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Hon, David – Educational Technology, 1992
Presents a matrix of skills necessary for multimedia development. Skills are identified in business, artistic, and technical areas. These skills are then applied to the following reasons for multimedia use: to condense time and material; to effect rapid skills transfer; and to manage feedback and evaluation. (MES)
Descriptors: Material Development, Matrices, Models, Multimedia Instruction
McMeen, George R. – Educational Technology, 1982
Suggests the relative importance of the mediating and rhetorical roles of verbal language whch may be associated with nonverbal information in multimedia instructional materials, and looks to an interactional model such as Burke's pentad for an explanation of the hortatory nature of interactional communication. Thirteen references are listed.…
Descriptors: Instructional Design, Material Development, Models, Multimedia Instruction
Ehrlich, Diane; Reynolds, Lynne – Interactive Learning International, 1992
Presents a decision model for multimedia design that includes eight components: needs and goals, learner characteristics, topics/tasks, objectives, performance assessment, instructional activities, media/delivery systems, and resources. A checklist for multimedia design and a project task timeline are included. Potential impacts of multimedia on…
Descriptors: Check Lists, Decision Making, Educational Technology, Instructional Design

Hegarty, Mary; Quilici, Jill; Narayanan, N. Hari; Holmquist, Selma; Moreno, Roxana – Journal of Educational Multimedia and Hypermedia, 1999
Describes a theoretical model of stages in the comprehension of a machine from diagrams and accompanying text, and considers the implications of this model for designing hypermedia manuals that explain how machines work. Reports on three experiments with undergraduates that evaluated hypermedia and multimedia manuals based on this model.…
Descriptors: Diagrams, Guides, Higher Education, Hypermedia

Park, Innwoo; Hannafin, Michael J. – Educational Technology, Research and Development, 1993
Presents a framework for organizing research and theory in the areas of psychology, pedagogy, and technology as they relate to interactive multimedia; and derives principles and implications for the design of interactive multimedia. Highlights include prior knowledge, the organization and utilization of knowledge, feedback, concept maps, and…
Descriptors: Design Requirements, Feedback, Guidelines, Hypermedia
Buckley, Donald; Coleman, William; Cohen, Martin; Stewart, Richard – 1999
This paper reports on research that used the development of interactive multimedia learning environments as a device to allow faculty to explore principles of the Learning Paradigm. The following pedagogical feature set of this technology that resonated with faculty and that can foster transition to the Learning Paradigm is presented: (1)…
Descriptors: Educational Change, Educational Environment, Educational Technology, Higher Education
Traynor, Patrick – Learning & Leading with Technology, 1996
Discusses teachers' use of authoring programs to design their own computer-assisted instructional materials that may include text, graphics, video, and sound. The Instructional Theory Into Practice Model is described that includes five components: anticipatory set, instruction, guided practice, closure, and independent practice. (LRW)
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Lesson Plans, Material Development
Wedekind, Joachim; Lechner, Martin; Tergan, Sigmar-Olaf – 1998
This paper presents an approach for developing flexible Hypermedia Learning Environments (HMLE) and applies this theoretical framework to the creation of a layered model of a hypermedia system, called HyperDisc, developed at the German Institute for Research on Distance Education. The first section introduces HMLE and suggests that existing…
Descriptors: Computer Assisted Instruction, Courseware, Design Preferences, Distance Education

Baker, Philip G. – British Journal of Educational Technology, 1984
Discusses pedagogical factors influencing design and construction of sophisticated educational multimedia workstations, and presents an overview of the Multi-Media Authoring Language system, an experimental test vehicle providing a framework in which to conduct hardware, software, and interfacing experiments necessary to produce a solution to…
Descriptors: Authoring Aids (Programing), Communication (Thought Transfer), Computer Assisted Instruction, Computer Graphics
Albion, Peter R.; Gibson, Ian W. – 1998
Interactive multimedia (IMM) and problem-based learning (PBL) are both promoted in response to the current need to offer authentic and effective professional education. An emphasis on collaborative work in PBL contexts may have discouraged the application of IMM, more commonly designed for individual use. This paper describes preliminary…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Courseware, Educational Environment
Wilson, Kathleen; Tally, William – 1991
This report discusses "multimedia" instruction as it applies to successful learning environments at Bank Street College of Education (New York), ranging from pre-electronic to electronic. In four of the interviews detailed, a Bank Street College professor, researcher, and two Bank Street School for Children teachers offer different perspectives…
Descriptors: Child Development, Computer Assisted Instruction, Discovery Learning, Educational Environment
Linn-Benton Community Coll., Albany, OR. – 1979
A project was undertaken to develop a set of individualized instructional materials for use in helping academically disadvantaged students to acquire the vocational, study, and learning skills necessary to succeed in secondary and postsecondary programs. In order to identify the industrial vocational concepts and related study and learning skills…
Descriptors: Audiovisual Aids, Basic Skills, Community Colleges, Curriculum Development
Tanaka, Hiroyuki – 1998
This paper describes the expertise that teachers need to acquire in order to facilitate pupils' self-expression with multimedia. The central idea behind the argument is that multimedia is a creative tool for children and that multimedia learning in the near future is expected to be "Learning by Producing." In such a context of creative…
Descriptors: Creative Expression, Curriculum Development, Educational Technology, Elementary Secondary Education
Abedor, Allan J. – 1972
The purpose of this research was to develop and field test a new flowchart model prescribing specific operations for tryout and revision of prototype multi-media self-instructional treatments. The methods and results of the following four phases of the study are described: (1) design of a MK I flowchart model based on a review of the literature;…
Descriptors: Achievement Gains, Autoinstructional Aids, Control Groups, Criterion Referenced Tests
Ahanger, G.; Little, T. D. C. – 1997
The accessibility of the World Wide Web and its flexibility for conveying digital information in various forms makes it a convenient mode of communication for education. With the help of a distance learning application called "Easy Ed," this paper demonstrates how these properties of the Web along with a data model can be used to provide…
Descriptors: Access to Information, Authoring Aids (Programming), Computer Assisted Instruction, Computer Mediated Communication
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