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Aylward, Ronald C.; Cronjé, Johannes C. – Educational Technology Research and Development, 2022
The pedagogical paradigms of Direct instruction (behaviorism/objectivism) and Constructivism are often seen as opposing paradigms at the ends of an instructional design continuum. Unfortunately, this view makes the two approaches mutually exclusive. Designers must use the one at the expense of the other. A previous study proposed that the two…
Descriptors: Instructional Design, Behaviorism, Constructivism (Learning), Mastery Learning
Eglington, Luke G.; Pavlik, Philip I., Jr. – International Journal of Artificial Intelligence in Education, 2023
An important component of many Adaptive Instructional Systems (AIS) is a 'Learner Model' intended to track student learning and predict future performance. Predictions from learner models are frequently used in combination with mastery criterion decision rules to make pedagogical decisions. Important aspects of learner models, such as learning…
Descriptors: Computer Assisted Instruction, Intelligent Tutoring Systems, Learning Processes, Individual Differences
Haoxin Xu; Tianrun Deng; Xianlong Xu; Xiaoqing Gu; Lingyun Huang; Haoran Xie; Minhong Wang – Education and Information Technologies, 2025
In the 21st century, the urgent educational demand for cultivating complex skills in vocational training and learning is met with the effectiveness of the four-component instructional design model. Despite its success, research has identified a notable gap in the address of formative assessment, particularly within computer-supported frameworks.…
Descriptors: Models, Instructional Design, Computer Assisted Testing, Formative Evaluation
Eglington, Luke G.; Pavlik, Philip I., Jr. – Grantee Submission, 2022
An important component of many Adaptive Instructional Systems (AIS) is a 'Learner Model' intended to track student learning and predict future performance. Predictions from learner models are frequently used in combination with mastery criterion decision rules to make pedagogical decisions. Important aspects of learner models, such as learning…
Descriptors: Computer Assisted Instruction, Intelligent Tutoring Systems, Learning Processes, Individual Differences
Villanueva, Ana; Liu, Ziyi; Kitaguchi, Yoshimasa; Zhu, Zhengzhe; Peppler, Kylie; Redick, Thomas; Ramani, Karthik – International Journal of Educational Technology in Higher Education, 2021
Augmented reality (AR) is a unique, hands-on tool to deliver information. However, its educational value has been mainly demonstrated empirically so far. In this paper, we present a modeling approach to provide users with mastery of a skill, using AR learning content to implement an educational curriculum. We illustrate the potential of this…
Descriptors: Simulated Environment, Experiential Learning, Mastery Learning, Curriculum Implementation
Flores, Rejeenald M.; Rodrigo, Ma. Mercedes T. – Journal of Educational Computing Research, 2020
Wheel-spinning refers to the failure to master a skill in a timely manner or after a considerable number of practice opportunities. Several past studies have developed wheel-spinning models in the areas of Mathematics and Physics. However, no models have been made for the context of novice programming. The purpose of this study was to develop…
Descriptors: Mastery Learning, Novices, Programming, Computer Science Education
Philipsen, Brent; Tondeur, Jo; McKenney, Susan; Zhu, Chang – Technology, Pedagogy and Education, 2019
This article aims to shed light on our understanding of how teacher reflection could be fostered through online teacher professional development. In this respect, the presented article starts from three theoretical foundations, namely the characterisation of online teacher professional development, logic modelling and fostering teacher reflection.…
Descriptors: Faculty Development, Logical Thinking, Models, Foreign Countries
Israel, Maya; Marino, Matthew T.; Basham, James D.; Spivak, Wenonoa – Journal of Research on Technology in Education, 2013
Instructional designers are increasingly considering how to include students as participants in the design of instructional technologies. This study provides a lens into participatory design with students by examining how students conceptualized learning applications in science, technology, engineering, and mathematics (STEM) by designing paper…
Descriptors: Elementary School Students, Grade 5, Instructional Design, Computer Oriented Programs
Barrus, Angela – ProQuest LLC, 2013
This study empirically evaluated the effectiveness of the instructional design, learning tools, and role of the teacher in three versions of a semester-long, high-school remedial Algebra I course to determine what impact self-regulated learning skills and learning pattern training have on students' self-regulation, math achievement, and…
Descriptors: Learning Strategies, Independent Study, High School Students, Instructional Design
Hymel, Glenn M. – 1981
Proposed is a comprehensive instructional design model which (1) suggests a systems-based approach to preparing, implementing, and evaluating instruction at the program syllabus, course syllabus, and instructional unit levels; (2) subsumes those various dimensions of a mastery learning strategy which encompass preconditions, operating procedures,…
Descriptors: Course Descriptions, Instructional Design, Mastery Learning, Models
Block, James H. – Today's Education, 1973
Outlines the process of mastery learning and the benefits it has for student attitude and achivement. (RK)
Descriptors: Academic Achievement, Academic Aptitude, Educational Philosophy, Individualized Instruction
Squires, David A. – 1984
The curriculum matrix is a tool to help curriculum coordinators, principals, and superintendents specify, justify, and align curriculum and instructional time to district specified standards. The problem the curriculum matrix solves is connecting the curriculum; that is, tracing an idea from initial justification to its placement in the curriculum…
Descriptors: Curriculum Design, Curriculum Development, Curriculum Evaluation, Elementary Secondary Education
Cregger, Ronald; Metzler, Michael – Educational Technology, 1992
Describes an instructional systems design model for use in a college physical education program that is based on Keller's Personalized System of Instruction (PSI). Implementation in an introductory volleyball course is described; and four defining characteristics are discussed, including self-pacing, mastery-based learning, teacher as motivator,…
Descriptors: Criteria, Higher Education, Instructional Design, Instructional Materials
Hymel, Glenn M. – 1993
Carroll's (1963) model of school learning and Bloom's (1968) mastery learning both address theoretical and practical aspects of the time factor in school learning via an appeal to diagnostic-prescriptive teaching. The design of instructional environments and materials--particularly as advocated by Glaser (1976)--represents the mechanism to bring…
Descriptors: Curriculum Development, Higher Education, Instructional Design, Instructional Materials

Fuchs, Lynn S.; Deno, Stanley L. – Exceptional Children, 1991
Two approaches to measurement for instructional decision making (specific subskill mastery measurement and general outcome measurement) are described and illustrated with case studies. The paper concludes that measuring general outcome indicators can bridge traditional and contemporary assessment paradigms to form an innovative approach to…
Descriptors: Behavioral Objectives, Case Studies, Decision Making, Elementary Secondary Education
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