NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
No Child Left Behind Act 20011
What Works Clearinghouse Rating
Showing 1 to 15 of 451 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ima, Wa; Pattiasina, Johan; Sopacua, Jems – Journal of Education and Learning (EduLearn), 2023
Value clarification technique (VCT) and teaching and contextual learning (CTL) are learning models that are rarely compared in history learning. Hence, the purpose of this study was to find: (1) The differences in student learning outcomes using the VCT model and the CTL learning model; (2) Differences in student learning outcomes between the use…
Descriptors: History Instruction, Learning Processes, Learning Motivation, Outcomes of Education
Peer reviewed Peer reviewed
Direct linkDirect link
Christiansen, Iben Maj; Corriveau, Claudia; Pettersson, Kerstin – Educational Studies in Mathematics, 2023
Within the commognitive perspective, ritual and explorative routines are used in a very particular way to distinguish students' routines according to whether they are driven by social reward or by generating a substantiated narrative. Explorative routines in this theorisation may refer not to inquiry-based activity but to the result of a student's…
Descriptors: Mathematics Instruction, Teaching Methods, Learning Processes, Discovery Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Park, Yun Claire – Journal of Educational Technology Systems, 2022
The discrepancy between students' understanding of domain knowledge and their actual competencies to use tacit knowledge for a given task has been an issue to consider when instruction is designed, implemented, and revised. In this study, the researcher examines teaching and learning processes in which a Problem-Based Learning (PBL) design model…
Descriptors: Learning Experience, Problem Based Learning, Teaching Methods, Instructional Design
Peer reviewed Peer reviewed
Direct linkDirect link
Zhang, Qian; Fiorella, Logan – Educational Psychologist, 2023
Errors are inevitable in most learning contexts, but under the right conditions, they can be beneficial for learning. Prior research indicates that generating and learning from errors can promote retention of knowledge, higher-level learning, and self-regulation. The present review proposes an integrated theoretical model to explain two major…
Descriptors: Models, Error Correction, Learning Processes, Feedback (Response)
Peer reviewed Peer reviewed
Direct linkDirect link
Baidal-Bustamante, Eduardo; Mora, Cesar; Alvarez-Alvarado, Manuel S. – IEEE Transactions on Education, 2023
With the advancements in information and communications technologies, new teaching approaches arise. In this context, project-based learning (PBL) and science, technology, engineering, the arts, and mathematics model (STEAM) emerge as the most popular in the education field, attributed to their efficacy on students' learning capacity. This article…
Descriptors: Art Education, STEM Education, Active Learning, Student Projects
Stephanie Mahal – ProQuest LLC, 2024
The purpose of this study was to replicate Reeve et al., (2023) by applying the newly proposed tripartite model of self-determination theory (SDT to the context of higher education. The study also investigated the validity of the "Three State Questionnaire" (TSQ) as a measurement tool in higher education. The study consisted of 521 first…
Descriptors: Self Determination, Undergraduate Students, Validity, Teaching Styles
Peer reviewed Peer reviewed
Direct linkDirect link
Leonardou, Angeliki; Rigou, Maria; Panagiotarou, Aliki; Garofalakis, John – Smart Learning Environments, 2022
The primary question of this study is whether OLM and OSLM mechanisms, when used in a digital game, offer higher motivation. Furthermore, the study investigates whether a game's aesthetics and mechanics support players' intrinsic motivation. Both claims are tested through the design, implementation and pilot use of the Multiplication Game (MG). MG…
Descriptors: Game Based Learning, Student Motivation, Student Attitudes, Video Games
Peer reviewed Peer reviewed
Direct linkDirect link
Schriebl, Daniela; Müller, Andreas; Robin, Nicolas – Science & Education, 2023
The terms 'authenticity' and 'authentic' have been used increasingly frequently in educational contexts over the past decades. In science education, authenticity is claimed to be a crucial concept, inter alia, for students' motivation and interest in science. However, both terms are used, defined and conceptualised in various and ambiguous ways.…
Descriptors: Science Education, Authentic Learning, Student Motivation, Models
Peer reviewed Peer reviewed
Direct linkDirect link
Rocamora, Irene; Casey, Ashley; González-Víllora, Sixto; Arias-Palencia, Natalia María – Journal of Teaching in Physical Education, 2023
Purpose: To understand how a season of sport education (SE) and a hybrid SE and cooperative learning season impacted on elementary school students' physical activity levels and motivation and to examine possible differences according to gender. Method: A total of 97 fourth- to fifth-grade students in four intact classes participated in a 14-lesson…
Descriptors: Student Motivation, Elementary School Students, Cooperative Learning, Athletics
Peer reviewed Peer reviewed
Direct linkDirect link
Tang, Yuk Ming; Lau, Yui-yip; Chau, Ka Yin – Education and Information Technologies, 2022
The outbreak of the COVID-19 pandemic has fundamentally shifted learning from the traditional classroom approach to online learning. As such, this study used a revision centre as a case study to develop the factors that contribute to the theoretical framework of online peer learning in the higher education sector due to COVID-19. This study also…
Descriptors: Foreign Countries, Undergraduate Students, Peer Teaching, Electronic Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Longxi Li; Michael Louis; Michelle E. Moosbrugger – Physical Educator, 2024
This study aimed to investigate the effectiveness of implementing the Sport Education Model on college students' well-being and motivation in physical education (PE) during the COVID-19 pandemic. Healthy college students (49.8% female; 50.2% male; N = 255; M[subscript age] = 18.87 ± 0.92 years) were recruited from two waves of data collection. The…
Descriptors: Student Motivation, Well Being, College Students, Physical Education
Peer reviewed Peer reviewed
Direct linkDirect link
Azizullah Mirzaei; Hanieh Shafiee Rad; Ebrahim Rahimi – Computer Assisted Language Learning, 2024
The Attention, Relevance, Confidence, and Satisfaction (ARCS) model provides a basis for integrating motivational dynamics and technological affordances into the design and implementation of instructions to maintain learner motivation and interest. Little attention has been paid to this potential in teaching the complex and often demotivating…
Descriptors: Flipped Classroom, English (Second Language), Second Language Learning, Second Language Instruction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Švábenský, Valdemar; Baker, Ryan S.; Zambrano, Andrés; Zou, Yishan; Slater, Stefan – International Educational Data Mining Society, 2023
Students who take an online course, such as a MOOC, use the course's discussion forum to ask questions or reach out to instructors when encountering an issue. However, reading and responding to students' questions is difficult to scale because of the time needed to consider each message. As a result, critical issues may be left unresolved, and…
Descriptors: Generalization, Computer Mediated Communication, MOOCs, State Universities
Peer reviewed Peer reviewed
Direct linkDirect link
Dolawattha, D. D. M.; Premadasa, H. K. S. – International Journal of Information and Communication Technology Education, 2021
In this study, the authors are concerned about influencing factors on mobile learning tools for the applicable and sustainable mobile learning environment. The authors proposed an impact model with five influencing factors namely usefulness, interactivity, motivation, facilitating conditions, and ease of use. The 60 students and 60 teachers in…
Descriptors: Telecommunications, Handheld Devices, Higher Education, Models
Li, Siyuan; Craig, Scotty D. – Advanced Distributed Learning Initiative, 2020
A conceptual paper proposed an integrated eLearning curriculum development model that emphasized the valuable role of career-oriented learning experiences in improving students' motivation and self-regulated learning. The career-oriented learning experiences can be gained through effective e-internship programs that involve three levels of…
Descriptors: Independent Study, Electronic Learning, Internship Programs, Curriculum Development
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  ...  |  31