Publication Date
In 2025 | 0 |
Since 2024 | 3 |
Since 2021 (last 5 years) | 6 |
Since 2016 (last 10 years) | 9 |
Since 2006 (last 20 years) | 11 |
Descriptor
Creative Thinking | 21 |
Learning Processes | 21 |
Models | 21 |
Problem Solving | 7 |
Teaching Methods | 7 |
Cognitive Processes | 5 |
Creativity | 5 |
Critical Thinking | 5 |
Foreign Countries | 4 |
Thinking Skills | 4 |
Concept Formation | 3 |
More ▼ |
Source
Author
Akarapon Poonsawad | 1 |
Akkaya, Recai | 1 |
Al Rowais, Azizah Saad | 1 |
Anensiana Tomhisa | 1 |
Atthaphon Wongla | 1 |
Beghetto, Ronald A. | 1 |
Boyd, Gary M. | 1 |
Celebi Akkaya, Sibel | 1 |
Chatwattana, Pinanta | 1 |
David Eby | 1 |
Denis Dumas | 1 |
More ▼ |
Publication Type
Journal Articles | 10 |
Reports - Research | 10 |
Reports - Descriptive | 4 |
Information Analyses | 2 |
Speeches/Meeting Papers | 2 |
Collected Works - Proceedings | 1 |
Opinion Papers | 1 |
Education Level
Higher Education | 5 |
Postsecondary Education | 5 |
Elementary Education | 4 |
Junior High Schools | 2 |
Middle Schools | 2 |
Secondary Education | 2 |
Adult Education | 1 |
Grade 6 | 1 |
Grade 7 | 1 |
Grade 8 | 1 |
Audience
Practitioners | 1 |
Teachers | 1 |
Laws, Policies, & Programs
Assessments and Surveys
Minnesota Tests of Creative… | 1 |
What Works Clearinghouse Rating
Siripon Saenboonsong; Akarapon Poonsawad – Journal of Education and Learning, 2024
The aims of this study were to synthesize and evaluate the learning model in gamification environment together with cartoon animation media to promote students' creative problem-solving skills. This study was divided into three phases, (i) synthesized and evaluated the appropriateness of learning model (ii) developed cartoon animation and (iii)…
Descriptors: Problem Solving, Creative Thinking, Cartoons, Gamification
The Imagineering Learning via Metaverse: ILM Model via Metaverse to Promote Creative Thinking Skills
Atthaphon Wongla; Pinanta Chatwattana – Journal of Education and Learning, 2024
The ILM model to promote creative thinking skills is concerning the application of the concepts of virtual technology in the instruction management, which is consistent and appropriate for learners in the digital age, so that they are able to learn anywhere and anytime by means of the brand-new teaching innovations. The objectives of this research…
Descriptors: Creative Thinking, Thinking Skills, Imagination, Models
Ghudkam, Supachai; Chatwattana, Pinanta; Piriyasurawong, Pallop – Higher Education Studies, 2023
An imagineering learning model using advance organizers with the internet of things was developed to promote creative innovation for learners in the 21st century. It is an innovation initiated by integrating classroom learning and technology that connects with the internet of things. The objectives of this research were (1) to study and synthesize…
Descriptors: Advance Organizers, Models, Imagination, Problem Solving
Sintje Liline; Anensiana Tomhisa; Dominggus Rumahlatu; Kristin Sangur – Journal of Turkish Science Education, 2024
In this industrial revolution era, university-level education emphasises higher-order thinking skills. This research aims to analyse the effect of implementing the PjB-HOTS learning model on cognitive learning, creative thinking skills, analytical thinking skills, and metacognitive skills of the students studying osmoregulation concepts in Animal…
Descriptors: Thinking Skills, Biology, Metacognition, Science Instruction
Wahyuddin; Ernawati; Satriani, Sri; Nursakiah – Anatolian Journal of Education, 2022
The industrial revolution 4.0 make change in the educational paradigm that focuses on knowledge production and innovation applications of knowledge. One of the important elements that must be of concern to encourage economic growth and the nation's competitiveness in the era of the 4.0 industrial revolution is to prepare a more innovative learning…
Descriptors: Cooperative Learning, 21st Century Skills, Skill Development, Critical Thinking
Root-Bernstein, Robert; Root-Bernstein, Michele – Creativity Theory and Action in Education, 2017
The goal of educating for creativity must be active understanding rather than passive knowing. To understand is to have the capability to re-create, which trains the ability also to create. The ability to create requires problem-finding as well as problem-solving. It requires practice. Best practice involves the emulation of creative people and…
