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Showing 1 to 15 of 17 results Save | Export
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Vorvilas, George; Vergidis, Dimitris; Ravanis, Konstantinos – Themes in Science and Technology Education, 2011
This paper presents a genre-based conceptual framework for designing content for learning objects. Some content aggregation models are reviewed in order to stress the lack of such an approach. In this framework, learning objects are considered as multimodal macrogenres. These macrogenres are constituted of content objects which in fact are several…
Descriptors: Multimedia Materials, Material Development, Models, Concept Mapping
Klein, Sipai – ProQuest LLC, 2011
This dissertation examines the composition process of three experienced professors who spent a semester designing instructional videos to be delivered online to students. The growing adoption of online education, in conjunction with the dominance of the screen in everyday communication, has required university educators to develop strategies for…
Descriptors: Case Studies, College Faculty, Video Technology, Electronic Learning
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Guha, Mona Leigh; Druin, Allison; Montemayor, Jaime; Chipman, Gene; Farber, Allison – Journal of Educational Multimedia and Hypermedia, 2007
This paper develops a model of children's storytelling using Physically-Oriented Technology (SPOT). The SPOT model draws upon literature regarding current physical storytelling technologies and was developed using a grounded theory approach to qualitative research. This empirical work focused on the experiences of 18 children, ages 5-6, who worked…
Descriptors: Qualitative Research, Design Requirements, Story Telling, Technology Integration
Forman, David C. – Journal of Instruction Delivery Systems, 1995
Discusses why new systems and processes are needed in the development of multimedia training products. Highlights include: benefits of object-oriented design; the new system of development based on models, databases, and tools; a comparison of the craft process and the new process of development; and the transition to better quality, faster, more…
Descriptors: Change, Cost Effectiveness, Databases, Educational Technology
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Hegarty, Mary; Quilici, Jill; Narayanan, N. Hari; Holmquist, Selma; Moreno, Roxana – Journal of Educational Multimedia and Hypermedia, 1999
Describes a theoretical model of stages in the comprehension of a machine from diagrams and accompanying text, and considers the implications of this model for designing hypermedia manuals that explain how machines work. Reports on three experiments with undergraduates that evaluated hypermedia and multimedia manuals based on this model.…
Descriptors: Diagrams, Guides, Higher Education, Hypermedia
Barker, Philip; Giller, Susan – 2002
Many new technologies are now available for delivering and/or providing access to computer-based learning (CBL) materials. These technologies vary in sophistication in many important ways, depending upon the bandwidth that they provide, the interactivity that they offer and the types of end-user connectivity that they support.Invariably,…
Descriptors: Computer Assisted Instruction, Computer Software Development, Educational Media, Educational Resources
Lee, Sung Heum; Boling, Elizabeth – Educational Technology, 1999
Identifies guidelines from the literature relating to screen design and design of interactive instructional materials. Describes two types of guidelines--those aimed at enhancing motivation and those aimed at preventing loss of motivation--for typography, graphics, color, and animation and audio. Proposes a framework for considering motivation in…
Descriptors: Computer Software Development, Designers, Guidelines, Instructional Materials
Buckley, Donald; Coleman, William; Cohen, Martin; Stewart, Richard – 1999
This paper reports on research that used the development of interactive multimedia learning environments as a device to allow faculty to explore principles of the Learning Paradigm. The following pedagogical feature set of this technology that resonated with faculty and that can foster transition to the Learning Paradigm is presented: (1)…
Descriptors: Educational Change, Educational Environment, Educational Technology, Higher Education
Traynor, Patrick – Learning & Leading with Technology, 1996
Discusses teachers' use of authoring programs to design their own computer-assisted instructional materials that may include text, graphics, video, and sound. The Instructional Theory Into Practice Model is described that includes five components: anticipatory set, instruction, guided practice, closure, and independent practice. (LRW)
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Lesson Plans, Material Development
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Hron, Aemilian – Innovations in Education and Training International, 1998
Explains why metaphors are important design elements in multimedia learning environments. Describes a model developed for levels of metaphor mapping which is oriented toward a cognitive engineering approach for describing aspects of user interfaces. Shows the extent that the didactic dimensions of width and depth of metaphors be taken into account…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Interfaces, Computer Software Development
Wedekind, Joachim; Lechner, Martin; Tergan, Sigmar-Olaf – 1998
This paper presents an approach for developing flexible Hypermedia Learning Environments (HMLE) and applies this theoretical framework to the creation of a layered model of a hypermedia system, called HyperDisc, developed at the German Institute for Research on Distance Education. The first section introduces HMLE and suggests that existing…
Descriptors: Computer Assisted Instruction, Courseware, Design Preferences, Distance Education
Stoney, Sue; McMahon, Mark – 1998
This paper reports on a project at Edith Cowan University (Australia) in which a multidisciplinary team designed and created a self-paced learning environment for students to learn about share valuation and investment, with a focus on the inclusion of features that would motivate students to use and engage with the program. The resultant program,…
Descriptors: Business Administration Education, Computer Assisted Instruction, Computer Interfaces, Educational Environment
Albion, Peter R.; Gibson, Ian W. – 1998
Interactive multimedia (IMM) and problem-based learning (PBL) are both promoted in response to the current need to offer authentic and effective professional education. An emphasis on collaborative work in PBL contexts may have discouraged the application of IMM, more commonly designed for individual use. This paper describes preliminary…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Courseware, Educational Environment
Tanaka, Hiroyuki – 1998
This paper describes the expertise that teachers need to acquire in order to facilitate pupils' self-expression with multimedia. The central idea behind the argument is that multimedia is a creative tool for children and that multimedia learning in the near future is expected to be "Learning by Producing." In such a context of creative…
Descriptors: Creative Expression, Curriculum Development, Educational Technology, Elementary Secondary Education
Ahanger, G.; Little, T. D. C. – 1997
The accessibility of the World Wide Web and its flexibility for conveying digital information in various forms makes it a convenient mode of communication for education. With the help of a distance learning application called "Easy Ed," this paper demonstrates how these properties of the Web along with a data model can be used to provide…
Descriptors: Access to Information, Authoring Aids (Programming), Computer Assisted Instruction, Computer Mediated Communication
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