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Lei, Xuehui; Mou, Weimin – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2023
It is a prevailing theoretical claim that path integration is the primary means of developing global spatial representations. However, this claim is at odds with reported difficulty to develop global spatial representations of a multiscale environment using path integration. The current study tested a new hypothesis that locally similar but…
Descriptors: Cognitive Processes, Visual Perception, Spatial Ability, Memory
Zhang, Lei; Mou, Weimin; Lei, Xuehui; Du, Yu – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2020
This study investigated when the Bayesian cue combination of piloting and path integration occurs in human homing behaviors. The Bayesian cue combination was hypothesized to occur in estimating the home location or self-localization. In Experiment 1, the participants learned the locations of 5 objects (1 located at the learning position) in the…
Descriptors: Cues, Geographic Location, Navigation, College Students
Sellberg, Charlott; Wiig, Astrid Camilla – Vocations and Learning, 2020
This study examines storytelling episodes in 13 video-recorded and fully transcribed post-simulation debriefings from a maritime navigation course. The aim is to scrutinize the facilitators' practice of telling stories from the sea during debriefings, to explore the organization and inner function of storytelling in debriefing. A combination of…
Descriptors: Marine Education, Story Telling, Navigation, Simulation
de la Torre-Luque, Alejandro; Valero-Aguayo, Luis; de la Rubia-Cuestas, Ernesto J. – International Journal of Disability, Development and Education, 2017
This study aims to test how an intervention based on virtual reality (VR) may enhance visuospatial skills amongst people with disability. A quasi-experimental intra-group study was therefore conducted. Participants were 20 people with severe disability (65% males; 34.35 years, on average, and 84.95% of disability rate according to the Andalusian…
Descriptors: Simulated Environment, Severe Disabilities, Visual Perception, Spatial Ability
Kelly, Jonathan W.; Carpenter, Shana K.; Sjolund, Lori A. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2015
Studies of the "testing effect" have shown that retrieval significantly improves learning. However, most of these studies have been restricted to simple types of declarative verbal knowledge. Five experiments were designed to explore whether testing improves acquisition of route knowledge, which has a procedural component consisting of…
Descriptors: Computer Simulation, Task Analysis, Geographic Information Systems, Recall (Psychology)
Mou, Weimin; Wang, Lin – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2015
Three experiments investigated whether navigation is less efficient across boundaries than within boundaries. In an immersive virtual environment, participants learned objects' locations in a large room or a small room. Participants then pointed to the objects' original locations after physically walking a circuitous path without vision.…
Descriptors: Navigation, Spatial Ability, Memory, Virtual Classrooms
Belmonti, Vittorio; Cioni, Giovanni; Berthoz, Alain – Developmental Science, 2015
Navigational and reaching spaces are known to involve different cognitive strategies and brain networks, whose development in humans is still debated. In fact, high-level spatial processing, including allocentric location encoding, is already available to very young children, but navigational strategies are not mature until late childhood. The…
Descriptors: Cognitive Processes, Navigation, Spatial Ability, Hypothesis Testing
Han, Xue; Becker, Suzanna – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2014
We investigated how humans encode large-scale spatial environments using a virtual taxi game. We hypothesized that if 2 connected neighborhoods are explored jointly, people will form a single integrated spatial representation of the town. However, if the neighborhoods are first learned separately and later observed to be connected, people will…
Descriptors: Cognitive Processes, Spatial Ability, Simulated Environment, Video Games
Shusterman, Anna; Lee, Sang Ah; Spelke, Elizabeth S. – Developmental Science, 2008
Two experiments tested whether 4-year-old children extract and use geometric information in simple maps without task instruction or feedback. Children saw maps depicting an arrangement of three containers and were asked to place an object into a container designated on the map. In Experiment 1, one of the three locations on the map and the array…
Descriptors: Maps, Error Patterns, Geometric Concepts, Young Children

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