Descriptors: Creativity, Teaching Methods, Creative Thinking, Problem Solving
Al Rowais, Azizah Saad – World Journal of Education, 2019
The present study attempts to identify the effectiveness of Marzano's dimensions of learning model in developing creative thinking skills among the students of the foundation year at Prince Sattam bin Abdulaziz University, Saudi Arabia. To achieve the study objective, a scale of creative thinking skills and a guide were prepared by the author to…
Descriptors: Foreign Countries, Creative Thinking, Thinking Skills, College Freshmen
Peter Organisciak; Michele Newman; David Eby; Selcuk Acar; Denis Dumas – Grantee Submission, 2023
Purpose: Most educational assessments tend to be constructed in a close-ended format, which is easier to score consistently and more affordable. However, recent work has leveraged computation text methods from the information sciences to make open-ended measurement more effective and reliable for older students. This study asks whether such text…
Descriptors: Learning Analytics, Child Language, Semantics, Age Differences
Beghetto, Ronald A. – Journal of Cognitive Education and Psychology, 2016
That creativity can play a role in learning seems clear. Indeed, creativity researchers and educational scholars have long asserted that theories of learning need to be broadened to include creative cognition. What is less clear, however, is the specific nature of that role. The purpose of this article is to introduce a new model of creative…
Descriptors: Creativity, Learning Processes, Learning Theories, Creative Thinking
Erdogan, Tolga; Akkaya, Recai; Celebi Akkaya, Sibel – Educational Sciences: Theory and Practice, 2009
The aim of this study is to determine the effect of the Van Hiele model based instruction process on the creative thinking levels of 6th grade primary school students. Pre test-post test matching control group quasi-experimental design was used in the study. Fifty five students enrolled in sixth grades during the 2005-2006 educational year formed…
Descriptors: Models, Geometry, Context Effect, Creative Thinking

Guilford, J. P. – Journal of Research and Development in Education, 1971
Descriptors: Academic Achievement, Creative Thinking, Intellectual Development, Learning Processes
Hayes, Harold L. – 1984
A heuristic model designed to improve creative problem-solving by engineering students was studied. Ten students majoring in industrial engineering were pre-tested to establish the range and accuracy of their performance prior to training and to identify stereotyped thinking. The test was an adventure scenario with 50 embedded problems along with…
Descriptors: College Students, Creative Thinking, Educational Research, Engineering
Golub, Lester S. – 1975
The three basic language learning models are the rote-memory model (prescriptive), the abilities model (behavioristic), and the critical age model. If this last model, a deterministic one based on observable facts about the human condition, becomes as popular in American schools as it is in British schools, language will become an important aspect…
Descriptors: Child Development, Concept Formation, Creative Thinking, Language Acquisition
MANN, JOHN S. – 1966
THE EFFECTS OF TWO TECHNIQUES FOR TEACHING CHILDREN'S LITERATURE TO SAMPLES OF FIRST-GRADE CHILDREN WERE INVESTIGATED. THE EXPERIMENTAL TREATMENT WAS BASED ON LAWRENCE KUBIE'S MODEL OF THE CREATIVE PROCESS. THE CONTROL GROUP RECEIVED THE CONVENTIONAL PRESENTATION OF CHILDREN'S LITERATURE WITHOUT KUBIE'S EMPHASIS ON METAPHORICAL AND PRECONSCIOUS…
Descriptors: Cognitive Development, Cognitive Processes, Comparative Education, Creative Thinking

Boyd, Gary M. – Canadian Journal of Educational Communication, 1996
Presents a theoretical systems model for computer-mediated conferencing. Discusses Habermas' criteria for emancipative discourse (i.e., liberation or emancipation is increasing a person's abilities and opportunities to make rational choices about matters important to that person). Demonstrates why computer conferencing is best suited to…
Descriptors: Computer Assisted Instruction, Creative Thinking, Educational Environment, Educational Principles
Previous Page | Next Page ยป
Pages: 1 | 2