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Digital Game-Based Learning Supports Student Motivation, Cognitive Success, and Performance Outcomes
Woo, Jeng-Chung – Educational Technology & Society, 2014
Traditional multimedia learning is primarily based on the cognitive load concept of information processing theory. Recent digital game-based learning (DGBL) studies have focused on exploring content support for learning motivation and related game characteristics. Motivation, volition, and performance (MVP) theory indicates that cognitive load and…
Descriptors: Computer Games, Educational Games, Student Motivation, Cognitive Processes
Bell, Benjamin; Korcuska, Michael – 1995
Creating educational software generally requires a great deal of computer expertise, and as a result, educators lacking such knowledge have largely been excluded from the design process. Recently, researchers have been designing tools for automating some aspects of building instructional applications. These tools typically aim for generality,…
Descriptors: Authoring Aids (Programming), Computer Assisted Design, Computer Assisted Instruction, Computer Interfaces