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Joff P. N. Bradley – Educational Philosophy and Theory, 2025
Building upon previous research on the therapeutic object, specifically the "objet re-petit-ive abc," which draws from Lacan, Winnicott, and Guattari, I explore the generation, contribution, and erosion of knowledge in the so-called smart city. I will investigate how digital pedagogical objects, functioning as transitional objects, can…
Descriptors: Foreign Countries, Urban Areas, Mnemonics, Change
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Lucas Joecks – Research in Education, 2024
This paper presents a critical analysis of the multifaceted intermediary role played by ed-tech (educational technology) consulting providers in the realm of educational governance. The study draws on multidisciplinary research and uses illustrative examples from Germany to outline their impact on the integration of digital technologies in…
Descriptors: Foreign Countries, Technology Uses in Education, Educational Technology, Governance
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Nguyen, Kim V.; Tansan, Merve; Newcombe, Nora S. – Journal of Cognition and Development, 2023
Research on spatial navigation is essential to understanding how mobile species adapt to their environments. Such research increasingly uses virtual environments (VEs) because, although VE has drawbacks, it allows for standardization of procedures, precision in measuring behaviors, ease in introducing variation, and cross-investigator…
Descriptors: Computer Simulation, Spatial Ability, Navigation, Research Methodology
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Joseph M. Furner – International Journal of Education in Mathematics, Science and Technology, 2024
This paper will provide several examples of science and mathematics integration: navigation/map-reading, ecology/ecosystems/population growth, and chemistry/molecular structures. This paper underscores integrating STEM subjects with problem-based learning with technology such as video/computer simulations/programming/coding and the dynamic free…
Descriptors: Problem Based Learning, Mathematics Instruction, Educational Technology, Geometry
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Decuypere, Mathias – Learning, Media and Technology, 2019
Apps are becoming increasingly important in education. However, critical educational research has hardly ever undertaken up-close analyses of educational apps. This article provides an extensive analysis of one 'learning to code' app called Grasshopper. Drawing from the field of Science and Technology Studies, the article adopts a theoretical…
Descriptors: Computer Software, Educational Technology, Coding, Web Sites
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Craig, Emory; Georgieva, Maya – Current Issues in Education, 2020
Spatial computing is the fourth paradigm of the digital revolution and could profoundly transform learning. It is the convergence of several technological developments, including Augmented and Virtual Reality (XR), Artificial Intelligence, haptic feedback, motion-capture, and situational awareness engines. This article explores how the shift from…
Descriptors: Computer Simulation, Simulated Environment, Artificial Intelligence, Assistive Technology
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Hergan, Irena; Umek, Maja – International Research in Geographical and Environmental Education, 2017
The benefits of outdoor education are well known and irreplaceable. Teachers of environmental lessons frequently ask themselves what kind of cartographic support (paper maps or mobile navigators) to offer their students doing fieldwork either navigating to selected points or being engaged in the research of a selected environment. In this article,…
Descriptors: Foreign Countries, Outdoor Education, Navigation, Maps
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Li, Wei; Chiu, Chuang-Kai; Tseng, Judy C. R. – Educational Technology & Society, 2019
In context-aware ubiquitous learning, the learning resources of the learning environment are limited, and the learners need to frequently move between learning targets. Therefore, how to provide appropriate learning paths for students in the real world is essential in context-aware ubiquitous learning. In this study, a personalized navigation…
Descriptors: Cognitive Style, Navigation, Electronic Learning, Educational Technology
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Kearney, Kelly B.; Joseph, Brianna; Finnegan, Lisa; Wood, Jacqueline – Journal of Special Education, 2021
Colleges across the nation have seen an increase in programming for students with intellectual and developmental disabilities (IDD) over the past decade. With this increase in programming comes the need to support students with IDD while accessing a large college campus. Using technology, such as Google Maps™, on one's cell phone is a natural…
Descriptors: Intellectual Disability, College Students, Inclusion, Peer Teaching
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Knight, Janine; Barbera, Elena – Electronic Journal of e-Learning, 2018
Fostering learner agency is a primary goal of Integrative Computer Assisted Language Learning, a type of CALL (Warschauer, 1996) that encompasses networked learning and multimedia, including hypermedia. Although navigation has been a focus of attention in some more established CALL scenarios such as Intelligent Computer Assisted Language learning…
Descriptors: Second Language Instruction, Educational Technology, Computer Mediated Communication, English (Second Language)
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Jakobsen, Ivan Tafteberg; Matthiasen, Jesper – Interchange: A Quarterly Review of Education, 2016
This paper gives a short description of the scope and content of an educational project. The approach is to use historical navigational devices, such as sextants and cross staffs, to teach mathematics in secondary schools. By making collections of these devices available to teachers and bringing them into the class room a new approach to combine…
Descriptors: Navigation, Educational Technology, Educational History, Intellectual History
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Khan, Subhan; Jaffery, Mujtaba Hussain; Hanif, Athar; Asif, Muhammad Rizwan – IEEE Transactions on Education, 2017
This paper presents a MATLAB-based application to teach the guidance, navigation, and control concepts of a quadrotor to undergraduate students, using a graphical user interface (GUI) and 3-D animations. The Simulink quadrotor model is controlled by a proportional integral derivative controller and a linear quadratic regulator controller. The GUI…
Descriptors: Undergraduate Students, Animation, Teaching Methods, Educational Technology
Nikolaeff, Ivan – ProQuest LLC, 2016
Although mobile learning using smartphones and applications or apps have the potential to inform and educate individuals in an outdoor environment, users may find that connectivity issues and basic knowledge of outdoor environments, including both physical and emotional, could be limited by what this technology provided. This study provided my…
Descriptors: Outdoor Education, Telecommunications, Handheld Devices, Navigation
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Headrick Taylor, Katie – Journal of the Learning Sciences, 2017
The "everyware" paradigm opens up new possibilities for learning on-the-move with technologies through urban spaces while also raising questions about emerging literacies required of users to understand and use the digital traces these technologies generate. This article develops locative literacies as a way of understanding place-based,…
Descriptors: Urban Areas, Geographic Information Systems, Geographic Location, Navigation
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Bruno, Laura E. – Journal of Physical Education, Recreation & Dance, 2018
As physical education teachers, it is important to remain current with trends and continue to add fresh, innovative ideas to our lessons. This responsibility means that educators must continue to seek ways to better understand students and encourage a physically active lifestyle. This article provides strategies for embracing technology and the…
Descriptors: Popular Culture, Physical Education, Computer Games, Handheld Devices
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