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Wang, Yushun; Zhuang, Yueting – International Journal of Distance Education Technologies, 2008
Online interaction with 3D facial animation is an alternative way of face-to-face communication for distance education. 3D facial modeling is essential for virtual educational environments establishment. This article presents a novel 3D facial modeling solution that facilitates quasi-facial communication for online learning. Our algorithm builds…
Descriptors: Computer Mediated Communication, Educational Technology, Electronic Learning, Animation
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Dev, P. – International Journal of Man-Machine Studies, 1975
Descriptors: Depth Perception, Models, Neurological Organization, Perception
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Kampa, R. F.; Holford, D. G. – Education in Chemistry, 1971
Descriptors: Audiovisual Aids, Chemistry, Depth Perception, Educational Media
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McGrew, LeRoy A. – Journal of Chemical Education, 1971
Descriptors: Audiovisual Aids, Chemical Bonding, Chemistry, Depth Perception
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Dutton, Ronald – British Journal of Educational Technology, 1978
A school-based experimental investigation concerned with contour maps is described. The results, together with those of some other related investigations, point to probable value of models, stereograms, anaglyphs, and other stereoscopic presentations in the teaching of three-dimensional subjects. (Author)
Descriptors: Audiovisual Aids, Depth Perception, Graphic Arts, Illustrations
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Lovett, D. R.; King, G. D. – Physics Education, 1978
Explains how to construct a three dimensional model for stereographic projection. It will be suitable for presenting the symmetry of crystal systems, and will help physics students understand the nature of crystallography. (GA)
Descriptors: Chemistry, College Science, Depth Perception, Higher Education
Allen, Sue; And Others – 1995
An effective way to teach the concept of image is to give students a model of human vision which incorporates a simple mechanism of depth perception. In this study two almost identical versions of a curriculum in geometrical optics were created. One used a mechanistic, interpretive eye model, and in the other the eye was modeled as a passive,…
Descriptors: Depth Perception, Geometry, Light, Models
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Hansen, Per Skafte – European Journal of Engineering Education, 2004
The Virtual Grand Tour (VGT) is a paradigm for integrating a presentation of an overview of a larger subject with the possibility of launching at any time an exploratory study of a given sub-topic. The name derives from the paradigm's emulation of those 18th-century travels intended to educate (especially) young, affluent British men; today, with…
Descriptors: Models, Teaching Methods, Computer Software, Navigation (Information Systems)
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Park, Eundeok; Bin, I. – Visual Arts Research, 1995
Analyzes the research strategies, stimuli, subjects, statistical strategies, and relative variables in 34 empirical studies on children's representation of three-dimensional objects. The studies fell into three categories: children's representation of spatial relationships within an object, between two objects, and studies that included both. (MJP)
Descriptors: Age Differences, Art Activities, Art Education, Art Expression
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