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Leslie, Catherine Amoroso – Journal of Family and Consumer Sciences, 2014
This article presents a method for utilizing technology to increase student engagement in large classroom formats. In their lives outside the classroom, students spend considerable time interfacing with media, and they are receptive to information conveyed in electronic formats. Research has shown that multimedia is an effective learning resource;…
Descriptors: Educational Strategies, Large Group Instruction, Learner Engagement, Technology Uses in Education
Yu, Pao-Ta; Liao, Yuan-Hsun; Su, Ming-Hsiang – Educational Technology & Society, 2013
The open courseware proposed by MIT with single streaming video has been widely accepted by most of the universities as their supplementary learning contents. In this streaming video, a digital video camera is used to
capture the speaker's gesture and his/her PowerPoint presentation at the same time. However, the blurry content of PowerPoint…
Descriptors: Electronic Learning, Courseware, Open Source Technology, Video Technology
Thompson, Douglas Earl – General Music Today, 2013
This article presents a recipe for making attractive, informative tutorials that can be sent to students and parents via e-mail or posted on a school website. Although tutorials are often included with software, many are either too complex or too rudimentary to directly address music educators’ unique needs. The recipe focuses on the following…
Descriptors: Tutorial Programs, Music Education, Educational Needs, Video Technology
Ma, Angela Kit Fong; O'Toole, John Mitchell – Australasian Journal of Educational Technology, 2013
The study described in this paper investigated how the major stakeholders of a teacher education institution responded to a particular suite of educational products that involved video-based educational learning objects. It aims to look into stakeholder attitudes to potential technological development in fostering student-centred learning in…
Descriptors: Teacher Education Programs, Foreign Countries, Problem Based Learning, Stakeholders
Betty, Paul – Journal of Electronic Resources Librarianship, 2009
Increasing use of screencast and Flash authoring software within libraries is resulting in "homegrown" library collections of digital learning objects and multimedia presentations. The author explores the use of Google Analytics to track usage statistics for interactive Shockwave Flash (.swf) files, the common file output for screencast and Flash…
Descriptors: Computer Software, Educational Technology, Multimedia Instruction, Tutorial Programs
Burgos, Daniel; Moreno-Ger, Pablo; Sierra, Jose Luis; Fernandez-Manjon, Baltasar; Specht, Marcus; Koper, Rob – Simulation & Gaming, 2008
IMS Learning Design (IMS-LD) is a specification to create units of learning (UoLs), which express a certain pedagogical model or strategy (e.g., adaptive learning with games). However, the authoring process of a UoL remains difficult because of the lack of high-level authoring tools for IMS-LD, even more so when the focus is on specific topics,…
Descriptors: Educational Technology, Educational Games, Video Technology, Individualized Instruction
Stoilescu, Dorian – Acta Didactica Napocensia, 2009
This paper discusses modalities of meaningful use of multimedia sources in Computer Supported Collaborative Learning (CSCL) theory and the design of CSCL software tools. A discussion about main similarities and differences between the concepts of networking, coordination, cooperation, and collaboration is presented at the beginning. These concepts…
Descriptors: Multimedia Instruction, Multimedia Materials, Cooperative Learning, Learning Modalities