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James D. Stevens – ProQuest LLC, 2021
The ability to efficiently optimize or re-optimize an algorithm for high performance on a particular processor architecture is crucial in a wide spectrum of engineering and scientific applications. To help bridge the gap between fully automated optimization, which does not reliably produce optimal code, and fully manual optimization, which is…
Descriptors: Computation, Programming, Computer Graphics, Automation
Sobreira, Pericles; Tchounikine, Pierre – International Journal of Computer-Supported Collaborative Learning, 2012
This article presents a model whose primary concern and design rationale is to offer users (teachers) with basic ICT skills an intuitive, easy, and flexible way of editing scripts. The proposal is based on relating an end-user representation as a table and a machine model as a tree. The table-tree model introduces structural expressiveness and…
Descriptors: Information Technology, Programming, Computer Interfaces, Computer Software
Fuller, Nathaniel J. – ProQuest LLC, 2014
The usability of Identity Management (IdM) systems is highly dependent upon design that simplifies the processes of identification, authentication, and authorization. Recent findings reveal two critical problems that degrade IdM usability: (1) unfeasible techniques for managing various digital identifiers, and (2) ambiguous security interfaces.…
Descriptors: Models, Usability, Database Management Systems, Computer System Design
Khare, Ritu – ProQuest LLC, 2011
In the quest for database usability, several applications enable users to design custom forms using a graphical interface, and forward engineer the forms into new databases. The path-breaking aspect of such applications is that users are completely shielded from the technicalities of database creation. Despite this innovation, the process of…
Descriptors: Databases, Usability, Computer Interfaces, Computer Graphics
Moffitt, Kevin Christopher – ProQuest LLC, 2011
The three objectives of this dissertation were to develop a question type model for predicting linguistic features of responses to interview questions, create a tool for linguistic analysis of documents, and use lexical bundle analysis to identify linguistic differences between fraudulent and non-fraudulent financial reports. First, The Moffitt…
Descriptors: Cues, Verbs, Natural Language Processing, Discriminant Analysis
Blessing, Stephen B.; Gilbert, Stephen B.; Ourada, Stephen; Ritter, Steven – International Journal of Artificial Intelligence in Education, 2009
Intelligent Tutoring Systems (ITSs) that employ a model-tracing methodology have consistently shown their effectiveness. However, what evidently makes these tutors effective, the cognitive model embedded within them, has traditionally been difficult to create, requiring great expertise and time, both of which come at a cost. Furthermore, an…
Descriptors: Intelligent Tutoring Systems, Cognitive Processes, Models, Expertise
Kafai, Yasmin B., Ed.; Peppler, Kylie A., Ed.; Chapman, Robbin N., Ed. – Teachers College Press, 2009
This book is about the Computer Clubhouse--the idea and the place--that inspires youth to think about themselves as competent, creative, and critical learners. So much of the social life of young people has moved online and participation in the digital public has become an essential part of youth identities. The Computer Clubhouse makes an…
Descriptors: Creativity, Evaluators, Social Life, Video Games
Baghaei, Nilufar; Mitrovic, Antonija; Irwin, Warwick – International Journal of Computer-Supported Collaborative Learning, 2007
We present COLLECT-UML, a constraint-based intelligent tutoring system (ITS) that teaches object-oriented analysis and design using Unified Modelling Language (UML). UML is easily the most popular object-oriented modelling technology in current practice. While teaching how to design UML class diagrams, COLLECT-UML also provides feedback on…
Descriptors: Feedback (Response), Intelligent Tutoring Systems, Cooperation, Problem Solving
Schloss, Gerhard A.; Wynblatt, Michael J. – 1994
As new users from the non-technical community are attracted to multimedia (MM) computing, it becomes necessary to design a convenient and easy-to-understand logical structure that facilitates data transfer from the MM data repository to MM applications. A recently introduced layered formalism, which describes MM applications in terms of the data…
Descriptors: Computer Assisted Instruction, Computer Interfaces, Computer Software Development, Databases
Aroyo, Lora; Mizoguchi, Riichiro – Journal of Interactive Learning Research, 2004
The ultimate aim of this research is to specify and implement a general authoring framework for content and knowledge engineering for Intelligent Educational Systems (IES). In this context we attempt to develop an authoring tool supporting this framework that is powerful in its functionality, generic in its support of instructional strategies and…
Descriptors: Educational Strategies, Engineering, Programming, Intelligent Tutoring Systems
Saxena, Anshu; Kothari, D. P.; Jain, Sudhir K.; Khurana, Amulya – AACE Journal, 2004
Hypermedia has long been considered to have great potential to support educational tasks and applications. Many success stories of hypermedia support in education have been reported. Much of this work has been done in the context of traditional closed hypermedia systems rather than more contemporary open hypermedia systems. Developing hypermedia…
Descriptors: Instructional Materials, Models, Design Requirements, Educational Environment
Yaratan, Huseyin – Turkish Online Journal of Educational Technology - TOJET, 2003
An ITS (Intelligent Tutoring System) is a teaching-learning medium that uses artificial intelligence (AI) technology for instruction. Roberts and Park (1983) defines AI as the attempt to get computers to perform tasks that if performed by a human-being, intelligence would be required to perform the task. The design of an ITS comprises two distinct…
Descriptors: Artificial Intelligence, Intelligent Tutoring Systems, Testing, Researchers
Dix, Alan J.; Finlay, Janet E.; Abowd, Gregory D.; Beale, Russell – 1998
This book examines human-computer interaction (HCI), with a focus on designing computer technology to be more usable by people. The book provides a multi-disciplinary approach to the subject through a synthesis of computer science, cognitive science, psychology, and sociology, and stresses a principled approach to interactive systems design that…
Descriptors: Cognitive Psychology, Computer Interfaces, Computer Science, Computer System Design
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers