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Xinyu Li; Yizhou Fan; Tongguang Li; Mladen Rakovic; Shaveen Singh; Joep van der Graaf; Lyn Lim; Johanna Moore; Inge Molenaar; Maria Bannert; Dragan Gaševic – Journal of Learning Analytics, 2025
The focus of education is increasingly on learners' ability to regulate their own learning within technology-enhanced learning environments. Prior research has shown that self-regulated learning (SRL) leads to better learning performance. However, many learners struggle to productively self-regulate their learning, as they typically need to…
Descriptors: Learning Analytics, Metacognition, Independent Study, Skill Development
Ahmed A. Alsayer; Jonathan Templin; Chris Niileksela; Bruce B. Frey – Education and Information Technologies, 2025
Prior research on the "Community of Inquiry" (CoI) framework has a limited amount of work which uses structural techniques to confirm the factorial structure of the CoI. The current study investigates the structural relationships among the three elements of the CoI framework (cognitive presence, teaching presence, and social presence),…
Descriptors: Communities of Practice, Inquiry, Online Courses, Educational Experience
David Williamson Shaffer; Yeyu Wang; Andrew Ruis – Journal of Learning Analytics, 2025
Learning is a multimodal process, and learning analytics (LA) researchers can readily access rich learning process data from multiple modalities, including audio-video recordings or transcripts of in-person interactions; logfiles and messages from online activities; and biometric measurements such as eye-tracking, movement, and galvanic skin…
Descriptors: Learning Processes, Learning Analytics, Models, Data
Ia Williamsson; Linda Askenäs – Learning Organization, 2024
Purpose: This study aims to understand how practitioners use their insights in software development models to share experiences within and between organizations. Design/methodology/approach: This is a qualitative study of practitioners in software development projects, in large-, medium- or small-size businesses. It analyzes interview material in…
Descriptors: Organizational Learning, Computer Software, Business, Reflection
John D. Egan; Steven Tolman; Juliann Sergi McBrayer; Emily Ballesteros – Experiential Learning and Teaching in Higher Education, 2023
Kolb's experiential learning cycle is typically applied in short-term, episodic snapshots of time, while understating the implications of continual, longer-term learning. This fixed-frame, episodic usage may diminish the knowledge that learners bring into an educational experience and the continued shaping of knowledge through future experiences.…
Descriptors: Experiential Learning, Lifelong Learning, Models, Learning Processes
Razieh Safarifard; Masoud Gholamali Lavasani; Elaheh Hejazi; Fatemeh Narenji Thani – Knowledge Management & E-Learning, 2024
The pedagogy aspect of education has been the key factor influencing the effectiveness and quality of e-learning platforms. However, there is a lack of systematic review with an emphasis on the pedagogical aspect when it comes to e-learning in higher education. This research aims to systematically review seven major databases to identify the…
Descriptors: Electronic Learning, Higher Education, Journal Articles, Constructivism (Learning)
Amine Hatun Atas; Zahide Yildirim – Educational Technology Research and Development, 2025
This study advances the emerging research on shared metacognition through the lens of the community of inquiry framework. It seeks components and utterances of the community of inquiry and shared metacognition in online collaborative learning environments to bring an instructional design model to the fore. A three-cycle design-based research…
Descriptors: Metacognition, Instructional Design, Models, Electronic Learning
Lola Geraldes Xavier – Language Teaching Research Quarterly, 2024
This text critically examines traditional methodologies for teaching grammar in the context of Portuguese as a Foreign Language (PFL). It proposes an alternative, eclectic approach, which can be used in any foreign language. Drawing on evidence from research and pedagogical practices, it highlights areas for improvement in current approaches, such…
Descriptors: Grammar, Second Language Learning, Second Language Instruction, Teaching Methods
Patricia Muhuro; Simon Murote Kang’ethe – Research in Social Sciences and Technology, 2025
The flipped classroom is an emergent digital pedagogy credited with virtuous and student-centric characteristics of increased learning. The purpose of this study was to discuss the implementation of the Flipped Classroom Blended Learning Model among lecturers in African Universities. The study employed a qualitative literature review, after…
Descriptors: Flipped Classroom, Blended Learning, Models, Universities
Ilham Marnola; I Nyoman Sudana Degeng; Saida Ulfa; Henry Praherdhiono – Journal of Educators Online, 2025
This research aims to develop an online Project-Based Collaborative Learning (PBL) model design by utilizing an asynchronous Online Discussion Forum (ODF) that can systematically direct teachers or lecturers as facilitators in learning, and how experts think about the design. Using the Research and Development (R&D) method, this design was…
Descriptors: Instructional Design, Models, Active Learning, Student Projects
Tanya Venee Stitt – ProQuest LLC, 2024
The purpose of this qualitative descriptive study was to explore how high school teachers describe problem-based learning as an instructional model for student learning in various academic disciplines in the United States. The research was grounded in constructivist learning theory and Problem-based learning (PBL). The study addressed two research…
Descriptors: High School Teachers, Teacher Attitudes, Problem Based Learning, Instructional Design
Kevin McCaughey; Rick Rosenberg – English Teaching Forum, 2024
Authors Kevin McCaughey and Rick Rosenberg demonstrate techniques for using board games to stimulate student-centered language practice that is flexible, productive, engaging, and fun. The article includes tips for efficient game play and for using games with a variety of levels and class sizes. The authors show that playing board games for…
Descriptors: Game Based Learning, Second Language Learning, Student Centered Learning, English (Second Language)
Komang Setemen; I. Gede Sudirtha; I. Wayan Widiana – Journal of Technology and Science Education, 2023
The results of online learning were not optimal, as evidenced by the unsatisfactory learning outcomes. These issues influenced students who had a poor understanding of concepts and those who were quick to learn. It was the reason for the study that aims to analyze the effectiveness of study, explore, implement, evaluate (SEIE) model e-learning…
Descriptors: Electronic Learning, Models, Problem Based Learning, Active Learning
Chia-Ju Lin; Hsin-Yu Lee; Wei-Sheng Wang; Yueh-Min Huang; Ting-Ting Wu – Education and Information Technologies, 2025
In STEM hands-on learning activities, collaboration with group members can be a significant motivator for students' engagement. This research is based on the 6E Learning by DeSIGN™ model and explores the impact of incorporating reflective strategies on students' learning performance, motivation, and participation in collaborative STEM learning…
Descriptors: STEM Education, Reflection, Assistive Technology, Recognition (Psychology)
Dirk Tempelaar; Bart Rienties; Bas Giesbers; Quan Nguyen – Journal of Learning Analytics, 2023
Learning analytics needs to pay more attention to the temporal aspect of learning processes, especially in self-regulated learning (SRL) research. In doing so, learning analytics models should incorporate both the duration and frequency of learning activities, the passage of time, and the temporal order of learning activities. However, where this…
Descriptors: Time Factors (Learning), Learning Analytics, Models, Statistical Analysis