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Showing 16 to 30 of 123 results Save | Export
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Tissenbaum, Mike; Berland, Matthew; Lyons, Leilah – International Journal of Computer-Supported Collaborative Learning, 2017
There is a growing understanding of the unique ways that tabletops support effective collaboration; however, this research mostly focuses on environments in which learners work towards a single shared goal. Underpinning this perspective, either implicitly or explicitly, is the theory that collaborative learning is a process of attaining convergent…
Descriptors: Cooperative Learning, Computer Interfaces, Models, Informal Education
Yang, Peilin – ProQuest LLC, 2017
Information Retrieval (IR) is one of the most evolving research fields and has drawn extensive attention in recent years. Because of its empirical nature, the advance of the IR field is closely related to the development of various toolkits. While the traditional IR toolkit mainly provides a platform to evaluate the effectiveness of retrieval…
Descriptors: Information Retrieval, Research Tools, Educational Resources, Computer Uses in Education
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Gregorcic, Bor; Bodin, Madelen – Physics Teacher, 2017
Algodoo (http://www.algodoo.com) is a digital sandbox for physics 2D simulations. It allows students and teachers to easily create simulated "scenes" and explore physics through a user-friendly and visually attractive interface. In this paper, we present different ways in which students and teachers can use Algodoo to visualize and solve…
Descriptors: Physics, Science Instruction, Teaching Methods, Simulation
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Railean, Elena Aurel – Lecture Notes in Educational Technology, 2017
This book is a synthesis of the complex interdependencies between user interface design of digital screen and learning process. It is analyzed the impact of digital revolution on learning, phases of digital textbooks use and development; specific features of educational system & learning environment; psycho-pedagogical characteristics of XXI…
Descriptors: Electronic Publishing, Textbooks, Computer Interfaces, Design
Gabrielson, Anthony J. – ProQuest LLC, 2013
Cryptography libraries are inflexible and difficult for developers to integrate with their applications. These difficulties are often encountered by applications, like PGP, which are non-intuitive for end-users and are often used improperly or not at all. This thesis discusses the negative impact of the current prevailing poor usability on…
Descriptors: Coding, Models, Usability, Computer Security
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Allen, Lauren K.; Bhattacharyya, Siddhartha; Wilson, Timothy D. – Anatomical Sciences Education, 2015
The discrete anatomy of the eye's intricate oculomotor system is conceptually difficult for novice students to grasp. This is problematic given that this group of muscles represents one of the most common sites of clinical intervention in the treatment of ocular motility disorders and other eye disorders. This project was designed to develop a…
Descriptors: Anatomy, Visual Aids, Models, Human Body
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Bull, Susan; Kay, Judy – International Journal of Artificial Intelligence in Education, 2016
The SMILI? (Student Models that Invite the Learner In) Open Learner Model Framework was created to provide a coherent picture of the many and diverse forms of Open Learner Models (OLMs). The aim was for SMILI? to provide researchers with a systematic way to describe, compare and critique OLMs. We expected it to highlight those areas where there…
Descriptors: Educational Research, Data Collection, Data Analysis, Intelligent Tutoring Systems
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Philip, Robyn – Australasian Journal of Educational Technology, 2018
Bridging the gap between theory and practice in higher education continues to be problematic for educators. One potential means of addressing this problem and moving practice forward is to articulate and share learning designs created from the work of exemplary practitioners. This study offers a new representation of learning design which…
Descriptors: Creativity, Creative Thinking, Higher Education, Theory Practice Relationship
Marker, Kathryn Christner – ProQuest LLC, 2016
Because data access may be perceived by principals as overwhelming or irrelevant rather than helpful (Wayman, Spikes, & Volonnino, 2013), data access does not guarantee effective data use. The data-based decision making literature has largely focused on teacher use of data, considering less often data-based organizational improvements for the…
Descriptors: Principals, Data Collection, Evaluation Methods, Decision Making
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Osler, James Edward, II.; Wright, Mark Anthony – Journal of Educational Technology, 2015
The purpose of this research investigation was to look at the factors that lead to isolation, lack of student inspiration and motivation, lack of student engagement and lack of student retention in the asynchronous online learning environment. The study further delves into how the use of cognitive and neuroscience research can inform the design of…
Descriptors: Distance Education, Models, Meta Analysis, Instructional Innovation
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Yang, Yuting; Kang, Houliang – Engineering Design Graphics Journal, 2014
Three Dimensional or 3D virtual reality has become increasingly popular in many areas, especially in building a digital campus. This paper introduces a virtual campus, which is based on a 3D model of The Tourism and Culture College of Yunnan University (TCYU). Production of the virtual campus was aided by Human Factor and Ergonomics (HF&E), an…
Descriptors: Virtual Classrooms, Human Factors Engineering, Campuses, Computer Software
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Tang, Stephen; Hanneghan, Martin; Carter, Christopher – Electronic Journal of e-Learning, 2013
Game-based learning (GBL) combines pedagogy and interactive entertainment to create a virtual learning environment in an effort to motivate and regain the interest of a new generation of "digital native" learners. However, this approach is impeded by the limited availability of suitable "serious" games and high-level design…
Descriptors: Models, Engineering, Instructional Design, Computer Games
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Sobreira, Pericles; Tchounikine, Pierre – International Journal of Computer-Supported Collaborative Learning, 2012
This article presents a model whose primary concern and design rationale is to offer users (teachers) with basic ICT skills an intuitive, easy, and flexible way of editing scripts. The proposal is based on relating an end-user representation as a table and a machine model as a tree. The table-tree model introduces structural expressiveness and…
Descriptors: Information Technology, Programming, Computer Interfaces, Computer Software
Carle, Andrew Jacob – ProQuest LLC, 2012
I begin by introducing Virtual Design Apprenticeship (VDA), a learning model--built on a solid foundation of education principles and theories--that promotes learning of design skills via overlay design tools. In VDA, when an individual needs to learn a new design skill or paradigm she is provided accessible, concrete examples that have been…
Descriptors: Instructional Design, Visual Aids, Models, Novices
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Hafidi, Mohamed; Bensebaa, Taher – International Journal of Distance Education Technologies, 2015
The majority of adaptive and intelligent tutoring systems (AITS) are dedicated to a specific domain, allowing them to offer accurate models of the domain and the learner. The analysis produced from traces left by the users is didactically very precise and specific to the domain in question. It allows one to guide the learner in case of difficulty…
Descriptors: Intelligent Tutoring Systems, Foreign Countries, Interdisciplinary Approach, Universities
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