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Showing 31 to 45 of 390 results Save | Export
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Nussbaumer, Alexander; Hillemann, Eva-Catherine; Gütl, Christian; Albert, Dietrich – Journal of Learning Analytics, 2015
This paper presents a conceptual approach and a Web-based service that aim at supporting self-regulated learning in virtual environments. The conceptual approach consists of four components: 1) a self-regulated learning model for supporting a learner-centred learning process, 2) a psychological model for facilitating competence-based…
Descriptors: Competency Based Education, Virtual Classrooms, Self Management, Models
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Neo, Mai; Park, Heykyung; Lee, Min-Jae; Soh, Jian-Yuan; Oh, Ji-Young – Turkish Online Journal of Educational Technology - TOJET, 2015
Educators today are moving towards transforming their teaching and learning methods from conventional teacher-centered approaches to student-centered learning approaches with the support of technology so as to better motivate students to participate and engage in their learning process. This study was developed as a joint collaborative effort…
Descriptors: Learning Modules, Electronic Learning, Student Attitudes, Health Services
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Aguirre, Aitor; Lozano-Rodero, Alberto; Matey, Luis M.; Villamañe, Mikel; Ferrero, Begoña – IEEE Transactions on Learning Technologies, 2014
The combination of virtual reality interactive systems and educational technologies have been used in the training of procedural tasks, but there is a lack of research with regard to providing specific assistance for acquiring motor skills. In this paper we present a novel approach to evaluating motor skills with an interactive intelligent…
Descriptors: Psychomotor Skills, Intelligent Tutoring Systems, Program Implementation, Educational Diagnosis
Fuller, Nathaniel J. – ProQuest LLC, 2014
The usability of Identity Management (IdM) systems is highly dependent upon design that simplifies the processes of identification, authentication, and authorization. Recent findings reveal two critical problems that degrade IdM usability: (1) unfeasible techniques for managing various digital identifiers, and (2) ambiguous security interfaces.…
Descriptors: Models, Usability, Database Management Systems, Computer System Design
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Normak, Peeter; Pata, Kai; Kaipainen, Mauri – Educational Technology & Society, 2012
New approaches to emergent learner-directed learning design can be strengthened with a theoretical framework that considers learning as a dynamic process. We propose an approach that models a learning process using a set of spatial concepts: learning space, position of a learner, niche, perspective, step, path, direction of a step and step…
Descriptors: Foreign Countries, Instructional Design, Learning Processes, Holistic Approach
Gomillion, David – ProQuest LLC, 2013
In information systems development, end-users have shifted in their role: from consumers of information to informants for requirements to developers of systems. This shift in the role of users has also changed how information systems are developed. Instead of systems developers creating specifications for software or end-users creating small…
Descriptors: Information Systems, Computer Software, Efficiency, Performance
Rajkumar, Rajakrishnan – ProQuest LLC, 2012
Natural Language Generation (NLG) is the process of generating natural language text from an input, which is a communicative goal and a database or knowledge base. Informally, the architecture of a standard NLG system consists of the following modules (Reiter and Dale, 2000): content determination, sentence planning (or microplanning) and surface…
Descriptors: Natural Language Processing, Linguistics, Language Processing, Models
Harrell, J. Michael – ProQuest LLC, 2011
Enterprise architecture is a relatively new concept that arose in the latter half of the twentieth century as a means of managing the information technology resources within the enterprise. Borrowing from the disciplines of brick and mortar architecture, software engineering, software architecture, and systems engineering, the enterprise…
Descriptors: Information Technology, Case Studies, Computer Software, Business Administration
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Scheuer, O.; McLaren, B. M. – IEEE Transactions on Learning Technologies, 2013
One of the main challenges in tapping the full potential of modern educational software is to devise mechanisms to automatically analyze and adaptively support students' problem solving and learning. A number of such approaches have been developed to teach argumentation skills in domains as diverse as science, the Law, and ethics. Yet,…
Descriptors: Intelligent Tutoring Systems, Persuasive Discourse, Cooperative Learning, Legal Education (Professions)
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Kwanya, Tom; Stilwell, Christine; Underwood, Peter G. – Journal of Librarianship and Information Science, 2013
Using the "point oh" naming system for developments in librarianship is attracting debate about its appropriateness, basis and syntax and the meaning and potential of Library 2.0. Now a new term, Library 3.0, has emerged. Is there is any significant difference between the two models? Using documentary analysis to explore the terms, the…
Descriptors: Information Networks, Library Automation, Library Development, Library Services
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Hsu, Yu-Chang; Ching, Yu-Hui – Canadian Journal of Learning and Technology, 2015
Mobile learning has become increasingly popular in the past decade due to the unprecedented technological affordances achieved through the advancement of mobile computing, which makes ubiquitous and situated learning possible. At the same time, there have been research and implementation projects whose efforts centered on developing mobile…
Descriptors: Electronic Learning, Instructional Design, Classification, Models
Jun, Soojin – ProQuest LLC, 2011
In the last two decades, emotion has emerged as an important theme in discussions of design. However, there is no framework to date that encompasses both emotion and information design in a single theory. This dissertation was motivated by a lack of substantive theory that would allow design researchers and educators to model the relationships…
Descriptors: Emotional Experience, Computer System Design, Perspective Taking, Rhetorical Theory
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Moguel, P.; Tchounikine, P.; Tricot, A. – IEEE Transactions on Learning Technologies, 2012
In this paper, we consider collective problem-solving challenges and a particular structuring objective: lead groups of learners to make their shared problem-solving organization explicit. Such an objective may be considered as a way to lead learners to consider building and maintaining a shared organization, and/or as a way to provide a basis for…
Descriptors: Cooperative Learning, Problem Solving, Organization, Computer Uses in Education
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Geng, Lihua – Higher Education Studies, 2011
In the process of textbook management of universities, the flow of storage, collection and check of textbook is quite complicated and daily management flow and system also seriously constrains the efficiency of the management process. Thus, in order to combine the information management model and the traditional management model, it is necessary…
Descriptors: Management Information Systems, Information Management, Database Design, Database Management Systems
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Vorvilas, George; Vergidis, Dimitris; Ravanis, Konstantinos – Themes in Science and Technology Education, 2011
This paper presents a genre-based conceptual framework for designing content for learning objects. Some content aggregation models are reviewed in order to stress the lack of such an approach. In this framework, learning objects are considered as multimodal macrogenres. These macrogenres are constituted of content objects which in fact are several…
Descriptors: Multimedia Materials, Material Development, Models, Concept Mapping
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