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Otman Jaber; Sara Bagossi; Michael N. Fried; Osama Swidan – ZDM: Mathematics Education, 2024
This paper describes how students conceptualize real-life phenomena in which two or more quantities are covarying in an augmented reality environment. With this technology, real-world phenomena and virtual representations may be connected simultaneously. We aim to investigate how students connect elements of the two worlds when conceptualizing…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
F. Lozano-Galant; R. Porras; B. Mobaraki; F. Calderón; J. Gonzalez-Arteaga; J. A. Lozano-Galant – Journal of Civil Engineering Education, 2024
Traditionally, civil engineering infrastructures have been represented through two-dimensional (2D) drawings, which can lead to interpretation errors and jeopardize engineers' understanding of complex projects. However, with the development of building information modeling (BIM) methodology, civil engineering projects can now be virtually modeled…
Descriptors: Civil Engineering, Physical Environment, Simulated Environment, Synthesis
Jun Kataoka – ProQuest LLC, 2024
This dissertation proposes novel Domain Adaptation (DA) methods in real-world industrial settings, where the availability of labeled data is limited and test data can significantly differ from training data. Particularly, our research addresses key challenges in DA, including the applicability of DA methods in industrial settings, strategies to…
Descriptors: Industry, Authentic Learning, Data, Training Methods
See, Zi Siang; Ledger, Susan; Goodman, Lizbeth L.; Matthews, Benjamin; Jones, Donovan; Fealy, Shanna; Ooi, Wooi Har; Amin, Manisha – Journal of Information Technology Education: Innovations in Practice, 2023
Aim/Purpose: This paper describes a technologies education model for introducing Simulation Learning and Extended Reality (XR) solution creation skills and knowledge to students at the tertiary education level, which is broadly applicable to higher education-based contexts of teaching and learning. Background: This work is made possible via the…
Descriptors: Technology Education, College Students, Models, Educational Technology
Kong, Seng Yeap; Yaacob, Naziaty Mohd; Ariffin, Ati Rosemary Mohd – Asia Pacific Journal of Education, 2015
The use of the physical environment as a three-dimensional (3-D) textbook is not a common practice in educational facilities design. Previous researches documented that little progress has been made to incorporate environmental education (EE) into architecture, especially among the conventional designers who are often constrained by the budget and…
Descriptors: Foreign Countries, Physical Environment, Computer Simulation, Textbooks
Woods, Terri L.; Reed, Sarah; Hsi, Sherry; Woods, John A.; Woods, Michael R. – Journal of Geoscience Education, 2016
Spatial thinking is often challenging for introductory geology students. A pilot study using the Augmented Reality sandbox (AR sandbox) suggests it can be a powerful tool for bridging the gap between two-dimensional (2D) representations and real landscapes, as well as enhancing the spatial thinking and modeling abilities of students. The AR…
Descriptors: Undergraduate Students, Computer Simulation, Pilot Projects, Teaching Methods
Shirazi, Arezoo; Behzadan, Amir H. – Advances in Engineering Education, 2015
Recent studies suggest that the number of students pursuing science, technology, engineering, and mathematics (STEM) degrees has been generally decreasing. An extensive body of research cites the lack of motivation and engagement in the learning process as a major underlying reason of this decline. It has been discussed that if properly…
Descriptors: Engineering Education, Physical Environment, Simulated Environment, Synthesis
Kuuskorpi, Marko; Gonzalez, Nuria Cabellos – CELE Exchange, 2011
This paper presents the conclusions of a study, carried out in collaboration with schools in six European countries, which focused on tomorrow's physical learning environments. The study, which stemmed from a project entitled Forum for the Future and which was funded by the Finnish National Board of Education (FNBE), was designed to contribute to…
Descriptors: Foreign Countries, Educational Facilities, Futures (of Society), Physical Environment
Cangelosi, Angelo – Language Sciences, 2007
In this paper we present the "grounded adaptive agent" computational framework for studying the emergence of communication and language. This modeling framework is based on simulations of population of cognitive agents that evolve linguistic capabilities by interacting with their social and physical environment (internal and external symbol…
Descriptors: Linguistics, Cultural Differences, Physical Environment, Cognitive Processes
Khine, Myint Swe, Ed.; Saleh, Issa M., Ed. – IGI Global, 2013
"Approaches and Strategies in Next Generation Science Learning" examines the challenges involved in the development of modern curriculum models, teaching strategies, and assessments in science education in order to prepare future students in the 21st century economies. This comprehensive collection of research brings together science educators,…
Descriptors: Teaching Methods, Science Education, Physical Sciences, Learning Theories
Curry, Guy L.; Coulson, Robert N.; Gan, Jianbang; Tchakerian, Maria D.; Smith, C. Tattersall – Bulletin of Science, Technology & Society, 2008
Disturbance-generated biomass results from endogenous and exogenous natural and cultural disturbances that affect the health and productivity of forest ecosystems. These disturbances can create large quantities of plant biomass on predictable cycles. A systems analysis model has been developed to quantify aspects of system capacities (harvest,…
Descriptors: Systems Analysis, Programming, Sustainable Development, Models
Hoffman, Stephanie B.; And Others – 1977
PLANNED AGE (Planned Alternatives for Gerontological Environments) is a consumer/advocate-oriented design simulation package that provides: (a) a medium for user-planner interaction in the design of living and service environments for the aged; (b) an educational, planning, design, and evaluation tool that can be used by the elderly, their…
Descriptors: Community Planning, Consumer Protection, Ecology, Educational Games

Ferree, Rob A.; And Others – Journal of Geological Education, 1988
Describes a deterministic computer model that incorporates: (1) initial framework composition; (2) abrasion factors for quartz, feldspar, and rock fragments; and (3) a fragmentation ratio for rock fragments to simulate the recycling of coastal sands by rivers and beaches. (TW)
Descriptors: College Science, Computer Assisted Instruction, Computer Simulation, Computer Uses in Education
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers