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Fraenkel, Jack; Carter, Margaret – Social Science Record, 1972
Models for world order studies are described. They provide inquiry into various proposals for attaining world peace and, through role playing, develop students' ability to inquire into the proposals' effectiveness. (JB)
Descriptors: International Education, Models, Peace, Resource Materials
Pennsylvania State Dept. of Education, Harrisburg. Bureau of General and Academic Education. – 1972
Six environmental education simulation games are presented in this manual, developed by Project SESAME G (Susquehanna ESEA Synergetic Activities for Maximal-involvement via Education Games). The simulations are models of social situations which provide an opportunity for social interaction in the classroom, maximize student involvement, and change…
Descriptors: Class Activities, Conservation Education, Educational Games, Elementary Education
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Nelson, Robert L. – Gifted Child Quarterly, 1979
The author explores the rationale and methods for injecting play and reality into the education of the gifted. After recounting the present situation in which education lacks both relevance and play, some suggestions of learning simulations which model reality are presented. (PHR)
Descriptors: Class Activities, Educational Games, Elementary Secondary Education, Gifted
Ahl, David H. – 1973
This combination teacher's guide and student workbook serves as a companion volume to 101 BASIC Computer Games (EM 011 681). It presents ideas, exercises and supplemental projects which will aid the teaching and learning of a wide variety of academic subjects in grades 7 through 12, although the emphasis is upon mathematics and logic. In addition,…
Descriptors: Educational Games, Games, Grade 10, Grade 11
Envirometrics, Inc., Washington, DC. – 1970
CITY III is a computer-assisted simulation game which allows the participants to make decisions affecting various aspects of the economic, governmental, and social sectors of a simulated urban area. The game director selects one of five possible starting city configurations, may set a number of conditions in the city before the start of play, and…
Descriptors: City Government, Computer Assisted Instruction, Computer Programs, Decision Making
North Dakota State Board for Vocational Education, Bismarck. – 1981
This teacher-coordinator manual assists in planning, organizing, directing, and evaluating student learning experiences associated with either a model store, school store, or combination. (A model store in a marketing laboratory simulates marketing functions; the school store markets merchandise to fellow students, faculty, and/or the public.)…
Descriptors: Advertising, Career Exploration, Distributive Education, Experiential Learning
Olson, LeVene A., Ed.
Developed for use in Grades 1-6, this teaching guide provides 26 resource units on career awareness. Through a process called curriculum blending (correlating or relating subject matter to occupational requirements), occupational information can be introducted into one discipline or simultaneously into more than one discipline. Arranged in a…
Descriptors: Behavioral Objectives, Bibliographies, Career Awareness, Career Education