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HanXi Li; Younghwan Pan – Education and Information Technologies, 2025
This study based on the Hedonic Motivation System Adoption Model (HMSAM), the Expectation Confirmation Model (ECM), and Task Technology Fit (TTF), explores the factors influencing users' continuance intention in gamified learning within metaversity. A total of 286 valid questionnaires were collected using random sampling. The data were analyzed…
Descriptors: Gamification, Technology Uses in Education, Student Motivation, Models
Martin, Eli – ProQuest LLC, 2023
As the number of STEM opportunities and the need for a scientifically literate society increases, educators in STEM fields require tools that help support these needs. Chemistry is one STEM content area that would benefit from exploring educational technology that supports conceptual understanding. An action research study was conducted to…
Descriptors: Chemistry, Educational Technology, Concept Formation, Learner Engagement
Rachel R. Tatro-Duarte – ProQuest LLC, 2022
Although virtual reality (VR) is commonly used in science classes, for example, to enable students to do simulated human dissections and other medical procedures, research on the use of VR as a learning tool in the humanities, more specifically the literature classroom, are few. This grounded theory study sought to understand better the use of VR…
Descriptors: Computer Simulation, Learner Engagement, Higher Education, Literature
Muhiddin Furkan Kiliç; Afife Zehra Yurtsever; Feyza Açikgöz; Beste Basgut; Burcu Mavi; Ezgihan Ertuç; Sinem Sevim; Tuhan Oruk; Yavuz Selim Kiyak; Tuncay Peker – Anatomical Sciences Education, 2025
Traditional education often relies on passive learning approaches, whereas modern medical students increasingly seek interactive, technology-enhanced experiences. Despite the growing use of digital tools in anatomy education, there remains a lack of structured, student-centered 3D modeling courses embedded within the undergraduate medical…
Descriptors: Anatomy, Medical Education, Medical Students, Learner Engagement
Jared P. Canright; Suzanne White Brahmia – Physical Review Physics Education Research, 2024
We report on a study of the effects of laboratory activities that model fictitious laws of physics in a virtual reality environment on (i) students' epistemology about the role of experimental physics in class and in the world; (ii) students' self-efficacy; and (iii) the quality of student engagement with the lab activities. We create…
Descriptors: Physics, Science Instruction, Self Efficacy, Computer Simulation
Qi Zhang – International Journal of Educational Technology in Higher Education, 2024
This study investigates how engagement (E), foreign language enjoyment (FLE), and ambiguity tolerance (AT) exert mediation/moderation in metaverse-based foreign language learning (FLL). Featuring augment/simulation-based experiences and self-fulfillment/external-control-oriented mechanics, metaverse provides virtualized interactive circumstances…
Descriptors: Second Language Learning, Second Language Instruction, Cognitive Style, Affective Behavior
Emily K. Toutkoushian; Kihyun Ryoo – Measurement: Interdisciplinary Research and Perspectives, 2024
The Next Generation Science Standards (NGSS) delineate three interrelated dimensions that describe what students should know and how they should engage in science learning. These present significant challenges for assessment because traditional assessments may not be able to capture the ways in which students engage with content. Science…
Descriptors: Middle School Students, Academic Standards, Science Education, Learner Engagement
Reeves, Laura E.; Bolton, Edward; Bulpitt, Matthew; Scott, Alex; Tomey, Ian; Gates, Micah; Baldock, Robert A. – Research in Learning Technology, 2021
In recent years, development of new technologies designed to enhance user experience have accelerated, often being used in modern media such as in films and games. Specifically, immersive experiences, such as virtual reality (VR) and augmented reality (AR), have redefined how digital media can be delivered, encouraging us to interact with and…
Descriptors: Biochemistry, Science Instruction, Instructional Effectiveness, Technology Integration
Abby Mcguire; Warda Qureshi; Mariam Saad – International Journal of Technology in Education, 2024
Building on previous research that has demonstrated close connections between constructivism, technology, and artificial intelligence, this article investigates the constructivist underpinnings of strategically integrating GenAI experiences in higher educational contexts to catalyze student learning. This study presents a new model for leveraging…
Descriptors: Constructivism (Learning), Models, Artificial Intelligence, Individualized Instruction
Baumann, Erin; FitzGibbon, John – Journal of Political Science Education, 2021
Simulations have long been an important pedagogical tool in the fields of Politics and International Relations. Their more widespread use, however, has been prevented by a combination of perceived barriers to entry in required time and planning. This article seeks to help faculty overcome these barriers and to lessen the burdens associated with…
Descriptors: Political Science, Simulation, Teaching Methods, College Faculty
Hoffenson, Steven; Fay, Brendan – Advances in Engineering Education, 2021
In product design, there is often a disconnect between the engineers creating the product and the marketing team determining the best characteristics for the product. The research areas of "design for market systems" and "decision-based design" seek to bridge that disconnect through quantitative approaches that facilitate…
Descriptors: Engineering Education, Marketing, Decision Making, Design
Adams, Nan B. – International Association for Development of the Information Society, 2017
Society's relationship to knowledge and what is considered to be factual is changing. Effective teaching models focused on leveraging strategic control of the knowledge from teachers to learners in virtual learning environments are critical to insuring a positive path is charted. The Knowledge Development Model serves as the guide for determining…
Descriptors: Computer Simulation, Teaching Methods, Learning Processes, Learning Theories
Meng-Fei Cheng; Jang-Long Lin; Shih-Yin Lin; Chi-Ho Cheng – Journal of Baltic Science Education, 2017
This research explores how scaffolding students' reflections on scientific modeling criteria influence the students' views on scientific models, development of explanatory models, and understanding of scientific models. This research recruited treatment groups and comparison groups in middle schools and high schools. The treatment groups adopted a…
Descriptors: Secondary School Students, Science Education, Modeling (Psychology), Learner Engagement
Halpin, Peter F.; von Davier, Alina A.; Hao, Jiangang; Liu, Lei – Journal of Educational Measurement, 2017
This article addresses performance assessments that involve collaboration among students. We apply the Hawkes process to infer whether the actions of one student are associated with increased probability of further actions by his/her partner(s) in the near future. This leads to an intuitive notion of engagement among collaborators, and we consider…
Descriptors: Performance Based Assessment, Student Evaluation, Cooperative Learning, Inferences
Khan, Fazeel; Singh, Kumar – Advances in Engineering Education, 2015
Engineers often need to predict how a part, mechanism or machine will perform in service, and this insight is typically achieved thorough computer simulations. Therefore, instruction in the creation and application of simulation models is essential for aspiring engineers. The purpose of this project was to develop a unified approach to teaching…
Descriptors: Engineering, Engineering Education, Computer Simulation, Models