NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 19 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Paul Meara; Imma Miralpeix – Vocabulary Learning and Instruction, 2022
Workshop 2 explores some larger vocabulary networks than those presented in Workshop 1 (1,000 words instead of 100), and introduces some additional ways of activating words in a network (e.g., by using new parameters in our models). The simulations will show that raising a network's activation level may not be as easy as we would have expected,…
Descriptors: Vocabulary Development, Networks, Simulation, Workshops
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Paul Meara; Imma Miralpeix – Vocabulary Learning and Instruction, 2025
This paper is part 5 of a series of workshops that examines the properties of some simple models of vocabulary networks. While previous workshops dealt with activating words in the network, this workshop focuses on vocabulary loss. We will simulate two possible ways of modelling attrition: (a) explicitly turning active words OFF, and (b) raising…
Descriptors: Vocabulary Development, Workshops, Models, Networks
Peer reviewed Peer reviewed
Direct linkDirect link
Qi Zhang – International Journal of Educational Technology in Higher Education, 2024
This study investigates how engagement (E), foreign language enjoyment (FLE), and ambiguity tolerance (AT) exert mediation/moderation in metaverse-based foreign language learning (FLL). Featuring augment/simulation-based experiences and self-fulfillment/external-control-oriented mechanics, metaverse provides virtualized interactive circumstances…
Descriptors: Second Language Learning, Second Language Instruction, Cognitive Style, Affective Behavior
Peer reviewed Peer reviewed
Direct linkDirect link
Robert-Mihai Botarleanu; Micah Watanabe; Mihai Dascalu; Scott A. Crossley; Danielle S. McNamara – International Journal of Artificial Intelligence in Education, 2024
Age of Acquisition (AoA) scores approximate the age at which a language speaker fully understands a word's semantic meaning and represent a quantitative measure of the relative difficulty of words in a language. AoA word lists exist across various languages, with English having the most complete lists that capture the largest percentage of the…
Descriptors: Multilingualism, English (Second Language), Second Language Learning, Second Language Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Robert-Mihai Botarleanu; Micah Watanabe; Mihai Dascalu; Scott A. Crossley; Danielle S. McNamara – Grantee Submission, 2023
Age of Acquisition (AoA) scores approximate the age at which a language speaker fully understands a word's semantic meaning and represent a quantitative measure of the relative difficulty of words in a language. AoA word lists exist across various languages, with English having the most complete lists that capture the largest percentage of the…
Descriptors: Multilingualism, English (Second Language), Second Language Learning, Second Language Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Chun, Dorothy M.; Karimi, Honeiah; Sañosa, David Joshua – CALICO Journal, 2022
In line with the 2021 CALICO Conference theme "Global realities," we presented a plenary on how immersive virtual reality (IVR) could be used for second language learning by allowing learners to virtually travel around the globe via headset. The main affordances of virtual reality (VR) technology include immersing learners in an…
Descriptors: Second Language Learning, Second Language Instruction, Computer Software, Computer Assisted Instruction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Dodds, Colin B.; Whelan, Alison; Kharrufa, Ahmed; Satar, Müge – Research-publishing.net, 2021
This chapter is based on a workshop at IVEC 2020 which presented a model of Virtual Exchange (VE) facilitated by interactive, digital, and cultural artefacts created using a progressive web app developed by the EU-funded ENACT project team. The model offers an innovative approach to online intercultural exchange through the opportunity to create,…
Descriptors: Computer Software, Second Language Learning, Second Language Instruction, Open Educational Resources
Peer reviewed Peer reviewed
Direct linkDirect link
Yang, Juan; Thomas, Michael S. C.; Qi, Xiaofei; Liu, Xuan – Computer Assisted Language Learning, 2019
From a psycholinguistic perspective of view, there are many cognitive differences that matter to individuals' second-language acquisition (SLA). Although many computer-assisted tools have been developed to capture and narrow the differences among learners, the use of these strategies may be highly risky because changing the environments or the…
Descriptors: Foreign Countries, Cognitive Ability, Phonological Awareness, English Teachers
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Fauzi, Ahmad; Bundu, Patta; Tahmir, Suradi – International Journal of Environmental and Science Education, 2016
Bridge simulator constitutes a very fundamental and vital tool to trigger and ensure that seamen or seafarers possess the standardized competence required. By using the bridge simulator technique, a reality based study can be presented easily and delivered to the students in ongoing basis to their classroom or study place. Afterwards, the validity…
Descriptors: English for Special Purposes, Marine Education, Performance Based Assessment, Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Tang, Joni Tzuchen; Sung, Yao-Ting; Chang, Kuo-En – Computer Assisted Language Learning, 2016
This study was designed to determine if language acquisition can occur in a virtual situation in the absence of explicit instruction. After spending 1 year establishing a virtual community, the authors observed and analyzed interpersonal interactions and the development of Chinese communication competence, communication models, and interaction…
Descriptors: Action Research, Chinese, Communicative Competence (Languages), Second Language Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Meletiadou, Eleni, Ed. – IGI Global, 2023
Recent evolutions, such as pervasive networking and other enabling technologies, have been increasingly changing human life, knowledge acquisition, and the way works are performed and students learn. In this societal change, educational institutions must maintain their leading role. They have therefore embraced digitally enhanced learning to…
Descriptors: Educational Change, Educational Technology, Technology Uses in Education, Student Needs
Peer reviewed Peer reviewed
Direct linkDirect link
Lee, Kwang-Soon; Kim, Bong-Gyu – Educational Technology & Society, 2016
This study explores the positive learning effect of formulating English sentences via Social Network Service (SNS; "Kakao-Talk") on less proficient L2 university students' (LPSs') writing, when the application is utilized as a tool to link in and out-of class activities in a multimodal-learning environment. Its objective is also to…
Descriptors: Social Networks, Writing Instruction, English (Second Language), Second Language Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Lan, Yu-Ju; Kan, Yu-Hsuan; Hsiao, Indy Y. T.; Yang, Stephen J. H.; Chang, Kuo-En – Australasian Journal of Educational Technology, 2013
The aims of this research were to develop guidelines for designing interaction tasks for learners of Chinese as a foreign language (CFL) and to investigate the attitudes of CFL learners toward a full CFL class in Second Life (SL). Three research questions were addressed in this research: (1) what are the attitudes of CFL learners toward the…
Descriptors: Guidelines, Instructional Design, Chinese, Second Language Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Cheng, An – Simulation & Gaming, 2007
Researchers have highlighted various benefits of the simulation-based approach to second language (L2) writing instruction. In this article, the author argues, with specific pedagogical scenarios, that an explicit focus on genre and genre analysis in simulation-based L2 writing instruction can further enhance learners' reading of content…
Descriptors: Writing Evaluation, Simulation, Second Language Instruction, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
South, Joseph B.; Gabbitas, Bruce; Merrill, Paul F. – Interactive Learning Environments, 2008
In this paper we discuss how the Brigham Young University Technology Assisted Language Learning Group (BYU TALL Group) develops video-based dramatic narratives to increase the amount of context we provide to English as a second language (ESL) learners. First, we discuss the problem of decontextualization in education, the contextualism…
Descriptors: Case Studies, Educational Technology, Second Language Learning, Second Language Instruction
Previous Page | Next Page »
Pages: 1  |  2