Publication Date
In 2025 | 0 |
Since 2024 | 2 |
Since 2021 (last 5 years) | 12 |
Since 2016 (last 10 years) | 32 |
Since 2006 (last 20 years) | 71 |
Descriptor
Instructional Design | 129 |
Models | 129 |
Computer Simulation | 79 |
Simulation | 52 |
Computer Assisted Instruction | 44 |
Teaching Methods | 36 |
Foreign Countries | 33 |
Educational Games | 29 |
Educational Technology | 29 |
Higher Education | 20 |
Instructional Effectiveness | 18 |
More ▼ |
Source
Author
Publication Type
Education Level
Audience
Researchers | 5 |
Practitioners | 2 |
Teachers | 2 |
Location
Japan | 3 |
Malaysia | 3 |
Netherlands | 3 |
Australia | 2 |
California | 2 |
China | 2 |
Denmark | 2 |
Germany | 2 |
Greece | 2 |
Israel | 2 |
Italy | 2 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
Rosenberg Self Esteem Scale | 1 |
What Works Clearinghouse Rating
Eglington, Luke G.; Pavlik, Philip I., Jr. – International Journal of Artificial Intelligence in Education, 2023
An important component of many Adaptive Instructional Systems (AIS) is a 'Learner Model' intended to track student learning and predict future performance. Predictions from learner models are frequently used in combination with mastery criterion decision rules to make pedagogical decisions. Important aspects of learner models, such as learning…
Descriptors: Computer Assisted Instruction, Intelligent Tutoring Systems, Learning Processes, Individual Differences
Wire, Heather – ProQuest LLC, 2023
This research examined how a Digital Escape Room (DER) about accessibility contributed to the potential change of faculty behavioral intentions toward developing accessible online course content. This paper describes the design of the DER and a pilot study of its initial implementation that consisted of two phases, (1 a usability test with 3…
Descriptors: Models, Computer Simulation, Online Courses, Instructional Design
Dogan, Dilek; Tüzün, Hakan – Education and Information Technologies, 2022
In this study, the instructional design process in three-dimensional multi-user virtual environments (3D MUVEs) based on a problem-based learning approach was examined and authentic design experiences were shared. Besides, a design model was proposed to guide people who want to design these 3D MUVEs and to use these environments for educational…
Descriptors: Models, Instructional Design, Computer Simulation, Problem Based Learning
Vasconcelos, Lucas; Kim, ChanMin – Educational Technology Research and Development, 2022
National and state science learning standards urge K-12 educators to offer authentic Science, Technology, Engineering, and Mathematics learning experiences. One way to fulfill this goal is to prepare preservice science teachers to integrate computer science skills, such as coding, into science education learning contexts that can benefit from it.…
Descriptors: Preservice Teachers, Science Teachers, Coding, Simulation
Jared P. Canright; Suzanne White Brahmia – Physical Review Physics Education Research, 2024
We report on a study of the effects of laboratory activities that model fictitious laws of physics in a virtual reality environment on (i) students' epistemology about the role of experimental physics in class and in the world; (ii) students' self-efficacy; and (iii) the quality of student engagement with the lab activities. We create…
Descriptors: Physics, Science Instruction, Self Efficacy, Computer Simulation
Eglington, Luke G.; Pavlik, Philip I., Jr. – Grantee Submission, 2022
An important component of many Adaptive Instructional Systems (AIS) is a 'Learner Model' intended to track student learning and predict future performance. Predictions from learner models are frequently used in combination with mastery criterion decision rules to make pedagogical decisions. Important aspects of learner models, such as learning…
Descriptors: Computer Assisted Instruction, Intelligent Tutoring Systems, Learning Processes, Individual Differences
Turan Güntepe, Ebru; Keles, Esra – International Journal of Contemporary Educational Research, 2023
This study aims to design an educational process for teaching scientific concepts during the preschool period based on the instructional design model of Seels and Glasgow and to evaluate its effectiveness. For this purpose, a material set incorporating a teacher's manual and interactive holographic materials was developed. The teacher's manual…
Descriptors: Instructional Design, Science Instruction, Teaching Methods, Scientific Concepts
