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Elizabeth B. Harkey; Angela T. Barlow; Victoria Groves-Scott – Mathematics Teacher: Learning and Teaching PK-12, 2023
Many teachers reported improved skills in using technology as a direct result of teaching virtually during the pandemic (Bushweller, 2020). The authors wondered which uses of technology would continue as teachers transitioned back into face-to-face classrooms. Recognizing that mere incorporation of technology into instruction does not guarantee…
Descriptors: Educational Technology, Mathematics Instruction, Technology Uses in Education, Models
von Leipzig, Tanja; Lutters, Eric; Hummel, Vera; Schutte, Cornè – International Journal of Game-Based Learning, 2022
Dynamic personalization of learning trajectories that integrate different perspectives and variable scenarios is a viable way to improve the effectiveness and efficiency of training and education. Serious games offer a designated platform for this, by aggregating learner interactions, and using these to dynamically configure, adjust and tailor the…
Descriptors: Educational Games, Game Based Learning, Individualized Instruction, Instructional Design
Li, Xiao; Xu, Hanchen; Zhang, Jinming; Chang, Hua-hua – Journal of Educational and Behavioral Statistics, 2023
The adaptive learning problem concerns how to create an individualized learning plan (also referred to as a learning policy) that chooses the most appropriate learning materials based on a learner's latent traits. In this article, we study an important yet less-addressed adaptive learning problem--one that assumes continuous latent traits.…
Descriptors: Learning Processes, Models, Algorithms, Individualized Instruction
Lluch Molins, Laia; Cano García, Elena – Journal of New Approaches in Educational Research, 2023
One of the main generic competencies in Higher Education is "Learning to Learn". The key component of this competence is the capacity for self-regulated learning (SRL). For this competence to be developed, peer feedback seems useful because it fosters evaluative judgement. Following the principles of peer feedback processes, an online…
Descriptors: Learning Analytics, Learning Management Systems, Peer Evaluation, Higher Education
Tortorella, Richard A. W.; Kinshuk; Chen, Nian-Shing – Education and Information Technologies, 2018
Today people learn in many diverse locations and contexts, beyond the confines of classical brick and mortar classrooms. This trend is ever increasing, progressing hand-in-hand with the progress of technology. Context-aware learning systems are systems which adapt to the learner's context, providing tailored learning for a particular learning…
Descriptors: Electronic Learning, Educational Technology, Context Effect, Models
Goria, Cecilia; Konstantinidis, Angelos – Turkish Online Journal of Distance Education, 2023
In spite of its increasing popularity, distance education faces challenges -- levels of digital literacy, access to technology, workload and time management, students' feelings of isolation and disconnection -- that can have a significant impact on the experience of the learners. In addressing these issues, we propose a pedagogical model for…
Descriptors: Models, Electronic Learning, Online Courses, Distance Education
Buch, Bettina; Christiansen, Rene B.; Hansen, Dorrit; Petersen, Anne Kristine; Sørensen, Randi Skovbjerg – Universal Journal of Educational Research, 2018
Designing teaching in an era of educational technology calls for new models for designing learning opportunities. The 7Cs framework developed by Professor Gráinne Conole and her colleagues provides a tool for discussing learning designs for online learning environments. In this paper, we introduce the 7Cs framework put forward by Conole and…
Descriptors: Online Courses, Blended Learning, Educational Technology, Individualized Instruction
Jennifer L. Kassimer – ProQuest LLC, 2022
Using a learning management system (LMS) to deliver robust content for K-12 students became an essential part of the discussion of technology's place in K-12 education when teachers were forced to teach online at the start of the COVID-19 pandemic. Teachers used an LMS to deliver content in various ways and as part of different instructional…
Descriptors: Coaching (Performance), Models, Active Learning, Educational Environment
Alhasan, Khawla; Chen, Liming; Chen, Feng – International Association for Development of the Information Society, 2017
Various learners with various requirements have led to the raise of a crucial concern in the area of e-learning. A new technology for propagating learning to learners worldwide, has led to an evolution in the e-learning industry that takes into account all the requirements of the learning process. In spite of the wide growing, the e-learning…
Descriptors: Semantics, Models, Cognitive Style, Electronic Learning
Blumenstein, Marion – Journal of Learning Analytics, 2020
The field of learning analytics (LA) has seen a gradual shift from purely data-driven approaches to more holistic views of improving student learning outcomes through data-informed learning design (LD). Despite the growing potential of LA in higher education (HE), the benefits are not yet convincing to the practitioner, in particular aspects of…
Descriptors: Learning Analytics, Instructional Design, Effect Size, Higher Education
Kallio, Julie M. – Designs for Learning, 2022
In this paper, I present a design case of the problem-identification process prior to the initiation of a Networked Improvement Community (NIC). A NIC is a type of research-practice partnership (RPP) that brings together researchers and practitioners to tackle complex problems of practice, and in doing so, proposes a social reorganization of the…
Descriptors: Problem Solving, Identification, Educational Practices, Communities of Practice
Ritz, Leah T.; Buss, Alan R. – TechTrends: Linking Research and Practice to Improve Learning, 2016
Increasing availability of immersive virtual reality (IVR) systems, such as the Cave Automatic Virtual Environment (CAVE) and head-mounted displays, for use in education contexts is providing new opportunities and challenges for instructional designers. By highlighting the affordances of IVR specific to the CAVE, the authors emphasize the…
Descriptors: Models, Alignment (Education), Instructional Design, Affordances
Alhawiti, Mohammed M.; Abdelhamid, Yasser – Journal of Education and e-Learning Research, 2017
With the advent of web based learning and content management tools, e-learning has become a matured learning paradigm, and changed the trend of instructional design from instructor centric learning paradigm to learner centric approach, and evolved from "one instructional design for many learners" to "one design for one learner"…
Descriptors: Electronic Learning, Student Centered Learning, Instructional Design, Individualized Instruction
Nicholas Alan Lytle – ProQuest LLC, 2020
It is becoming increasingly necessary for every child to have experience with 21st century Computational Thinking (CT) skills including learning to program. Considerable efforts have been made within the last two decades including the development and widespread use of novice-friendly block-based programming environments such as Scratch and Snap!…
Descriptors: Scaffolding (Teaching Technique), Elementary Secondary Education, Instructional Design, 21st Century Skills
Çetinkaya, Murat – International Journal of Evaluation and Research in Education, 2016
Positive results of science teaching studies supported with the means provided by technology require the enrichment of the content of blended learning environments to provide more benefits. Within this context, it is thought that preparing a web-assisted model-based teaching, which is frequently used in science teaching, based on the "Matter…
Descriptors: Instructional Design, Individualized Instruction, Blended Learning, Web Based Instruction