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Showing 91 to 105 of 123 results Save | Export
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Gold, Steven C. – Simulation & Gaming, 1998
Discusses the design and use of intelligent tutoring systems (ITS) for computerized business simulations. Reviews the use of ITS as an instructional technology; presents a model for ITS-based business simulations; examines the user interface and link between the ITS and simulation; and recommends expert-consultant diagnostic testing, and…
Descriptors: Artificial Intelligence, Business, Computer Assisted Instruction, Computer Interfaces
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Amory, A.; Seagram, R. – South African Journal of Higher Education, 2003
The relationship between educational theories, game design and game development are used to develop models for the creation of complex learning environments. The Game Object Model (GOM), that marries educational theory and game design, forms the basis for the development of the Persona Outlining Model (POM) and the Game Achievement Model (GAM).…
Descriptors: Educational Games, Educational Theories, Models, Computer Software
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Chen, Ping-Wen; Chang, Shi-Kuo – Telematics and Informatics, 1997
Presents a World Wide Web page model that reacts to pre-defined events and performs actions like "prefetching" automatically. Discusses the active index, conceptual page model; design of the client system, status of the current implementation, prefetching algorithm, an experiment of the algorithm, experimental results of the active index…
Descriptors: Algorithms, Computer Interfaces, Computer Software Development, Expert Systems
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Howes, Andrew; Young, Richard M. – Cognitive Science, 1996
The study of human-computer interactions has revealed that highly interactive devices are often easier to learn to use than keyboard-based devices. Describes an integrated cognitive model designed to exhibit interactions between people and computers while learning task-action mappings such as the action sequences for opening a file in a word…
Descriptors: Cognitive Mapping, Computer Interfaces, Computer Software Development, Integrated Learning Systems
Ju, Boryung; Gluck, Myke – Proceedings of the ASIST Annual Meeting, 2003
The purpose of this study was to organize menu items based on a user-process model and implement a new version of current software for enhancing usability of interfaces. A user-process model was developed, drawn from actual users' understanding of their goals and strategies to solve their information needs by using Dervin's Sense-Making Theory…
Descriptors: Computer Interfaces, Computer System Design, Information Retrieval, Information Seeking
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Chiou, Guey-Fa – International Journal of Instructional Media, 1995
Discusses types of computer-based reading environments, reader interfaces, principles for designing reader interfaces, and beliefs about computer use in reading. Considers multimedia and virtual-reading environments as two highly potential delivery methods. Suggests that rationales, design models, and real examples are needed for guiding…
Descriptors: Computer Assisted Instruction, Computer Attitudes, Computer Interfaces, Computer Uses in Education
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Baghaei, Nilufar; Mitrovic, Antonija; Irwin, Warwick – International Journal of Computer-Supported Collaborative Learning, 2007
We present COLLECT-UML, a constraint-based intelligent tutoring system (ITS) that teaches object-oriented analysis and design using Unified Modelling Language (UML). UML is easily the most popular object-oriented modelling technology in current practice. While teaching how to design UML class diagrams, COLLECT-UML also provides feedback on…
Descriptors: Feedback (Response), Intelligent Tutoring Systems, Cooperation, Problem Solving
Saracevic, Tefko – Proceedings of the ASIS Annual Meeting, 1997
Presents a stratified model of information retrieval interaction that views interaction as a dialog between participants (user and computer) through an interface. Discusses traditional and interaction models, and extension to relevance, user modeling, search term selection, and types of feedback in information retrieval. (AEF)
Descriptors: Computer Interfaces, Feedback, Information Retrieval, Information Seeking
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Ngo, D. C. L.; Byrne, J. G. – Computers in Human Behavior, 2001
Describes a new model for quantitatively assessing screen formats. Results of applying the model to data entry screens support the use of the model. Also described is a critiquing mechanism embedded in a user interface design environment as a demonstration of this approach. (Author/AEF)
Descriptors: Computer Graphics, Computer Interfaces, Computer Oriented Programs, Computer System Design
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Hinostroza, J. Enrique; Mellar, Harvey – Computers & Education, 2001
Discussion of educational software focuses on a model of educational software that was derived from a case study of two elementary school teachers participating in a software design process. Considers human-computer interface, interaction, software browsing strategies, and implications for teacher training. (Author/LRW)
Descriptors: Case Studies, Computer Assisted Instruction, Computer Interfaces, Computer Software Development
Schloss, Gerhard A.; Wynblatt, Michael J. – 1994
As new users from the non-technical community are attracted to multimedia (MM) computing, it becomes necessary to design a convenient and easy-to-understand logical structure that facilitates data transfer from the MM data repository to MM applications. A recently introduced layered formalism, which describes MM applications in terms of the data…
Descriptors: Computer Assisted Instruction, Computer Interfaces, Computer Software Development, Databases
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Elci, Atilla – Turkish Online Journal of Educational Technology - TOJET, 2005
This paper reports on a study aiming to develop a metadata model for e-learning coordination based on semantic web languages. A survey of e-learning modes are done initially in order to identify content such as phases, activities, data schema, rules and relations, etc. relevant for a coordination model. In this respect, the study looks into the…
Descriptors: Metadata, Electronic Learning, Programming Languages, Models
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Jolly, Pratibha; Verma, Mallika – Physics Education (India), 1994
Describes a simple computer-interface experiment for recording the response of an RC network to an arbitrary input excitation. The setup is used to pose a variety of open-ended investigations in network modeling by varying the initial conditions, input signal waveform, and the circuit topology. (DDR)
Descriptors: Computer Interfaces, Computer Software, Computer Uses in Education, Electric Circuits
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Aroyo, Lora; Mizoguchi, Riichiro – Journal of Interactive Learning Research, 2004
The ultimate aim of this research is to specify and implement a general authoring framework for content and knowledge engineering for Intelligent Educational Systems (IES). In this context we attempt to develop an authoring tool supporting this framework that is powerful in its functionality, generic in its support of instructional strategies and…
Descriptors: Educational Strategies, Engineering, Programming, Intelligent Tutoring Systems
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Bryan, Joel – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2006
Although technological innovations have the capability to significantly change how scientific investigations are done and greatly enhance the teaching and learning of science, its use is no more effective than any other resource or innovation when researched-based effective teaching practices are not followed. This paper reviews established…
Descriptors: Technology Uses in Education, Physics, Science Instruction, Educational Technology
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