Garcia, Brittany; Chun, Soo; Kicklighter, Caleb; Mai, Bin; Palma, Marco; Seo, Jinsil Hwaryoung – International Association for Development of the Information Society, 2021
Virtual reality recently expanded to collaborative and social networking environments where users interact with virtual characters (VCs) of various appearances and behaviors, often impacting the quality of experience. In this paper, we present preliminary survey results of perceptions about characteristics of VCs and a user study of a VR lecture…
Descriptors: Computer Simulation, Computer Oriented Programs, Lecture Method, Student Experience
Crowston, Kevin; Østerlund, Carsten; Lee, Tae Kyoung; Jackson, Corey; Harandi, Mahboobeh; Allen, Sarah; Bahaadini, Sara; Coughlin, Scott; Katsaggelos, Aggelos K.; Larson, Shane L.; Rohani, Neda; Smith, Joshua R.; Trouille, Laura; Zevin, Michael – IEEE Transactions on Learning Technologies, 2020
We present the design of a citizen science system that uses machine learning to guide the presentation of image classification tasks to newcomers to help them more quickly learn how to do the task while still contributing to the work of the project. A Bayesian model for tracking volunteer learning for training with tasks with uncertain outcomes is…
Descriptors: Citizen Participation, Scientific Research, Man Machine Systems, Training
Provost, Amanda; Lim, Su San; York, Toni; Panorkou, Nicole – North American Chapter of the International Group for the Psychology of Mathematics Education, 2022
The frequentist and classical models of probability provide students with different lenses through which they can view probability. Prior research showed that students may bridge these two lenses through instructional designs that begin with a clear connection between the two, such as coin tossing. Considering that this connection is not always…
Descriptors: Probability, Models, Mathematics Instruction, Teaching Methods
Andreja Istenic – Discover Education, 2024
Blended learning sets solid foundations for the utilization of educational technology in authentic student learning experiences within traditional educational contexts as well as in distance education. The author introduces an integrated and distributed model of blended learning, utilizing educational technology for authentic student learning…
Descriptors: Blended Learning, Teaching Methods, Higher Education, Models
Eang, Norphealey; Na-Songkhla, Jaitip – LEARN Journal: Language Education and Acquisition Research Network, 2020
The application of Augmented Reality technology in education has been increasing from year to year. The researchers conducted this study to propose a framework for an ARQuest instructional design model based on situated learning to enhance Thai undergraduate students' Khmer vocabulary ability. The proposed framework was evaluated by experts from…
Descriptors: Computer Simulation, Instructional Design, Models, Situated Learning
Mørch, Anders I. – International Journal of Information and Learning Technology, 2020
Purpose: The present study proposes action-breakdown-repair (ABR) as a pedagogical model and 3D virtual worlds as technology, to bridge the gap between curricular goals and students out of school technology experiences, referred to as the educational gap. Design/methodology/approach: A qualitative study combining design-based research (DBR) and a…
Descriptors: Models, Computer Simulation, Technology Uses in Education, Computer Games
Baumann, Erin; FitzGibbon, John – Journal of Political Science Education, 2021
Simulations have long been an important pedagogical tool in the fields of Politics and International Relations. Their more widespread use, however, has been prevented by a combination of perceived barriers to entry in required time and planning. This article seeks to help faculty overcome these barriers and to lessen the burdens associated with…
Descriptors: Political Science, Simulation, Teaching Methods, College Faculty
van Wyk, Norman – Online Submission, 2019
Online learning has become a standard in today's teaching environment whether teaching fully online or using a blended learning approach. Various kinds of emerging technologies such as Virtual Reality are continually evolving or being developed, and educators are required to keep up with this trend. Educators are required to create and teach…
Descriptors: Online Courses, Computer Simulation, Teaching Methods, Blended Learning