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Blotenberg, Iris; Schmidt-Atzert, Lothar – Journal of Intelligence, 2019
The present study set out to explore the locus of the poorly understood but frequently reported and comparatively large practice effect in sustained attention tests. Drawing on a recently proposed process model of sustained attention tests, several cognitive tasks were administered twice in order to examine which specific component of test…
Descriptors: Attention Control, Tests, Models, Test Items
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Pizlo, Zygmunt; Stefanov, Emil – Journal of Problem Solving, 2013
We describe an important elaboration of our multiscale/multiresolution model for solving the Traveling Salesman Problem (TSP). Our previous model emulated the non-uniform distribution of receptors on the human retina and the shifts of visual attention. This model produced near-optimal solutions of TSP in linear time by performing hierarchical…
Descriptors: Problem Solving, Short Term Memory, Models, Visual Perception
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Swanson, H. Lee; Fung, Wenson – Journal of Educational Psychology, 2016
This study determined the working memory (WM) components (executive, phonological short-term memory [STM], and visual-spatial sketchpad) that best predicted mathematical word problem-solving accuracy in elementary schoolchildren (N = 392). The battery of tests administered to assess mediators between WM and problem-solving included measures of…
Descriptors: Short Term Memory, Problem Solving, Accuracy, Phonology
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Nyamsuren, Enkhbold; Taatgen, Niels A. – Cognitive Science, 2013
Complex problem solving is often an integration of perceptual processing and deliberate planning. But what balances these two processes, and how do novices differ from experts? We investigate the interplay between these two in the game of SET. This article investigates how people combine bottom-up visual processes and top-down planning to succeed…
Descriptors: Visual Perception, Cognitive Processes, Eye Movements, Regression (Statistics)
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Rozencwajg, Paulette; Fenouillet, Fabien – Learning and Individual Differences, 2012
In this experiment we studied the effect of goal setting on the strategies used to perform a block design task called SAMUEL. SAMUEL can measure many indicators, which are then combined to determine the strategies used by participants when solving SAMUEL problems. Two experimental groups were created: one group was given an explicit, difficult…
Descriptors: Experimental Groups, Intelligence, Instructional Design, Goal Orientation
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Koch, Douglas – Journal of Technology Education, 2011
The purpose of this study was to determine whether or not the use of solid modeling software increases participants' success in solving a specified technical problem and how visualization affects their ability to solve a technical problem. Specifically, the study sought to determine if (a) students' visualization skills affect their problem…
Descriptors: Engineering Technology, Spatial Ability, Visualization, Perception Tests
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Johnson, Wendy; Bouchard, Thomas J., Jr. – Intelligence, 2007
Empirical data suggest that there is at most a very small sex difference in general mental ability, but men clearly perform better on visuospatial tasks while women clearly perform better on tests of verbal usage and perceptual speed. In this study, we integrated these overall findings with predictions based on the Verbal-Perceptual-Rotation (VPR)…
Descriptors: Gender Differences, Cognitive Ability, Visual Perception, Verbal Ability
Choi, Gil Ok – ProQuest LLC, 2008
For the past few years, virtual environments (VEs) have gained broad attention from both scholarly and practitioner communities. However, in spite of intense and widespread efforts, most VE-related research has focused on the technical aspects of applications, and the necessary theoretical framework to assess the quality of interfaces and designs…
Descriptors: Virtual Classrooms, Performance, Job Performance, Problem Solving
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Batchelor, Ervin S.; And Others – Journal of Learning Disabilities, 1990
The study with 989 learning-disabled students supported the cognitive-based arithmetic problem-solving model of Dinnel et al. under continuous visual stimulus conditions but suggested a more complex neuropsychological underpinning to arithmetic performance in both visual and aural stimulus conditions. (Author/DB)
Descriptors: Arithmetic, Auditory Perception, Cognitive Processes, Elementary Secondary Education
Solso, Robert L. , Ed. – 1973
Contributions in the first section of this volume are: "Learning to Identify Toy Block Structures" by Patrick Winston; "Beyond the Yellow-Volkswagen Detector and the Grandmother Cell: A General Strategy for the Exploration of Operations in Human Pattern Recognition" by Naomi Weisstein; "Visual Recognition in a Theory of Information Processing" by…
Descriptors: Adolescents, Behavioral Science Research, Cognitive Processes, Information Processing
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Billings, Robert S.; And Others – Administrative Science Quarterly, 1980
Develops a new model of crisis perception and compares it to Hermann's three-variable model (surprise, short decision time, and threat to valued goals). Three specific predictions derived from the proposed model are confirmed by data from 177 industrial and educational organizations that experienced curtailments of natural gas allocations.…
Descriptors: Decision Making, Models, Organizations (Groups), Perception
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Boyer, Kristy Elizabeth, Ed.; Yudelson, Michael, Ed. – International Educational Data Mining Society, 2018
The 11th International Conference on Educational Data Mining (EDM 2018) is held under the auspices of the International Educational Data Mining Society at the Templeton Landing in Buffalo, New York. This year's EDM conference was highly competitive, with 145 long and short paper submissions. Of these, 23 were accepted as full papers and 37…
Descriptors: Data Collection, Data Analysis, Computer Science Education, Program Proposals
Nadler, Leonard – Training Develop J, 1969
Descriptors: Industrial Training, Models, Private Financial Support, Problem Solving
Nadler, Leonard – Training Develop J, 1969
Descriptors: Industrial Training, Models, Private Financial Support, Problem Solving
Cecchini, Arnaldo; Frisenna, Adriana – Simulation/Games for Learning, 1987
Reviews the problems of classifying gaming techniques and suggests a heuristic approach as one solution. Definitions of simulation, models, role, and game and play are discussed to help develop a classification based on a technique called gaming simulation. (Author/LRW)
Descriptors: Classification, Definitions, Game Theory, Heuristics
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