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Showing 1 to 15 of 53 results Save | Export
Venkatesh Jatla – ProQuest LLC, 2023
Research on video activity detection has primarily focused on identifying well-defined human activities in short video segments. The majority of the research on video activity recognition is focused on the development of large parameter systems that require training on large video datasets. This dissertation develops a low-parameter, modular…
Descriptors: Video Technology, Cooperative Learning, Educational Environment, Recognition (Psychology)
David Wesley Woolverton – ProQuest LLC, 2024
As virtual reality (VR) becomes more commonly used in education, it is important to understand the technology's weakness and mitigate any potential negative effects on student success. One adverse side-effect of VR use is simulation-induced motion sickness, known in the context of VR as VR sickness. Previous research by Howard and Van Zandt (2021)…
Descriptors: Computer Simulation, Educational Technology, Fear, Correlation
Michele E. Peters – ProQuest LLC, 2024
This study explores how elementary gifted learners, through the use of fidget strategies, self-regulate levels of attention to increase focus and decrease inattentiveness in the gifted support and general education classrooms. Gifted learners may often be overlooked in areas such as self-regulation and explicitly taught strategies because they…
Descriptors: Academically Gifted, Elementary School Students, Multisensory Learning, Sensory Experience
Daniel A. Martens Yaverbaum – ProQuest LLC, 2024
This study investigated evidence of how students' mental models of fundamental kinematic relations evolved (i.e., developed cognitively over time) as observed during an introductory course in calculus-based classical mechanics. The core of the curriculum is based on a claim known as Galileo's principle of relativity. The course material comprised…
Descriptors: Schemata (Cognition), Motion, Physics, Science Education
Chris Hovey – ProQuest LLC, 2024
This dissertation examines the affective qualities of non-player character motion in a Virtual Reality (VR) cognitive training game, their impact on players' core affective experiences, game performance, and cognitive training outcomes. How do the movements of game characters in a VR environment affect players' experienced emotions, gameplay…
Descriptors: Computer Simulation, Educational Technology, Computer Uses in Education, Computer Games
Mohammad Mahdi Amanzadeh – ProQuest LLC, 2022
The overarching theme of this research project is to build a machine-accessible and mathematically precise abstraction of human body movement through experiments in programming an articulated puppet that imitates the human body structure and mobility within a "Real-Time Interactive Computer Animation" (RTICA). Human movement has been the…
Descriptors: Motion, Human Body, Programming, Man Machine Systems
Willis, Athena S. – ProQuest LLC, 2023
Recent research shows that deaf signers show increased behavioral and neural sensitivity to certain types of movement, such as biological motion, human actions, and signing avatars. However, other work suggests that in deaf signers exposed to signed language before age five, the mirror mechanism has minimal involvement during the perception of…
Descriptors: Deafness, Sign Language, Young Children, Cognitive Processes
Yang, Qin – ProQuest LLC, 2022
Background: Children with autism spectrum disorder (ASD) may experience challenges with verbal communication (VC) and task engagement (TE) in daily and academic activities. Antecedent-based interventions (ABI) have been explored as evidence-based practices (EBP) to improve VC and TE for children with ASD. The purpose of this study was to examine…
Descriptors: Autism Spectrum Disorders, Verbal Communication, Participation, Program Effectiveness
Gerber, Misty – ProQuest LLC, 2021
What do the teachers' stories of embodied teaching in the elementary classroom reveal about how and why they practice embodied teaching? Utilizing Deweyan Pragmatism as the theoretical framework and narrative inquiry as the research methodology, this research seeks to answer the main question above. This study was conducted with elementary teacher…
Descriptors: Elementary Education, Physical Activities, Human Body, Teacher Motivation
Kym Yvonne Atwood – ProQuest LLC, 2021
The overarm throw is a difficult multi-limb task because the overarm throw requires synchronized dexterity of the entire body. Research has determined that the inability to throw hinders children's participation in physical activities. The dynamic systems theory, which describes the interactions and processes that manipulate development, framed…
Descriptors: Psychomotor Skills, Motion, Human Body, Physical Activities
Ryan Tapping – ProQuest LLC, 2021
In this dissertation I will present my work in both the fields of spintronics and physics education research. In the first section, I present a method to account for spin pumping in spin torque ferromagnetic resonance (ST-FMR) measurements. A spin current can be generated via the spin Hall effect (SHE), which is typically transverse to the charge…
Descriptors: Magnets, Electronics, Physics, Scientific Concepts
Teresa Lynette Leavens – ProQuest LLC, 2023
The purpose of this study was to explore four elementary preservice teachers' (PSTs) learning outcomes based on "affective characteristics," "science knowledge," and "pedagogical content knowledge" during a science methods course that incorporated "explicit instruction on drawing-to-reason" about…
Descriptors: Direct Instruction, Preservice Teacher Education, Preservice Teachers, Methods Courses
Rebecca Kotler – ProQuest LLC, 2020
The body is often ignored, in elementary science education, as a site of knowledge, meaning, and feeling. This study explored how embodied performances, defined as drama- and movement-based representations of science ideas, spontaneous or rehearsed, shaped construction and communication of science knowledge and identities among Latinx fifth…
Descriptors: Hispanic American Students, Elementary School Students, Grade 5, Human Body
Lotero, Luis Alejandro Andrade – ProQuest LLC, 2018
My dissertation explores how elicited gestures can support 6th grade students' understanding of nonlinear dynamics of complex systems. My hypothesis is that elicited gestures make these patterns salient to the student, who learns about these quantitative dynamics via embodied mechanisms. To elicit these gestures, I designed a computer simulation…
Descriptors: Instructional Design, Nonverbal Communication, Systems Approach, Middle School Students
Corinne A. Bower – ProQuest LLC, 2017
Science, technology, engineering, and mathematics domains draw heavily on spatial reasoning (NRC, 2006). One particular science thought to be especially spatially-complex is astronomy. Understanding astronomy requires using a "space-based perspective" to explain phenomena we see from an "Earth-based perspective." That is, it…
Descriptors: Astronomy, Children, Spatial Ability, Intervention
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