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Alexander, B.; Adams Becker, S.; Cummins, M. – New Media Consortium, 2016
"Digital Literacy: An NMC Horizon Project Strategic Brief" was commissioned by Adobe Systems to explore an increasingly pressing challenge for United States higher education institutions: advancing digital literacy among students and faculty. Unfortunately, lack of agreement on what comprises digital literacy is impeding many colleges…
Descriptors: Information Literacy, Technological Literacy, Definitions, Instructional Leadership
Partington, Anthony – English Teaching: Practice and Critique, 2010
This article presents an overview of how the popular "3-Cs" model (creative, critical and cultural) for literacy and media literacy can be applied to the study of computer games in the English and Media classroom. Focusing on the development of an existing computer games course that encompasses many opportunities for critical activity…
Descriptors: Media Literacy, Popular Culture, Critical Thinking, Cultural Capital
Alexander, Bryan – Theory Into Practice, 2008
Students are, increasingly, digital content producers, and participate extensively in evolving online social networks. The emergence of the former represents subtle changes in students' experience of images, audience, copyright, ownership of learning, and technology. Experiencing the latter places students in an awkward position in terms of…
Descriptors: Intellectual Property, Educational Technology, Visual Environment, Social Networks

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