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Showing 1 to 15 of 18 results Save | Export
Atsushi Miyaoka; Lauren Decker-Woodrow; Nancy Hartman; Barbara Booker; Erin Ottmar – Grantee Submission, 2023
More than ever in the past, researchers have access to broad, educationally relevant text data from sources such as literature databases (e.g., ERIC), an open-ended response from online courses/surveys, online discussion forums, digital essays, and social media. These advances in data availability can dramatically increase the possibilities for…
Descriptors: Coding, Models, Qualitative Research, Focus Groups
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Ho, Chun-Heng; Zhang, Hang-qin; Li, Juan; Zhang, Min-quan – International Journal of Distance Education Technologies, 2023
Digital education has recently become a mainstream education model. Despite digital education's increasing popularity, there remain issues when it comes to teacher-student interactions in digital space, which have made it impossible for this model to achieve the same teaching quality as traditional in-person education. Compared with other academic…
Descriptors: Technology Uses in Education, Electronic Learning, Teacher Student Relationship, Interaction
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Cacciamani, Stefano; Perrucci, Vittore; Khanlari, Ahmad – Educational Technology Research and Development, 2018
The aim of this study was to develop a coding scheme rooted in the Knowledge Building model, named Conversational Functions for Knowledge Building (CF4KB), to analyze students' interactions in an online undergraduate course. In order to develop the coding scheme, we analyzed students discourse and identified the kinds of "Conversational…
Descriptors: Foreign Countries, Coding, Online Courses, Interaction
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Tissenbaum, Mike; Berland, Matthew; Lyons, Leilah – International Journal of Computer-Supported Collaborative Learning, 2017
There is a growing understanding of the unique ways that tabletops support effective collaboration; however, this research mostly focuses on environments in which learners work towards a single shared goal. Underpinning this perspective, either implicitly or explicitly, is the theory that collaborative learning is a process of attaining convergent…
Descriptors: Cooperative Learning, Computer Interfaces, Models, Informal Education
Garcia, Francisco A. – ProQuest LLC, 2015
The purpose of this study was to discover how three person teams use game templates (trivia, role-play, or scavenger hunt) to socially construct knowledge. The researcher designed an experimental Internet-based database to facilitate teams creating each game. Teams consisted of teachers, students, hobbyist, and business owners who shared similar…
Descriptors: Games, Databases, Teamwork, Interaction
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Önal, Gökçe Ketizmen – Design and Technology Education, 2017
This study is mainly about developing an approach for fostering creativity in design education through analyzing the interactions among creative dimensions resembling spatial and organizational pattern of folding as a technique and also by the help of cognitive action of designers: workshop participants. In order to make an assessment, a case…
Descriptors: Creativity, Design, Interaction, Spatial Ability
Paquette, Luc; Rowe, Jonathan; Baker, Ryan; Mott, Bradford; Lester, James; DeFalco, Jeanine; Brawner, Keith; Sottilare, Robert; Georgoulas, Vasiliki – International Educational Data Mining Society, 2016
Computational models that automatically detect learners' affective states are powerful tools for investigating the interplay of affect and learning. Over the past decade, affect detectors--which recognize learners' affective states at run-time using behavior logs and sensor data--have advanced substantially across a range of K-12 and postsecondary…
Descriptors: Models, Affective Behavior, Intelligent Tutoring Systems, Games
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Rice, Mary F.; Carter, Richard Allen, Jr. – Online Learning, 2016
Students with disabilities represent a growing number of learners receiving education in K-12 fully online learning programs. They are, unfortunately, also a large segment of the online learning population who are not experiencing success in these environments. In response, scholars have recommended increasing instruction in self-regulation skills…
Descriptors: Disabilities, Elementary Secondary Education, Self Control, Online Courses
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Foote, Kathleen; Knaub, Alexis; Henderson, Charles; Dancy, Melissa; Beichner, Robert J. – Physical Review Physics Education Research, 2016
While many innovative teaching strategies exist, integration into undergraduate science teaching has been frustratingly slow. This study aims to understand the low uptake of research-based instructional innovations by studying 21 successful implementations of the Student Centered Active Learning with Upside-down Pedagogies (SCALE-UP) instructional…
Descriptors: Undergraduate Study, Instructional Innovation, Science Instruction, Student Centered Learning
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Wilkie, Karina J.; Clarke, Doug – Australian Journal of Teacher Education, 2015
This paper discusses upper primary school teachers' perspectives on changes to their knowledge and practice through participation in a design-based research project. It analyses their experiences using Clarke and Hollingsworth's (2002) empirically-founded model for professional growth to understand more about the mechanisms for change that might…
Descriptors: Elementary School Teachers, Teacher Attitudes, Knowledge Level, Teaching Methods
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Zheng, Lanqin; Yang, Kaicheng; Huang, Ronghuai – Educational Technology & Society, 2012
This study proposes a new method named the IIS-map-based method for analyzing interactions in face-to-face collaborative learning settings. This analysis method is conducted in three steps: firstly, drawing an initial IIS-map according to collaborative tasks; secondly, coding and segmenting information flows into information items of IIS; thirdly,…
Descriptors: Foreign Countries, Computer Uses in Education, Program Effectiveness, Research Methodology
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Folkestad, James E.; Banning, James – Journal of Educational Technology, 2010
Digital media applications (DMAs) have emerged in abundance over the last ten years. Enabled by exponential growth in computing power and inexpensive data storage, these applications are easy to use and inexpensive (often free) to own. DMAs not only allow users to produce digital content efficiently they allow users to exploit the connective power…
Descriptors: Computer Oriented Programs, Educational Technology, Internet, Affordances
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Ishikawa, Fumiko; Hay, Dale F. – Social Development, 2006
Are children as young as 2 years old able to interact in groups of three? The study applied the family triad model first introduced by Parke, Power, and Gottman (1979) to the case of peer interaction. In Experiment 1, the model was refined for use in studies of peer interaction and applied to an existing dataset of 16 triads of newly acquainted…
Descriptors: Group Dynamics, Social Development, Toddlers, Interaction
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Hu, Xiangen, Ed.; Barnes, Tiffany, Ed.; Hershkovitz, Arnon, Ed.; Paquette, Luc, Ed. – International Educational Data Mining Society, 2017
The 10th International Conference on Educational Data Mining (EDM 2017) is held under the auspices of the International Educational Data Mining Society at the Optics Velley Kingdom Plaza Hotel, Wuhan, Hubei Province, in China. This years conference features two invited talks by: Dr. Jie Tang, Associate Professor with the Department of Computer…
Descriptors: Data Analysis, Data Collection, Graphs, Data Use
Blodgett, Cynthia S. – Online Submission, 2008
The purpose of this grounded theory study was to examine the process by which people with Mild Traumatic Brain Injury (MTBI) access information on the web. Recent estimates include amateur sports and recreation injuries, non-hospital clinics and treatment facilities, private and public emergency department visits and admissions, providing…
Descriptors: Head Injuries, Brain, Neurological Impairments, Mild Disabilities
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