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Geden, Michael; Emerson, Andrew; Carpenter, Dan; Rowe, Jonathan; Azevedo, Roger; Lester, James – International Journal of Artificial Intelligence in Education, 2021
Game-based learning environments are designed to provide effective and engaging learning experiences for students. Predictive student models use trace data extracted from students' in-game learning behaviors to unobtrusively generate early assessments of student knowledge and skills, equipping game-based learning environments with the capacity to…
Descriptors: Game Based Learning, Middle School Students, Microbiology, Secondary School Science
Nicula, Bogdan; Perret, Cecile A.; Dascalu, Mihai; McNamara, Danielle S. – Grantee Submission, 2020
Open-ended comprehension questions are a common type of assessment used to evaluate how well students understand one of multiple documents. Our aim is to use natural language processing (NLP) to infer the level and type of inferencing within readers' answers to comprehension questions using linguistic and semantic features within their responses.…
Descriptors: Natural Language Processing, Taxonomy, Responses, Semantics
Moffitt, Kevin Christopher – ProQuest LLC, 2011
The three objectives of this dissertation were to develop a question type model for predicting linguistic features of responses to interview questions, create a tool for linguistic analysis of documents, and use lexical bundle analysis to identify linguistic differences between fraudulent and non-fraudulent financial reports. First, The Moffitt…
Descriptors: Cues, Verbs, Natural Language Processing, Discriminant Analysis