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Showing 76 to 90 of 151 results Save | Export
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Dolog, Peter; Thomsen, Lone Leth; Thomsen, Bent – ACM Transactions on Computing Education, 2016
Problem-Based Learning (PBL) has often been seen as an all-or-nothing approach, difficult to apply in traditional curricula based on traditional lectured courses with exercise and lab sessions. Aalborg University has since its creation in 1974 practiced PBL in all subjects, including computer science and software engineering, following a model…
Descriptors: Problem Based Learning, Teaching Methods, Computer Software, Computer Science Education
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Alexandron, Giora; Armoni, Michal; Gordon, Michal; Harel, David – ACM Transactions on Computing Education, 2014
In this article, we discuss the possible connection between the programming language and the paradigm behind it, and programmers' tendency to adopt an external or internal perspective of the system they develop. Based on a qualitative analysis, we found that when working with the visual, interobject language of live sequence charts (LSC),…
Descriptors: Programming Languages, Attitudes, Usability, Problem Solving
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Boberic-Krsticev, Danijela; Tešendic, Danijela – Informatics in Education, 2013
The paper elaborates on experiences and lessons learned from the course on object-oriented analyses and design at the Faculty of Sciences, Novi Sad. The course on OOAD is taught to students of computer science and to the students of mathematical programme. Conclusions made in this paper are based on results of students' assignments as well as…
Descriptors: Foreign Countries, Computer Science Education, Programming, College Students
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Lopez, Victor; Hernandez, Maria Isabel – Physics Education, 2015
The Scratch online authoring tool, which features a simple programming language that has been adapted to primary and secondary students, is being used more and more in schools as it offers students and teachers the opportunity to use a tool to build scientific models and evaluate their behaviour, just as can be done with computational modelling…
Descriptors: Science Instruction, Physics, Secondary School Science, Elementary School Science
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Webb, Sharon; Teehan, Aja; Keating, John – Research-publishing.net, 2013
This chapter examines the production and utilisation of digital tools to create and present a born-digital theses, and in so doing, considers the changing function of traditional theses. It asks how (relatively) new technologies and methodologies should affect the representation and function of graduate scholarship in the Digital Humanities (DH),…
Descriptors: Graduate Students, Student Research, Online Searching, Humanities
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Pellas, Nikolaos – Interactive Learning Environments, 2017
The combination of Open Sim and Scratch4OS can be a worthwhile innovation for introductory programming courses, using a Community of Inquiry (CoI) model as a theoretical instructional design framework. This empirical study had a threefold purpose to present: (a) an instructional design framework for the beneficial formalization of a virtual…
Descriptors: Educational Indicators, Communities of Practice, Computer Simulation, High School Students
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Durak, Gürhan; Ataizi, Murat – Universal Journal of Educational Research, 2016
The purpose of this study was to design the course of Programming Languages-I online, which is given on face-to-face basis at undergraduate level. It is seen in literature that there is no detailed research on the preparation of a fully-online course directly based on an instructional design model. In this respect, depending on the ADDIE design…
Descriptors: Online Courses, Instructional Design, Programming Languages, Computer Science Education
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Amal, Rifai; Messoussi, Rochdi – British Journal of Educational Technology, 2012
With the development of the Information and Communication Technologies, great masses of information are published in the Web. In order to reuse, to share and to organise them in distance formation and e-learning frameworks, several research projects have been achieved and various standards and modelling languages developed. In our previous…
Descriptors: Electronic Learning, Distance Education, Internet, Information Technology
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Sanders, Ian; Scholtz, Tamarisk – African Journal of Research in Mathematics, Science and Technology Education, 2012
Recursion is an important concept for any computer science student to master. Many first year students develop the viable "copies" mental model of recursion and can successfully trace the execution of a simple recursive function. This article discusses a study focused on determining whether the ability to successfully trace a recursive…
Descriptors: Mathematics, Mathematics Instruction, Computer Science, Mathematical Concepts
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Sengupta, Pratim; Farris, Amy Voss; Wright, Mason – Technology, Knowledge and Learning, 2012
Novice learners find motion as a continuous process of change challenging to understand. In this paper, we present a pedagogical approach based on agent-based, visual programming to address this issue. Integrating agent-based programming, in particular, Logo programming, with curricular science has been shown to be challenging in previous research…
Descriptors: Mechanics (Physics), Motion, Change, Aesthetics
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Cristobal, Jesus; Merino, Jorge; Navarro, Antonio; Peralta, Miguel; Roldan, Yolanda; Silveira, Rosa Maria – Interactive Technology and Smart Education, 2011
Purpose: The design, construction and deployment of a large virtual campus are a complex issue. Present virtual campuses are made of several software applications that complement e-learning platforms. In order to develop and maintain such virtual campuses, a complex software engineering infrastructure is needed. This paper aims to analyse the…
Descriptors: Electronic Learning, Engineering Education, Campuses, Programming Languages
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Waguespack, Leslie J., Jr. – Information Systems Education Journal, 2010
No individual subject area in IS 2002 impacts more aspects of computing theory or professional preparation than data modeling. For more than four decades the bedrock of data modeling has been the relational data model. There are numerous extensions, variations and implementations of this theory but its core remains the central anchor in the…
Descriptors: Information Systems, Databases, Higher Education, Programming Languages
Momani, Alaa – Online Submission, 2010
E-learning systems have become an issue in recent years. A learning management system (LMS) is an electronic environment helps the educational society to communicate, exchange information, manage, and schedule the learning process. This study has provided a web-based evaluation system that may help the users to choose the convenient system…
Descriptors: Electronic Learning, Management Systems, Databases, Internet
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Piyayodilokchai, Hongsiri; Panjaburee, Patcharin; Laosinchai, Parames; Ketpichainarong, Watcharee; Ruenwongsa, Pintip – Educational Technology & Society, 2013
With the benefit of multimedia and the learning cycle approach in promoting effective active learning, this paper proposed a learning cycle approach-based, multimedia-supplemented instructional unit for Structured Query Language (SQL) for second-year undergraduate students with the aim of enhancing their basic knowledge of SQL and ability to apply…
Descriptors: Multimedia Instruction, Active Learning, Computer Science Education, Undergraduate Students
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Boustedt, Jonas – Computer Science Education, 2012
The software industry needs well-trained software designers and one important aspect of software design is the ability to model software designs visually and understand what visual models represent. However, previous research indicates that software design is a difficult task to many students. This article reports empirical findings from a…
Descriptors: Foreign Countries, Computer Software, Computer Science Education, Programming
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