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Yue Zhang; Guangxiang Liu – Computer Assisted Language Learning, 2024
Informal digital learning of English (IDLE) is an increasingly important subfield of inquiry in Computer-Assisted Language Learning (CALL) for its concentration on the language learning practices of the digital native EFL students in out-of-class contexts. Attention in mainstream research of IDLE has been directed to (meta)cognition, learning…
Descriptors: Informal Education, English (Second Language), Second Language Learning, Second Language Instruction
Natasha Tokowicz; Tessa Warren; Leida Tolentino – Language Teaching Research Quarterly, 2024
Adult second language learners arrive at the language learning situation with an already formed first language grammar system in place. The study of cross-language similarity across the first and second languages explores how the similarities and differences in the two languages make learning more or less difficult, particularly for adult…
Descriptors: Morphology (Languages), Syntax, Grammar, Second Language Learning
Bryan Goodwin; Kristin Rouleau – McREL International, 2024
Why does some professional development fall flat, while others resonate with teachers and make a real difference? How can professional learning be made better and lead to lasting changes in teacher practice? Schools and districts can get more out of their investment in professional learning for teachers (and principals) by creating PD systems,…
Descriptors: Adult Learning, Professional Development, Professional Education, Communities of Practice
Marc Burchart; Joerg M. Haake – IEEE Transactions on Learning Technologies, 2024
In distance education courses with a large number of students and groups, the organization and facilitation of collaborative writing tasks are challenging. Teachers need support for planning, specification, execution, monitoring, and evaluation of collaborative writing tasks in their course. This requires a collaborative learning platform for…
Descriptors: Writing Instruction, Distance Education, Large Group Instruction, Learning Management Systems
Meijuan Li; Hongyun Liu; Mengfei Cai; Jianlin Yuan – Education and Information Technologies, 2024
In the human-to-human Collaborative Problem Solving (CPS) test, students' problem-solving process reflects the interdependency among partners. The high interdependency in CPS makes it very sensitive to group composition. For example, the group outcome might be driven by a highly competent group member, so it does not reflect all the individual…
Descriptors: Problem Solving, Computer Assisted Testing, Cooperative Learning, Task Analysis
Pasawut Cheerapakorn; Kanitta Hinon; Panita Wannapiroon – International Education Studies, 2024
The Hybrid Project-Based Learning Model on Metaverse to Enhance Collaboration. The concept is based on the integration of hybrid learning, project-based learning, and metaverse. This research has the objective: (1) To study and synthesize the conceptual framework of the hybrid project-based learning model on metaverse to enhance collaboration. (2)…
Descriptors: Blended Learning, Active Learning, Student Projects, Cooperation
Jyoti Wadmare; Dakshita Kolte; Kapil Bhatia; Palak Desai; Ganesh Wadmare – Journal of Information Technology Education: Innovations in Practice, 2024
Aim/Purpose: This paper highlights an innovative and impactful online operating system algorithms e-learning tool in engineering education. Background: Common teaching methodologies make it difficult to teach complex algorithms of operating systems. This paper presents a solution to this problem by providing simulations of different complex…
Descriptors: Engineering, Science Education, Material Development, Computer Simulation
Anna Moni – Online Learning, 2024
Despite extensive research on feedback models, there is still sparse empirical evidence of their validity and application in higher education learning settings, whether online, hybrid, or face-to-face. Understanding how a feedback framework--integrated in the instructional cycle--is perceived by the learners can provide empirical support about its…
Descriptors: Student Attitudes, Feedback (Response), Electronic Learning, Blended Learning
Cameron Bushnell; Henna Messina – Journal of Service-Learning in Higher Education, 2024
This paper explores service-learning as a mode of cultivating student stakeholders in university education. Previous studies have examined increasing student engagement through experiential learning, writing across the curriculum, and recognizing the interdisciplinarity of general education classrooms, but few have brought these elements into…
Descriptors: Service Learning, Models, Writing Instruction, Interdisciplinary Approach
Paras Sharma; Angela E. B. Stewart; Qichang Li; Krit Ravichander; Erin Walker – International Educational Data Mining Society, 2024
Open-ended learning environments (OELEs) involve high learner agency in defining learning goals and multiple pathways to achieve those goals. These tasks involve learners transitioning through self-regulated learning (SRL) phases by actively setting goals, applying different strategies for those goals, and monitoring performance to update their…
Descriptors: Self Management, Learning Strategies, Learning Activities, Models
Stephanie J. Blackmon; Robert L. Moore – Journal of Computing in Higher Education, 2024
As learning analytics use grows across U.S. colleges and universities, so does the need to discuss the plans, purposes, and paths for the data collected via learning analytics. More specifically, students, faculty, and others who are impacted by learning analytics use should have more information about their campus' learning analytics practices…
Descriptors: Learning Analytics, Networks, Models, Ethics
Bai, Shurui; Hew, Khe Foon; Gonda, Donn Emmanuel; Huang, Biyun; Liang, Xinyi – International Journal of Educational Technology in Higher Education, 2022
We used the design-based research approach to test and refine a theoretically grounded goal-access-feedback-challenge-collaboration gamification model. The testbed was a 10-week, university-level e-learning design course offered in two consecutive semesters. In Study 1, we implemented the initial goal-access-feedback-challenge-collaboration model…
Descriptors: Game Based Learning, Models, Fantasy, Electronic Learning
Chang, Minyu; Brainerd, C. J. – Metacognition and Learning, 2023
Making judgments of learning (JOLs) can sometimes modify subsequent memory performance, which is referred to as JOL reactivity. We evaluated two major theoretical explanations of JOL reactivity and used the dual-retrieval model to pinpoint the retrieval processes that are modified by JOLs. The changed-goal hypothesis assumes that JOLs highlight…
Descriptors: Cues, Evaluative Thinking, Models, Recall (Psychology)
Zhou, Yizhuo; Zhao, Jin; Zhang, Jianjun – Interactive Learning Environments, 2023
On e-learning platforms, most e-learners didn't complete the course successfully. It means that reducing dropout is a critical problem for the sustainability of e-learning. This paper aims to establish a predictive model to describe e-learners' dropout behavior, which can help the commercial e-learning platforms to make appropriate interventions…
Descriptors: Electronic Learning, Prediction, Dropouts, Student Behavior
Wang, Tianyi; Fisher, Linda – International Journal of Multilingualism, 2023
While interest in multilingualism is growing, in the field of motivation little research has examined the role played by learners' multilingual selves in constructing their motivation to learn a foreign language other than English (LOTE). Based on a dynamic model of the L2 Motivational Self System, this study explores how Chinese undergraduates'…
Descriptors: Foreign Countries, Undergraduate Students, Learning Motivation, Multilingualism

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