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Showing 1 to 15 of 67 results Save | Export
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Wahyu Sri Ambar Arum; Hana Naurah Khalilah; Arita Marini; Gusti Yarmi; Desy Safitri; Leola Dewiyani – Journal of Education and Learning (EduLearn), 2025
This study aims to create a Genially based interactive multimedia product to increase interest in learning civics among fifth-grade students. This research and development type uses the analyze, design, develop, implement, and evaluate (ADDIE) model. This study used three samples in the one-to-one stage, six in the small group stage, and 26 in the…
Descriptors: Student Interests, Civics, Multimedia Instruction, Multimedia Materials
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Rooserina Kusumaningdyah; Iztok Devetak; Yudhi Utomo; Effendy Effendy; Daratu Putri; Habiddin Habiddin – Center for Educational Policy Studies Journal, 2024
This paper presents an analysis of the use of multimedia and hands-on models on university students' understanding of stereochemistry. The relationship between students' scientific reasoning skills and their understanding of stereochemistry was also determined. Two groups of second-year chemistry students from the State University of Malang taking…
Descriptors: Thinking Skills, Science Process Skills, Multimedia Instruction, Hands on Science
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Sartono, E. Kus Eddy; Sekarwangi, Tunjung; Herwin, Herwin – World Journal on Educational Technology: Current Issues, 2022
This study aims to produce appropriate interactive multimedia for elementary school students and determine the effectiveness of interactive multimedia to improve understanding of civic concepts and learning motivation of elementary school students. This study applies the research and development steps of the Borg and Gall model. The subjects in…
Descriptors: Multimedia Instruction, Diversity, Civics, Citizenship Education
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Katemba, Caroline Victorine – MEXTESOL Journal, 2022
Educational online games and educational videos are classroom methods that incorporate multimedia into language teaching. Previous studies have suggested that the use of online games and educational videos in language learning enhances student performance. However, no studies have been done using three different groups to examine whether online…
Descriptors: Vocabulary Development, Multimedia Instruction, Grade 7, Secondary School Students
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Rieke Alyusfitri; Nurhizrah Gistituati; Yerizon; Ahmad Fauzan; Yarman – International Electronic Journal of Elementary Education, 2024
An interactive multimedia-based e-module is an enhanced version of conventional modules incorporating information technology. It integrates navigation buttons and user instructions, enabling independent use by those at any location and time. This phenomenon facilitates the optimal implementation of learning in the digital literacy era. This study…
Descriptors: Outcomes of Education, Student Reaction, Multimedia Instruction, Electronic Learning
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Choiriyah; Mayuni, Ilza; Dhieni, Nurbiana – European Journal of Educational Research, 2022
The government has imposed social restrictions during the COVID-19 pandemic, affecting the education sector, including the early childhood school. Distance education offers different methods from the conventional methods, as the students are expected to gain the same skills, including critical thinking skills. Therefore, teachers must provide…
Descriptors: Young Children, Early Childhood Education, Distance Education, Multimedia Instruction
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Zahra Firdaus; Siti Zubaidah; M. Munzil – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2024
The biological concept has a broad scope and requires the visualisation of bioprocesses to provide complex understanding. Learning media can help visualise bioprocesses to enhance students' cognitive abilities. The study aimed to develop, test the practicality, and test the effectiveness of video animation in improving grade XI high school…
Descriptors: High School Students, Video Technology, Animation, Multimedia Instruction
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Hendra Susanto; Deny Setiawan; Susriyati Mahanal; Zahra Firdaus; Claresia Tsany Kusmayadi – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2024
Technological developments in various fields are the key to progress in the digital era. The utilization of technology-based learning media in education makes learning more interactive and supports independent learning. This study aims to develop and test the practicality and effectiveness of storyline-based nervous system e-comics media to…
Descriptors: Educational Technology, Independent Study, Multimedia Instruction, High School Students
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Putri, Sulistinayah Suwaka; Widodo, Ari; Wihardi, Yaya – Journal of Science Learning, 2022
The pandemic of COVID-19 has affected the education sector. All school access is restricted, transforming education into distance learning. This encourages educators to explore alternative methods for improving students' understanding. Interactive multimedia is a method of learning media that can promote efficiency, motivation, and student…
Descriptors: Junior High School Students, Foreign Countries, Nutrition Instruction, Nutrition
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Winarno, Sri; Andono, Pulung Nurtantio; Muthu, Kalaiarasi Sonai; Ling, Lew Sook – Cypriot Journal of Educational Sciences, 2021
This study is aimed to investigate students' perceptions towards the mDPBL approach as a multimedia-based learning approach. mDPBL approach is a combination of two different teaching approaches (i.e. DIA and PBL) with multimedia. Two departments were selected in this study (i.e. Informatics Engineering and Information System). The survey was…
Descriptors: Multimedia Instruction, Instructional Effectiveness, Teaching Methods, Computer Science Education
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Sartono, E. Kus Eddy; Ambarsari, Ria; Herwin, Herwin – Cypriot Journal of Educational Sciences, 2022
This study aims to develop interactive multimedia based on Indonesian cultural diversity as a learning media for Civics in grade IV elementary schools and to determine the feasibility of the product from the material and display aspects. Product development uses the Borg & Gall. Data collection instruments in the form of interviews and…
Descriptors: Foreign Countries, Multimedia Instruction, Interaction, Elementary Education
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Yasin, Zohra; Anwar, Herson; Luneto, Buhari – International Journal of Instruction, 2021
The use of multimedia in Arabic learning has high urgency in improving students' learning motivation. Meanwhile, learning motivation is essentially needed by students in achieving success the learning process. Therefore, this research aims to prove the level of students' learning motivation by using multimedia in Arabic learning and without using…
Descriptors: Multimedia Instruction, Multimedia Materials, Printed Materials, Instructional Effectiveness
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Al-Mar'ati, Nurul Azizah; Prima, Eka Cahya; Wijaya, Agus Fany Chandra – Journal of Science Learning, 2021
Science and technology advancement in the 21st Century requires several life skills that everyone must learn; critical thinking is one of them. Critical thinking is often defined as a process of metacognition that increases the chances of solving a problem. This research attempted to implement NASA Science as Interactive Multimedia to enhance…
Descriptors: Critical Thinking, Public Agencies, Science Education, Multimedia Instruction
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Suartama, I. Kadek; Triwahyuni, Eges; Abbas, Sukardi; Hastuti, Wiwik Dwi; M., Usman; Subiyantoro, Singgih; Umar; Salehudin, Mohammad – European Journal of Educational Research, 2020
The study aimed to: 1) determine the e-learning design oriented inquiry learning based on character education in multimedia courses, 2) find out the feasibility of e-learning oriented inquiry learning based on character education in multimedia courses, 3) identify the effectiveness of e-learning oriented inquiry learning based on character…
Descriptors: Electronic Learning, Active Learning, Inquiry, Values Education
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Budiarto, Mochamad Kamil; Rejekiningsih, Triana; Sudiyanto, Sudiyanto – International Journal of Evaluation and Research in Education, 2021
The use of information technology in education has the potential to have positive outcomes in the face of globalization. This study aimed to identify various needs in order to integrate technology into learning. The study employed a quantitative approach with a survey method to senior high schools. The questionnaire was used as a data collection…
Descriptors: Student Attitudes, Multimedia Instruction, Entrepreneurship, Teaching Methods
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