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Makransky, Guido; Petersen, Gustav B. – Educational Psychology Review, 2021
There has been a surge in interest and implementation of immersive virtual reality (IVR)-based lessons in education and training recently, which has resulted in many studies on the topic. There are recent reviews which summarize this research, but little work has been done that synthesizes the existing findings into a theoretical framework. The…
Descriptors: Computer Simulation, Computer Uses in Education, Models, Educational Research
Callies, Sophie; Gravel, Mathieu; Beaudry, Eric; Basque, Josianne – International Journal of Game-Based Learning, 2017
This paper presents an architecture designed for simulation serious games, which automatically generates game-based scenarios adapted to learner's learning progression. We present three central modules of the architecture: (1) the learner model, (2) the adaptation module and (3) the logs module. The learner model estimates the progression of the…
Descriptors: Simulation, Educational Games, Models, Computation
Liang, Yo-Wen; Lee, An-Sheng; Liu, Shuo-Fang – EURASIA Journal of Mathematics, Science & Technology Education, 2016
The difficulty of Virtual Reality application in industrial design education and learning is VR engineers cannot comprehend what the important functions or elements are for students. In addition, a general-purpose VR usually confuses the students and provides neither good manipulation means nor useful toolkits. To solve these problems, the…
Descriptors: Computer Simulation, Industrial Education, Models, Computer Assisted Design
Sandberg, J. A. C.; Wielinga, B. J.; Christoph, L. H. – Computers & Education, 2012
The main research question in this article concerns the added value of a prescriptive model in a simulation/gaming environment: KM Quest. KM Quest is meant to support students in the acquisition of both declarative and procedural knowledge in the domain of Knowledge Management (KM). The prescriptive model (KM model) embedded in the KM Quest…
Descriptors: Knowledge Management, Metacognition, Learning, Experiments
Angeli, Charoula; Valanides, Nicos; Polemitou, Eirini; Fraggoulidou, Elena – International Association for Development of the Information Society, 2014
The study examined the interaction between field dependence-independence (FD/I) and learning with modeling software and simulations, and their effect on children's performance. Participants were randomly assigned into two groups. Group A first learned with a modeling tool and then with simulations. Group B learned first with simulations and then…
Descriptors: Cognitive Style, Computer Simulation, Models, Computer Uses in Education
Scheibehenne, Benjamin; Rieskamp, Jorg; Wagenmakers, Eric-Jan – Psychological Review, 2013
Many theories of human cognition postulate that people are equipped with a repertoire of strategies to solve the tasks they face. This theoretical framework of a cognitive toolbox provides a plausible account of intra- and interindividual differences in human behavior. Unfortunately, it is often unclear how to rigorously test the toolbox…
Descriptors: Cognitive Processes, Behavior, Models, Bayesian Statistics
Stull, Andrew T.; Hegarty, Mary – Journal of Educational Psychology, 2016
This study investigated the development of representational competence among organic chemistry students by using 3D (concrete and virtual) models as aids for teaching students to translate between multiple 2D diagrams. In 2 experiments, students translated between different diagrams of molecules and received verbal feedback in 1 of the following 3…
Descriptors: Models, Organic Chemistry, Science Instruction, Skill Development
Reynolds, Jeremy R.; O'Reilly, Randall C. – Cognition, 2009
From both functional and biological considerations, it is widely believed that action production, planning, and goal-oriented behaviors supported by the frontal cortex are organized hierarchically [Fuster (1991); Koechlin, E., Ody, C., & Kouneiher, F. (2003). "Neuroscience: The architecture of cognitive control in the human prefrontal cortex."…
Descriptors: Architecture, Brain, Reinforcement, Neurological Organization
Sabah, Yekutiel; Cook-Craig, Patricia – Research on Social Work Practice, 2010
In the past decade, the Israeli Ministry of Social Affairs has been engaged in an ongoing effort to change the capacity of social service organizations and social workers across the country to use and create knowledge in order to achieve the best outcomes for the people they serve. Although there is an ever-growing mandate in Israel to demonstrate…
Descriptors: Foreign Countries, Social Work, Caseworkers, Evidence
Burgos, Jose E. – Journal of the Experimental Analysis of Behavior, 2007
This article presents an interpretation of autoshaping, and positive and negative automaintenance, based on a neural-network model. The model makes no distinction between operant and respondent learning mechanisms, and takes into account knowledge of hippocampal and dopaminergic systems. Four simulations were run, each one using an "A-B-A" design…
Descriptors: Brain, Models, Neurological Organization, Simulation
Teulier, Caroline; Nourrit, Deborah; Delignieres, Didier – Research Quarterly for Exercise and Sport, 2006
Recent experiments on the ski simulator produced ambiguous results and raised unanswered questions concerning the true nature of "novice" behavior and the occurrence of behavioral changes during learning. The aim of the present experiment was to analyze the evolving behavior of three beginners during six practice sessions on a ski simulator. The…
Descriptors: Simulation, Recreational Activities, Behavior Change, Psychomotor Skills
Faraco, G.; Pantano, P.; Servidio, R. – Computers and Education, 2006
In recent years, research efforts on complex systems have contributed to improve our ability in investigating, at different levels of complexity, the emergent behaviour shown by a system in the course of its evolution. The study of emergence, an intrinsic property of a large number of complex systems, can be tackled by making use of Cellular…
Descriptors: Computer Simulation, Science Education, Cytology, Learning
Barclay, James R. – 1968
This paper reports an effort to develop and field test a new social learning model for school psychologists. The conclusions of the research thus far completed would indicate strongly that it is entirely possible to recruit and retrain existing school psychologists making effective changes in both their cognitive and behavioral approach to school…
Descriptors: Innovation, Learning, Microteaching, Models

Cohen, Jonathan D.; And Others – Psychological Review, 1990
It is proposed that attributes of automatization depend on the strength of a processing pathway, and that strength increases with training. With the Stroop effect as an example, automatic processes are shown through simulation to be continuous and to emerge gradually with practice. (SLD)
Descriptors: Algorithms, Attention, Cognitive Processes, Learning
Feldvebel, Alexander M. – CCBC Notebook. The Competency Based Curriculum, 1974
This paper examines some issues associated with emerging educational programs and training concepts and suggests some basic organizing principles for developing competency-based programs for the education of school leaders. The issues discussed include the following: (a) reliability of instructional systems in producing desired outcomes, (b)…
Descriptors: Administrators, Competency Based Education, Educational Objectives, Educational Programs
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