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Gerit Wagner; Laureen Thurner – Journal of Information Systems Education, 2025
Git, as the leading version-control system, is frequently employed by software developers, digital product managers, and knowledge workers. Information systems (IS) students aspiring to fill software engineering, management, or research positions would therefore benefit from familiarity with Git. However, teaching Git effectively can be…
Descriptors: Computer Science Education, Information Systems, Teaching Methods, Computer Software
J. Bradley Barger; Danielle N. Edwards – Anatomical Sciences Education, 2024
Skull anatomy is a difficult region for anatomy students to learn and understand but is necessary for a variety of health professional students. To improve learning, a 3D-printed human skull was developed, produced, and distributed to a course of 83 dental students for use as a take-home study tool over the 10-week anatomy course. The 70% scale…
Descriptors: Anatomy, Student Attitudes, Dental Schools, Computer Software
Seth M. Alexander; Kaylyn B. Pogson-Morowitz; Corey S. Johnson – Anatomical Sciences Education, 2024
Three-dimensional (3D) modeling is a recent, innovative approach to teaching anatomy. There is little literature, however, to suggest how 3D modeling is best used to teach students and whether or not students can gain the same level of understanding as they might use more traditional, hands-on, teaching methods. This study evaluated the use of a…
Descriptors: Models, Anatomy, Visual Aids, Teaching Methods
Nadav Aridan; Michal Bernstein-Eliav; Dana Gamzo; Maya Schmeidler; Niv Tik; Ido Tavor – Anatomical Sciences Education, 2024
Anatomy studies are an essential part of medical training. The study of neuroanatomy in particular presents students with a unique challenge of three-dimensional spatial understanding. Virtual Reality (VR) has been suggested to address this challenge, yet the majority of previous reports have implemented computer-generated or imaging-based models…
Descriptors: Anatomy, Neurology, Electronic Learning, Computer Simulation
Bearman, Margaret; Lambert, Sarah; O'Donnell, Marcus – Higher Education Research and Development, 2021
In online education, learning design has a significant role in mediating student experience. Centralised approaches to learning design provide students with a coherent teaching approach across online units but little is known about their impact on the student. Understanding the influence of these overarching learning design features may be a…
Descriptors: Instructional Design, Online Courses, Instructional Materials, Student Experience
Ion Razvan Radulescu; Antonio Dinis; Benny Malengier; Andrej Cupar; Mirela Blaga; Radek Polansky – International Association for Development of the Information Society, 2022
Industry 4.0 and digitization are nowadays important trends in the textile industry. The need for well-prepared professionals in software for the design and modelling of textile products requires the creation of up-to-date educational resources. Virtual learning supported by e-learning offers the instruments to continue education during pandemic…
Descriptors: Foreign Countries, Online Courses, Computer Software, Design
Almekhlafi, Abdurrahman Ghaleb – Science Education International, 2020
The design and creation of digital interactive content for teaching and learning are gaining increasing importance. As this technology advances, the need to cope with everyday demands necessitates teachers and content developers to accommodate their students in this aspect. Interactive digital content provides opportunities for students to study…
Descriptors: Instructional Design, Models, Curriculum Development, Instructional Materials
Smith, Brent; Milham, Laura – Advanced Distributed Learning Initiative, 2021
Since 2016, the Advanced Distributed Learning (ADL) Initiative has been developing the Total Learning Architecture (TLA), a 4-pillar data strategy for managing lifelong learning. Each pillar describes a type of learning-related data that needs to be captured, managed, and shared across an organization. Each data pillar is built on a set of…
Descriptors: Learning Analytics, Computer Software, Metadata, Learning Activities
Ferdiánová, Vera – Electronic Journal of e-Learning, 2017
"The use of e-learning and modern technologies is an integral part of teaching descriptive geometry" (Rankowski and Minaruth, 1979). Teachers often create Flash animations, websites and other interactive materials for their students using special tools and software; e.g. Cabri, GeoGebra or Construct 3D (García et al, 2007). There is an…
Descriptors: Integrated Learning Systems, Geometry, Educational Technology, Technology Uses in Education
Kim, Hyo-Jeong – ProQuest LLC, 2012
Although software has been studied with technology adoption and training research, the study of specific software features for professional groups has been limited. To address this gap, I researched the impact of software features of varying complexity on internal audit (IA) professionals. Two studies along with the development of training…
Descriptors: Computer Software, Computer Software Selection, Computer Attitudes, Computer Use
Lubchak, Vladimir; Kupenko, Olena; Kuzikov, Borys – Informatics in Education, 2012
E-learning students are generally heterogeneous and have different capabilities knowledge base and needs. The aim of the Sumy State University (SSU) e-learning system project is to cater to these individual needs by assembling individual learning path. This paper shows current situation with e-learning in Ukraine, state-of-art of development of…
Descriptors: Foreign Countries, Electronic Learning, Technology Uses in Education, Educational Technology
Wang, Feng-Hsu – Educational Technology & Society, 2008
The WWW is now in widespread use for delivering on-line learning content in many large-scale education settings. Given such widespread usage, it is feasible to accumulate data concerning the most useful learning experiences of past students and share them with future students. Browsing events that depict how past students utilized the learning…
Descriptors: Feedback (Response), Instructional Materials, Internet, Models

Fitzgerald, Gail E. – Computers in the Schools, 1994
Examines a design model for hypermedia materials and gives direction in the development of course support materials for teacher education. Describes design guidelines for matching hypermedia activities to instruction goals and presents results of pilot test conducted in support of methods. (JKP)
Descriptors: Computer Assisted Instruction, Computer Software, Computer Software Development, Computer Uses in Education
Nicholson, Jennifer; Nicholson, Darren; Valacich, Joseph S. – Journal of Information Technology Education, 2008
In today's knowledge economy, technology is utilized more than ever to deliver instructional material to the learner. Nonetheless, information may not always be presented in a manner that maximizes the learning experience, resulting in a negative impact on learning outcomes. Drawing on the Task-Technology Fit model, a research framework was…
Descriptors: Cognitive Style, Instructional Design, Computer Assisted Instruction, Instructional Materials

Huss-Lederman, Susan – 1995
This training module is intended for individuals involved in the development and administration of learning centers for adult English-as-a-Second-Language (ESL) instruction. It focuses on the design of multimedia (ESL) learning centers and the equipment and materials used in them. It begins with a description of learning center models and issues…
Descriptors: Adult Education, Computer Software, Computer Software Evaluation, Computers