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Ion Razvan Radulescu; Antonio Dinis; Benny Malengier; Andrej Cupar; Mirela Blaga; Radek Polansky – International Association for Development of the Information Society, 2022
Industry 4.0 and digitization are nowadays important trends in the textile industry. The need for well-prepared professionals in software for the design and modelling of textile products requires the creation of up-to-date educational resources. Virtual learning supported by e-learning offers the instruments to continue education during pandemic…
Descriptors: Foreign Countries, Online Courses, Computer Software, Design
Gnevek, Olga Vladimirovna; Savva, Lyubov Ivanovna; Saigushev, Nikolai Yakovlevich – International Journal of Environmental and Science Education, 2016
The reflexive management of the professional formation of would-be teachers means that students develop subjective and personal attitude to the created models, so that the latter acquire some personal meaning. For this purpose, we involved students in the development of the educational content and taught them the methods of creating and solving…
Descriptors: Preservice Teacher Education, Preservice Teachers, Professional Development, Teaching Methods
Wood, Robert E.; Beckmann, Jens F.; Birney, Damian P. – Education & Training, 2009
Purpose: The purpose of this paper is to consider how simulations are increasingly used in training programs for the development of skills such as leadership. However, the requirements of leadership development go beyond the development of task specific procedural knowledge or expertise that simulations have typically been used to develop.…
Descriptors: Leadership, Teaching Methods, Computer Simulation, Skill Development

Jacobs, John W. – Journal of Interactive Instruction Development, 1999
Describes the use of video simulation for teachers' self-assessment of their training needs in five teaching skill areas. Explains the diagnostic/prescriptive training model for teacher professional development; simulation-based assessment, including feedback reports; and developing a teacher professional development program. (LRW)
Descriptors: Feedback, Models, Professional Development, Program Development
Squire, Kurt D. – Performance Improvement Quarterly, 2008
Interactive digital media, or video games, are a powerful new medium. They offer immersive experiences in which players solve problems. Players learn more than just facts--ways of seeing and understanding problems so that they "become" different kinds of people. "Serious games" coming from business strategy, advergaming, and entertainment gaming…
Descriptors: Video Games, Models, Educational Change, Interactive Video

Galloway, Shane – Journal of Adventure Education and Outdoor Learning, 2002
A review of research in cognitive and social psychology reveals the importance of situation assessment in the development of decision-making expertise. A naturalistic training model is presented for outdoor leaders that includes training for ill-structured problems, a heavy workload, time stress, and high stakes, as well as multiple players and…
Descriptors: Adventure Education, Cognitive Psychology, Crisis Management, Decision Making