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Bezanilla, María José; Arranz, Sonia; Rayón, Alex; Rubio, Isabel; Menchaca, Iratxe; Guenaga, Mariluz; Aguilar, Eduardo – Journal of New Approaches in Educational Research, 2014
This paper focuses on the design of a serious game for the teaching and assessment of generic competences, placing particular emphasis on the competences assessment aspect. Taking into account important aspects of competence assessment such as context, feedback and transparency, among other aspects, and using the University of Deusto's Generic…
Descriptors: Minimum Competency Testing, Educational Games, Problem Solving, Entrepreneurship
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Wouters, Pieter; Paas, Fred; van Merrienboer, Jeroen J. G. – Review of Educational Research, 2008
Animated models explicate the procedure to solve a problem, as well as the rationale behind this procedure. For abstract cognitive processes, animations might be beneficial, especially when a supportive pedagogical agent provides explanations. This article argues that animated models can be an effective instructional method, provided that they are…
Descriptors: Animation, Design Requirements, Guidelines, Cognitive Processes
Cottrell, Janet; Eisenberg, Michael B. – Computers in Libraries, 1997
Introduces the concept of designing World Wide Web pages that facilitate information seeking and problem solving; describes a model for information problem-solving and techniques for applying the model to Web page design; and lists Web page design guides, both online and print resources. (Author/LRW)
Descriptors: Design Requirements, Information Seeking, Information Sources, Models
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Welch, Malcolm – International Journal of Technology and Design Education, 1998
A study of grade 7 boys (n=6) and girls (n=4) investigated how students model ideas while designing and making. Analysis of video recordings identified five differences between modeling as described in the literature and as used by the subjects. The results suggest a need for students to model ideas in three-dimensional form early in the design…
Descriptors: Design, Design Requirements, Grade 7, Junior High Schools
Cole, Michael; And Others – 1983
A group of American and Japanese psychologists, anthropologists, linguists, and computer scientists gathered at the University of California, San Diego, to exchange ideas on models of joint problem solving and their special relevance to the design and implementation of computer-based systems of instruction. Much of the discussion focused on…
Descriptors: Artificial Intelligence, Cognitive Processes, Cooperation, Design Requirements
Derry, Sharon J. – 1984
Attempts to train learning strategies have not produced marked or lasting increases in academic IQ, probably because current training models fail to recognize the evolutionary nature of strategies acquisition. Empirical and theoretical evidence supports an incidental learning model, which engineers the instructional environment following study…
Descriptors: Basic Skills, Cognitive Processes, Computer Assisted Instruction, Design Requirements
Kerr, Stephen T. – 1982
The literature on instructional design argues that curricula, educational materials, and instructional strategies are best created using a systems approach, and models for the systematic design of educational programs have proliferated over the past decade. However, these models are prescriptive and not based on research into how designers…
Descriptors: Artificial Intelligence, Building Design, Creative Art, Decision Making
Biswas, Gautam; And Others – 1994
This report characterizes human problem solving in digital circuit design. Protocols of 11 different designers with varying degrees of training were analyzed by identifying the designers' problem solving strategies and discussing activity patterns that differentiate the designers. These methods are proposed as a tentative basis for assessing…
Descriptors: Classification, Cognitive Processes, Computer Simulation, Computer Software Development
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Morehead, David R.; Rouse, William B. – Information Processing and Management, 1985
Presents results of five experiments on human information-seeking behavior in different online information-seeking environments which studied search strategies and assessed information value in realistic search environments. A conceptual model of how humans value information is presented. Empirical and modeling results are considered for…
Descriptors: Behavioral Science Research, Databases, Design Requirements, Evaluative Thinking
Welch, Malcolm – 1997
Modeling in all its forms (two-dimensional, three-dimensional, mathematical, and computer) is an essential feature of designing and making. This paper describes how 10 untutored technology education students in grade 7 used three-dimensional modeling while designing and making a solution to a technological problem. This paper is part of a larger…
Descriptors: Creative Thinking, Design, Design Requirements, Educational Research