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Stankard, Martin F., Jr. – 1969
Criteria were developed for deciding the fraction of course attendance time that students should spend on a computer-assisted instruction (CAI) course in order to maximize the average final achievement of the class, subject to constraints on the probability of individual student failure and on the available console capacity. The major elements of…
Descriptors: Algorithms, Computer Assisted Instruction, Models, Predictive Measurement
Marion, Rodger; Niebuhr, Bruce R. – Collegiate Microcomputer, 1986
Discusses an algorithm for developing problem solving simulations using microcomputers, and describes both the components of the simulation algorithm and the user interface. Examples of simulation and programming methods are presented. (MBR)
Descriptors: Algorithms, Computer Simulation, Computer Software, Design

Kant, Elaine; Newell, Allen – Information Processing and Management, 1984
Presents model of algorithm design (activity in software development) based on analysis of protocols of two subjects designing three convex hull algorithms. Automation methods, methods for studying algorithm design, role of discovery in problem solving, and comparison of different designs of case study according to model are highlighted.…
Descriptors: Algorithms, Automation, Case Studies, Comparative Analysis

Gravina, Robert M. – Computers and Education, 1979
Demonstrates that an elementary understanding of computer programing and the development and illustration of the structure of computer program analysis will be valuable assets in the understanding and teaching of mathematics and may be used as modeling devices to simulate the stages of learning. (Author)
Descriptors: Algorithms, Flow Charts, Learning Theories, Mathematics Instruction
Collery, Michael T. – 1985
Directed primarily toward the person familiar with computer technology rather than the traditional art educator, this master's thesis addresses new approaches to color theory and its impact on electronic art media. Technical considerations related to color coming from electronic sources, i.e., radiant light, and differences between radiant and…
Descriptors: Aesthetic Values, Algorithms, Animation, Color
Uttal, William R.; And Others – 1971
A generative computer-assisted instruction system is being developed to tutor students in analytical geometry. The basis of this development is the thesis that a generative teaching system can be developed by establishing and then stimulating a simplified, explicit model of the human tutor. The goal attempted is that of a computer environment…
Descriptors: Algorithms, Analytic Geometry, Computer Assisted Instruction, Computer Programs
van der Linden, Wim J., Ed. – 1987
Four discussions of test construction based on item response theory (IRT) are presented. The first discussion, "Test Design as Model Building in Mathematical Programming" (T. J. J. M. Theunissen), presents test design as a decision process under certainty. A natural way of modeling this process leads to mathematical programming. General…
Descriptors: Algorithms, Computer Assisted Testing, Decision Making, Foreign Countries
Allen, Brockenbrough S.; Erickson, Debra M. – Journal of Instructional Development, 1986
Describes a model for training instructional designers who will work as members of videodisc development teams. This model develops and integrates competencies relating to instructional design, project management, interpersonal skills, storyboarding and flowcharting, programming, video production, and interactive video system knowledge. Three…
Descriptors: Algorithms, Course Content, Flow Charts, Graduate Students
Ingram, Albert L. – Educational Communication and Technology Journal, 1988
Discussion of instructional design models focuses on a study concerned with developing effective instruction in heuristic-based problem solving for computer programing. Highlights include distinctions between algorithms and heuristics; pretests and posttests; revised instructional design procedures; student attitudes; task analysis; and…
Descriptors: Academic Achievement, Algorithms, Guidelines, Heuristics