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Sreejun, Surang; Chatwattana, Pinanta – Journal of Education and Learning, 2023
The objectives of this research are (1) to study and synthesise the conceptual framework of the imagineering learning model with inquiry-based learning via augmented reality to enhance creative products and digital empathy, (2) to develop the imagineering learning model with inquiry-based learning via augmented reality to enhance creative products…
Descriptors: Inquiry, Computer Simulation, Creativity, Empathy
Grund, Simon; Lüdtke, Oliver; Robitzsch, Alexander – Journal of Educational and Behavioral Statistics, 2023
Multiple imputation (MI) is a popular method for handling missing data. In education research, it can be challenging to use MI because the data often have a clustered structure that need to be accommodated during MI. Although much research has considered applications of MI in hierarchical data, little is known about its use in cross-classified…
Descriptors: Educational Research, Data Analysis, Error of Measurement, Computation
Srisawat, Surasak; Piriyasurawong, Pallop – International Education Studies, 2022
This research aimed to develop metaverse virtual learning management based on gamification techniques model (MVLM-Gt model) and to evaluate the appropriateness of the model. The research methodology was divided into two parts in accordance with these aims. The first part was the design of the learning step using metaverse virtual learning…
Descriptors: Educational Technology, Gamification, Models, Computer Simulation
Katherine M. Landsiedel; Orley A. Templeton; Jennifer R. Washko; Michael A. Floren; Elizabeth B. Kavanaugh; Carolyn B. Maguire; Erin A. Onoshko; Katherine E. Schmitter; Martina M. Sledziewski – Journal of Occupational Therapy, Schools & Early Intervention, 2024
This pretest/posttest study investigated the effectiveness of an interdisciplinary program in which occupational therapists and speech-language pathologists used a combination of video modeling, scenario-based learning, guided discussion, and reflection on the development of interpersonal skills and work readiness among students with disabilities.…
Descriptors: Video Technology, Models, Simulation, Interpersonal Competence
Shapira-Lishchinsky, Orly – International Journal of Educational Management, 2020
Purpose: The purpose of this paper is to propose a new theory promoting long-term learning among mid-level leaders in schools via simulation training. Design/methodology/approach: The proposed model is derived from the socioecological model, a model that takes into account the multifaceted effects of different disciplines. The proposed…
Descriptors: Simulation, Training Methods, Middle Management, School Administration
Fernandes, Jacks; Teles, Ariel; Teixeira, Silmar – Education Sciences, 2020
Health education is one of the knowledge areas in which augmented reality (AR) technology is widespread, and it has been considered as a facilitator of the learning process. In literature, there are still few studies detailing the role of mobile AR in neuroanatomy. Specifically, for the spinal cord, the teaching-learning process may be hindered…
Descriptors: Health Education, Computer Simulation, Telecommunications, Handheld Devices
O'Sullivan, Mary – Research Quarterly for Exercise and Sport, 2021
This McCloy Lecture sheds light on the "hidden profession" of Physical Education Teacher Educators (PETEs) by sharing my perspectives on the challenges and opportunities faced by PETE scholars and teachers globally. I begin with an overview of my biography and how it has influenced my thinking about PETE. I present some scholarly…
Descriptors: Physical Education Teachers, Teacher Educators, Teacher Education Programs, Influences
Dam, Michiel; Ottenhof, Koen; Van Boxtel, Carla; Janssen, Fred – Education Sciences, 2019
Out of all the complex systems in science education curricula, cellular respiration is considered to be one of the most complex and abstract processes. Students are known to have low interest and difficulties in conceptual understanding of cellular respiration which provides a challenge for teaching and learning. In this study, we took literature…
Descriptors: Science Education, Teaching Methods, Manipulative Materials, Program Effectiveness
Euphrasio, P. C. S.; Faria, L. A.; Germano, J. S. E.; Hirata, Daisy – IEEE Transactions on Education, 2020
This article describes the implementation of a remote access experiment, called Web-lab 1553B (Digital Data Bus Lab), for courses in the Avionics Systems Program. Its main objective is to present a study about the use of two rotation model subgroups: 1) rotation laboratory and 2) station rotation. In the "rotation laboratory" subgroup,…
Descriptors: Computer Simulation, Educational Technology, Electronic Learning, Teaching Methods
Fry, Elizabeth Brondos – ProQuest LLC, 2017
Recommended learning goals for students in introductory statistics courses include the ability to recognize and explain the key role of randomness in designing studies and in drawing conclusions from those studies involving generalizations to a population or causal claims (GAISE College Report ASA Revision Committee, 2016). The purpose of this…
Descriptors: Introductory Courses, Statistics, Concept Formation, Sampling
Chujitarom, Wannaporn; Piriyasurawong, Pallop – International Education Studies, 2017
This study aims to synthesize an Animation Augmented Reality Book Model (AAR Book Model) to enhance teamwork and to assess the AAR Book Model to enhance teamwork. Samples are five specialists that consist of one animation specialist, two communication and information technology specialists, and two teaching model design specialists, selected by…
Descriptors: Teamwork, Animation, Models, Specialists
Howard, Matt C. – ProQuest LLC, 2015
In the current document, an integrative CBT-TTF framework is created, which proposes: technologies that require large amounts of working memory are best at improving outcomes that require little working memory to develop, and vice versa. Then, a meta-analysis of virtual reality (VR) training programs (which require great amounts of working memory)…
Descriptors: Science Fiction, Inquiry, Intervention, Computer Simulation
Kong, Seng Yeap; Yaacob, Naziaty Mohd; Ariffin, Ati Rosemary Mohd – Asia Pacific Journal of Education, 2015
The use of the physical environment as a three-dimensional (3-D) textbook is not a common practice in educational facilities design. Previous researches documented that little progress has been made to incorporate environmental education (EE) into architecture, especially among the conventional designers who are often constrained by the budget and…
Descriptors: Foreign Countries, Physical Environment, Computer Simulation, Textbooks
Smits, Iris A. M.; Timmerman, Marieke E.; Meijer, Rob R. – Applied Psychological Measurement, 2012
The assessment of the number of dimensions and the dimensionality structure of questionnaire data is important in scale evaluation. In this study, the authors evaluate two dimensionality assessment procedures in the context of Mokken scale analysis (MSA), using a so-called fixed lowerbound. The comparative simulation study, covering various…
Descriptors: Simulation, Measures (Individuals), Program Effectiveness, Item Response Theory
Zhu, Shaojian – ProQuest LLC, 2014
Crowdsourcing is an emerging research area that has experienced rapid growth in the past few years. Although crowdsourcing has demonstrated its potential in numerous domains, several key challenges continue to hinder its application. One of the major challenges is quality control. How can crowdsourcing requesters effectively control the quality…
Descriptors: Electronic Publishing, Collaborative Writing, Quality Control, Models