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Showing 1 to 15 of 34 results Save | Export
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Levy, Sharona T.; Peleg, Ran; Ofeck, Eyal; Tabor, Naamit; Dubovi, Ilana; Bluestein, Shiri; Ben-Zur, Hadar – Instructional Science: An International Journal of the Learning Sciences, 2018
We propose and evaluate a framework supporting collaborative discovery learning of complex systems. The framework blends five design principles: (1) individual action: amidst (2) social interactions; challenged with (3) multiple tasks; set in (4) a constrained interactive learning environment that draws attention to (5) highlighted target…
Descriptors: Traffic Safety, Discovery Learning, Simulation, Simulated Environment
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Shook, Anthony; Marian, Viorica – Bilingualism: Language and Cognition, 2013
During speech comprehension, bilinguals co-activate both of their languages, resulting in cross-linguistic interaction at various levels of processing. This interaction has important consequences for both the structure of the language system and the mechanisms by which the system processes spoken language. Using computational modeling, we can…
Descriptors: Listening Comprehension, Language Processing, Bilingualism, Oral Language
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Koldehofe, Boris; Papatriantafilou, Marina; Tsigas, Philippas – Journal on Educational Resources in Computing, 2006
LYDIAN is an environment to support the teaching and learning of distributed algorithms. It provides a collection of distributed algorithms as well as continuous animations. Users can combine algorithms and animations with arbitrary network structures defining the interconnection and behavior of the distributed algorithm. Further, it facilitates…
Descriptors: Visualization, Mathematics, Animation, Computer Networks
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Bacon, Walter M., Jr.; Newkirk, M. Glenn – Contemporary Education, 1974
Descriptors: History, History Instruction, Models, Simulated Environment
Little, Dennis L. – 1970
Designed for the student of urban simulation, this paper offers definitions of "models"--conceptual or mathematics formulations of concrete things or of abstract relations between them--and of "simulation"--an act or process, conducted either by persons or devices, by which a model or a hierarchy of models is made to imitate reality. Six basic…
Descriptors: Computers, Game Theory, Mathematical Models, Models
Kutina, Kenneth L.; Zullig, Craig M.; Starkman, Glenn D.; Tanski, Laura E. – 2002
A model for simulating college and university operations, finances, program investments, and market response in terms of applicants, acceptances, and retention has been developed and implemented using the system dynamics approach. The Model for University Strategic Evaluation (MUSE) is a simulation of the total operations of the university,…
Descriptors: Colleges, Evaluation Methods, Higher Education, Institutional Evaluation
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Poland, Robert – Business Education Forum, 1973
Models of four programs for individual progress through basic learning in groups to a preparation for entry into employment are outlined. (MU)
Descriptors: Individualized Instruction, Models, Office Occupations Education, Simulated Environment
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Rapoport, Anatol – Simulation & Gaming, 1995
Traces the roots of social trap situations and describes a parasitism-symbiosis model, showing that when each organism attempts to maximize its survival potential without regard for the other's, neither does as well as when they behave collectively. Discusses a model social trap situation, "Prisoner's Dilemma" ("PD") and a…
Descriptors: Behavior Theories, Cooperation, Evolution, Games
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Cesario, Frank J. – Journal of Leisure Research, 1975
Descriptors: Controlled Environment, Models, Operations Research, Park Design
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Planning for Higher Education, 1972
The findings and recommendations from a study of the use and effectiveness of computer simulation at seven institutions of higher education are summarized. Discusses purchase and implementation of a simulation model, experiences in implementation, means and methods of utilization, performance, and some recommendations for successful implementation…
Descriptors: Computers, Decision Making, Educational Administration, Educational Planning
Root, Gus – 1977
Any effort to change a complex social system should begin by constructing models and simulations of the problem and its social context. These will increase the likelihood of long-term success, decrease the chance of unexpected negative side effects, and help conserve scarce national resources. Models may be of three types: (1) prose models--which…
Descriptors: Change Strategies, Futures (of Society), Models, Simulated Environment
Chuang, Ying C. – 1971
Simulation is defined and its use, as related to three types of models, iconic, analogue, and symbolic, that may be utilized in educational research is discussed. A five-step procedure is outlined that can be followed in the process of symbolic model construction. Simulation methods, based on these three models, are examined, and illustrations of…
Descriptors: Educational Research, Mathematical Models, Models, Research Design
Environmental Protection Agency, Research Triangle Park, NC. Office of Manpower Development. – 1971
The Computer Operator's Manual is part of a set of 21 manuals (AA 001 009-001 029) used in APEX (Air Pollution Exercise), a computerized college and professional level "real world" game simulation of a community with urban and rural problems, industrial activities, and air pollution difficulties. The information in the manual is sufficiently basic…
Descriptors: Computer Assisted Instruction, Computer Programs, Environmental Education, Management Games
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Bojorquez, Luis; Galvan, Silvia C. – School Science and Mathematics, 1982
A simple teaching model, designed to show rapidly which are the principal factors in population growth and how they are related, is presented. The apparatus described allows students to play several different active roles. (MP)
Descriptors: Mathematical Applications, Mathematical Models, Mathematics Education, Models
Armstrong, R. H. R., Ed.; Taylor, John L.
The two major purposes of this book are to be an introduction to the development of instructional simulation systems in higher education and to provide a useful compendium of experimental simulation experience for those wishing to consider and utilize these and related techniques at the university level. Each paper attempts either to present a…
Descriptors: Decision Making, Educational Games, Game Theory, Games
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