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Turan Güntepe, Ebru; Dönmez Usta, Necla – Journal of Science Learning, 2021
The study aimed to examine AR-based teaching material's effect on viscera learning through algorithmic thinking by the primary school teacher candidates who are sophomores in the classroom teaching department in the spring term of the 2018-2019 academic year at a state university in the Eastern Black Sea and selected by convenience method. Viscera…
Descriptors: Computer Simulation, Teaching Methods, Thinking Skills, Computation
Luo, Wei; Smith, Thomas J.; Whalley, Kyle; Darling, Andrew; Ormand, Carol; Hung, Wei-Chen; Chiang, Jui-Ling; Pelletier, Jon; Duffin, Kirk – British Journal of Educational Technology, 2019
This paper presents results from a randomized experimental design replicated over four semesters that compared students' performance in understanding landform evolution processes as measured by the pretest to posttest score growth between two treatment methods: an online interactive simulation tool and a paper-based exercise. While both methods…
Descriptors: Earth Science, Models, Science Tests, Computer Simulation
Langbeheim, Elon; Levy, Sharona T. – International Journal of Science Education, 2018
We developed a computerised simulation that utilises embodied modelling by letting students play the role of particles in a liquid. We compared the learning of two eight-grade classrooms that used the embodied modelling simulation during a weeklong learning module on phase change, with a comparison group that used an ordinary simulation with no…
Descriptors: Chemistry, Science Instruction, Comparative Analysis, Grade 8
Katsioloudis, Petros J.; Jones, Mildred V. – Journal of Technology Education, 2018
A number of studies indicate that the use of holographic displays can influence spatial visualization ability; however, research provides inconsistent results. Considering this, a quasi-experimental study was conducted to identify the existence of statistically significant effects on sectional view drawing ability due to the impacts of holographic…
Descriptors: Comparative Analysis, Printing, Layout (Publications), Computer Graphics
Mulder, Yvonne G.; Bollen, Lars; de Jong, Ton; Lazonder, Ard W. – Journal of Research in Science Teaching, 2016
Creating executable computer models is a potentially powerful approach to science learning. Learning by modelling is also challenging because students can easily get overwhelmed by the inherent complexities of the task. This study investigated whether offering partially worked-out models can facilitate students' modelling practices and promote…
Descriptors: Science Instruction, Biochemistry, Pretests Posttests, Computer Simulation
Namgyel, Tshewang; Bharaphan, Khajornsak – Asia-Pacific Forum on Science Learning and Teaching, 2017
Photoelectric effect is regarded as one difficult topic in physics for science students because it is the abstract and multidimensional phenomenon. This study aims to develop the learning unit incorporated simulation and game with the 5E learning cycle for promoting the grade 12 science students' understanding of photoelectric effect and learning…
Descriptors: Computer Games, Computer Simulation, Grade 12, Physics
Fuhrmann, Tamar; Schneider, Bertrand; Blikstein, Paulo – International Journal of Science Education, 2018
The Bifocal Modelling Framework (BMF) is an approach for science learning which links students' physical experimentation with computer modelling in real time, focusing on the comparison of the two media. In this paper, we explore how a Bifocal Modelling implementation supported learning outcomes related to both content and metamodeling knowledge,…
Descriptors: High School Students, Science Instruction, Models, Outcomes of Education
Andrade, Alejandro; Danish, Joshua A.; Maltese, Adam V. – Journal of Learning Analytics, 2017
Interactive learning environments with body-centric technologies lie at the intersection of the design of embodied learning activities and multimodal learning analytics. Sensing technologies can generate large amounts of fine-grained data automatically captured from student movements. Researchers can use these fine-grained data to create a…
Descriptors: Measurement, Interaction, Models, Educational Environment
van Joolingen, W. R.; Aukes, Annika V.; Gijlers, H.; Bollen, L. – Journal of Science Education and Technology, 2015
Modeling is an important approach in the teaching and learning of science. In this study, we attempt to bring modeling within the reach of young children by creating the SimSketch modeling system, which is based on freehand drawings that can be turned into simulations. This system was used by 247 children (ages ranging from 7 to 15) to create a…
Descriptors: Models, Teaching Methods, Science Instruction, Freehand Drawing
Juan, M.-Carmen; Alexandrescu, Lucian; Folguera, Fernando; García-García, Inmaculada – Digital Education Review, 2016
Three-dimensional models are important when the learning content is difficult to acquire from 2D images or other traditional methods. This is the case for learning dental morphology. In this paper, we present a mobile augmented reality (AR) system for learning dental morphology. A study with students was carried out to determine whether learning…
Descriptors: Teaching Methods, Models, Visual Aids, Undergraduate Students
Couper, Lisa; Johannes, Kristen; Powers, Jackie; Silberglitt, Matt; Davenport, Jodi – Grantee Submission, 2016
Understanding key concepts in molecular biology requires reasoning about molecular processes that are not directly observable and, as such, presents a challenge to students and teachers. We ask whether novel interactive physical models and activities can help students understand key processes in viral replication. Our 3D tangible models are…
Descriptors: Molecular Biology, Scientific Concepts, Science Instruction, Teaching Methods
Angeli, Charoula; Valanides, Nicos; Polemitou, Eirini; Fraggoulidou, Elena – International Association for Development of the Information Society, 2014
The study examined the interaction between field dependence-independence (FD/I) and learning with modeling software and simulations, and their effect on children's performance. Participants were randomly assigned into two groups. Group A first learned with a modeling tool and then with simulations. Group B learned first with simulations and then…
Descriptors: Cognitive Style, Computer Simulation, Models, Computer Uses in Education
Roman, Monica; Popescu, Dorin; Selisteanu, Dan – Educational Technology & Society, 2013
The objective of the present work was to implement a teaching system useful in modeling and simulation of biotechnological processes. The interactive system is based on applications developed using 20-sim modeling and simulation software environment. A procedure for the simulation of bioprocesses modeled by bond graphs is proposed and simulators…
Descriptors: Models, Computer Simulation, Biotechnology, Engineering Education
Šafhalter, Andrej; Vukman, Karin Bakracevic; Glodež, Srecko – Journal of Educational Computing Research, 2016
The aim of this research was to establish whether gender and age have an impact on spatial reasoning and its development through the use of 3D modeling. The study was conducted on a sample of 196 children from sixth to ninth grade, of whom 95 represented the experimental group and 101 the control group. The experimental group received 3D modeling…
Descriptors: Spatial Ability, Visual Perception, Models, Visualization
Palmunen, Lauri-Matti; Pelto, Elina; Paalumäki, Anni; Lainema, Timo – Simulation & Gaming, 2013
Studies on students' perceptions of learning in business simulations often suggest that students like simulations and view them more positively than both lectures and case discussions. However, research on the actual learning outcomes deriving from participating in business simulations still needs to be pursued. Consequently, the purpose of this…
Descriptors: Case Studies, Business Administration Education, Cognitive Processes, Pretests Posttests