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Showing 1 to 15 of 46 results Save | Export
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Yueru Lang; Shaoying Gong; Xiangen Hu; Boyuan Xiao; Yanqing Wang; Tiantian Jiang – Journal of Educational Computing Research, 2024
The present research conducted two experiments with an intelligent tutoring system to investigate the overall and dynamic impact of emotional support from a pedagogical agent (PA). In Experiment 1, a single factor intergroup design was used to explore the impact of PA's emotional support (supportive vs. non-supportive) on learners' emotions,…
Descriptors: Psychological Patterns, Learning Strategies, Multimedia Instruction, Multimedia Materials
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Fangzheng Zhao; Richard E. Mayer; Nicoletta Adamo-Villani; Christos Mousas; Minsoo Choi; Klay Hauser – Journal of Educational Computing Research, 2025
Do students learn from video lessons presented by pedagogical agents of different racial and gender types equivalently to those delivered by a real human instructor? How do the race and gender of these agents impact students' learning experiences and outcomes? In this between-subject design study, college students were randomly assigned to view a…
Descriptors: Multimedia Instruction, Race, Sex, Learning Experience
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Alyssa P. Lawson; Richard E. Mayer – Journal of Educational Computing Research, 2024
In multimedia learning, there is a lot of new information that learners are exposed to, making it a cognitively intensive process. Poorly-designed multimedia lessons can introduce distractions that must be dealt with by the learner. However, learners do not all share the same skill at managing incoming information or holding capacity, which could…
Descriptors: Individual Differences, Executive Function, Multimedia Instruction, Attention Control
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Pan, Yanjun; Ke, Fengfeng; Dai, Chih-Pu – Journal of Educational Computing Research, 2023
Although prior research has highlighted the significance of representations for mathematical learning, there is still a lack of research on how students use multimodal external representations (MERs) to solve mathematical tasks in digital game-based learning (DGBL) environments. This exploratory study was to examine the salient patterns problem…
Descriptors: Multimedia Instruction, Game Based Learning, Video Games, Mathematics Activities
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Wang, Xue; Mayer, Richard E.; Han, Meiqi; Zhang, Lei – Journal of Educational Computing Research, 2023
This study examined the impacts of adding emotional design features to a multimedia lesson (color alone, anthropomorphism alone, or color & anthropomorphism together) on college students' affective processes (measured by ratings of experienced emotion during learning), cognitive processes (measured by eye-tracking metrics), and learning…
Descriptors: Psychological Patterns, Multimedia Instruction, College Students, Cognitive Processes
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Cheng, Li; Pastore, Raymond; Ritzhaupt, Albert D. – Journal of Educational Computing Research, 2022
With the explosion of multimedia learning environments and the use of digital time-compression algorithms in common software and hardware, we need guidance on how to use this technology without sacrificing quality and learning outcomes. The purpose of the meta-analysis is to examine the existing empirical research literature to derive an overall…
Descriptors: Meta Analysis, Multimedia Instruction, Teaching Methods, Feedback (Response)
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Craig, Scotty D.; Schroeder, Noah L. – Journal of Educational Computing Research, 2019
Technology advances quickly in today's society. This is particularly true in regard to instructional multimedia. One increasingly important aspect of instructional multimedia design is determining the type of voice that will provide the narration; however, research in the area is dated and limited in scope. Using a randomized pretest-posttest…
Descriptors: Assistive Technology, Computer Software, Audio Equipment, Multimedia Instruction
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Zhu, Xin-Hua; Wu, Tian-Jun; Chen, Hong-Chao – Journal of Educational Computing Research, 2018
Based on the sharable content object concept of advanced distributed learning, an ontology-based intelligent content object (ICO) that can automatically reason and be reused is proposed. Then, by extending the advanced distributed learning or sharable content object reference model (SCORM) specification, an interoperable model for the ICO is…
Descriptors: Models, Intelligent Tutoring Systems, Computer Software, Multimedia Instruction
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Ba, Shen; Stein, David; Liu, Qingtang; Long, Taotao; Xie, Kui; Wu, Linjing – Journal of Educational Computing Research, 2021
Despite the continuous emphasis on emotion in multimedia learning, it was still unclear how pedagogical agent emotional cues might affect learning. In the present study, a between-subjects experiment was performed to examine the effects of a pedagogical agent with dual-channel emotional cues on learners' emotions, cognitive load, and knowledge…
Descriptors: Cognitive Ability, Transfer of Training, Teaching Methods, Multimedia Instruction
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Wang, Ling; Li, Jiang – Journal of Educational Computing Research, 2019
This study describes the development of an innovative multimedia application and examines teacher perceptions of its usefulness in assisting students with imagery deficit to visualize the reading comprehension. Students with good reading skills can easily create mental representations from oral or written language, and their sensory system quickly…
Descriptors: Reading Comprehension, Visualization, Reading Instruction, Teacher Attitudes
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Liu, Yi-Fan; Hwang, Wu-Yuin; Liu, Zi-Yan – Journal of Educational Computing Research, 2021
Teaching English in a classroom setting where EFL learners were usually sitting at desks and doing English learning tasks using paper and pencil is inefficient. It has considerable potential problems that could lead to students learning in a passive state. More specifically, the teaching materials are inconsistent with students' authentic…
Descriptors: Electronic Learning, Handheld Devices, Dramatic Play, Authentic Learning
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Schroeder, Noah L.; Craig, Scotty D. – Journal of Educational Computing Research, 2017
This study examined the influence of three levels of learner control on learners' perceptions when learning with a pedagogical agent. Pedagogical agents have shown promise for improving learning and connections with learning materials within video-based instruction, and research has shown that agent design choices can influence how agents are…
Descriptors: Learner Controlled Instruction, Student Attitudes, Intelligent Tutoring Systems, Pacing
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Gürkan, Serkan – Journal of Educational Computing Research, 2019
The contemporary era brings technology into every part of our lives. As a result of technological improvements, education process has been affected and the use of technological devices is inevitable. Teaching language has also been affected by this movement. Thus, Mobile-Assisted Language Learning has gained importance through the recent years.…
Descriptors: Documentation, English (Second Language), Second Language Learning, Preferences
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Fan, Min; Antle, Alissa N.; Warren, Jillian L. – Journal of Educational Computing Research, 2020
In this article, we present a systematic review of literature on augmented reality (AR) supported for early language learning. We analyzed a total of 53 papers from 2010 to 2019 using qualitative analysis with complementary descriptive quantitative analysis. Our findings revealed three main AR learning activities: word spelling games, word…
Descriptors: Computer Simulation, Language Acquisition, Educational Research, Spelling
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Liu, Han-Chin – Journal of Educational Computing Research, 2018
Multimedia students' dependence on information from the outside world can have an impact on their ability to identify and locate information from multiple resources in learning environments and thereby affect the construction of mental models. Field dependence-independence has been used to assess the ability to extract essential information from…
Descriptors: Cognitive Style, Multimedia Instruction, Visual Perception, Eye Movements
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