional design (ID) began in the U. S. military (Branson et al., 1975; Jeffrey & Bratton-Jeffrey, 2004; Reiser, 2102), there is little known regarding which design and development heuristics military instructional designers deem important to the ID process. The study reported in this article was…
Descriptors: Heuristics, Military Training, Instructional Design, Surveys
Silber, Kenneth H. – Educational Technology, 2007
The author argues that Instructional Design (ID) is a problem-solving process, not a procedure, made up of a thinking process common to designers in many fields, and a set of well-accepted, underlying ID principles. This article presents a model of those principles. Further, it argues that teaching ID as a well-structured procedure is not helpful…
Descriptors: Instructional Design, Models, Problem Solving, Educational Technology

van der Meij, Hans; Carroll, John M. – Technical Communication: Journal of the Society for Technical Communication, 1995
Presents an overview of principles and heuristics for designing minimalist instruction, with examples and theoretical or empirical arguments. Provides a starting point from which to create minimalist instruction to suit a variety of uses. (SR)
Descriptors: Heuristics, Higher Education, Instructional Design, Instructional Effectiveness

Bratton, Barry D. – New Directions for Adult and Continuing Education, 1991
Presents a process for developing certificate programs based on components of Kemp's Instructional Design model: learning needs, job tasks, learner characteristics, task analysis, pretesting, learning objectives, teaching/learning activities, instructional resources, support services, learning evaluation, formative evaluation, summative…
Descriptors: Educational Certificates, Heuristics, Higher Education, Instructional Design
Ginns, Paul; Hollender, Nina; Reimann, Peter – Online Submission, 2006
This article reviews research on the Minimalist instructional design model, a learner-centred approach to the design of instructional materials such as computer program manuals or on-line help. Studies in this paradigm have typically compared minimalist materials against traditional "system-centred" materials. Additionally, some studies have…
Descriptors: Instructional Design, Models, Instructional Materials, Material Development
Cunniff, Peter C. – 1999
This qualitative research studied patterns of student self-talk (thought) in a sixth-grade mathematics classroom. The research sought greater understanding of the mental labels and operative cognitive structures upon which students rely in order to participate in schoolwork. Twenty-four students were given "math journals" and asked to…
Descriptors: Cognitive Measurement, Cognitive Processes, Group Dynamics, Heuristics
Tennyson, Robert D.; Christensen, Dean L. – 1989
This paper defines the next generation of intelligent computer-assisted instructional systems (ICAI) by depicting the elaborations and extensions offered by educational research and theory perspectives to enhance the ICAI environment. The first section describes conventional ICAI systems, which use expert systems methods and have three modules: a…
Descriptors: Affective Measures, Artificial Intelligence, Computer Assisted Instruction, Curriculum Development

Perez, Ray S.; And Others – Instructional Science, 1995
Presents results of a qualitative study of problem solving in the domain of instructional design. Novice and expert instructional designers worked on a "think aloud" design task, and their instruction protocols were analyzed for problem-solving processes. Analysis revealed that experts and novices used divergent design models and…
Descriptors: Cognitive Processes, Comparative Analysis, Experience, Heuristics
Montague, William E. – 1986
Cognitive science is briefly reviewed, and its implications for instructional design are discussed. The application of cognitive science to instruction requires knowledge of cognitive science, the subject content taught, and the system in which the instruction is imbedded. The central concept of cognitive science is mental representation--the…
Descriptors: Cognitive Processes, Cognitive Psychology, Epistemology, Heuristics
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