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Maria R. Ebling – ACM Transactions on Computing Education, 2024
Objectives: Faculty new to teaching operating systems or those looking to refresh their course need to understand the state of the art in operating system education. Toward this goal, we conducted a survey of operating system instructors to understand how they approach teaching the course and what textbook and software platforms they use in their…
Descriptors: Literature Reviews, Surveys, Teacher Attitudes, Information Technology
Jáñez, Alvaro; Rosales, Javier; Rouet, Jean-François – Journal of Educational Multimedia and Hypermedia, 2021
The aim of this study was to examine the effects of structure and navigation aids on students' learning from hypertexts. Participants were 48 undergraduate students. Group 1 (N = 24) read 2 hypertexts (one network, one hierarchical) with high navigation support (a graphical overview, a coherent links list, and use of different colours for visited…
Descriptors: Educational Technology, Hypermedia, Text Structure, Navigation (Information Systems)
Sevgi Kirboyun – ProQuest LLC, 2021
This study explores the perspectives of teachers of students with visual impairments (TVIs) regarding screen reader instruction and summarizes their experiences teaching screen readers. Survey data were collected online for one month through professional listservs and social networks, and recipients were asked to forward the invitation to others…
Descriptors: Preschool Children, Preschool Teachers, Visual Impairments, Students with Disabilities
Jiang, Shiyan; Tatar, Cansu; Huang, Xudong; Sung, Shannon H.; Xie, Charles – Journal of Educational Computing Research, 2022
Augmented reality (AR) has the potential to fundamentally transform science education by making learning of abstract science ideas tangible and engaging. However, little is known about how students interacted with AR technologies and how these interactions may affect learning performance in science laboratories. This study examined high school…
Descriptors: Computer Simulation, Science Instruction, Science Laboratories, High School Students
Kim, Kevin Gonyop; Oertel, Catharine; Dillenbourg, Pierre – International Journal for Research in Vocational Education and Training, 2021
Context: Exploring the design space is an important process in a design task. In this study, we considered design space exploration for the learners in vocational education and training (VET). The goal of the study was to investigate how they explore the design space while focusing on the effect of a graph-like interface on the learner's…
Descriptors: Floriculture, Apprenticeships, Vocational Education, Courseware
Ding, Xinyi; Larson, Eric C.; Doyle, Amanda; Donahoo, Kevin; Rajgopal, Radhika; Bing, Eric – Interactive Learning Environments, 2021
In this paper, we develop a context-aware, tablet-based learning module for adult education. Specifically, we focus on adult education in healthcare-teaching learners to perform a medical screening procedure. Based upon how learners navigate through the learning module (e.g. swipe-speed and click duration, among others), we use machine learning to…
Descriptors: Handheld Devices, Educational Technology, Navigation (Information Systems), Learning Modules
Ihmeideh, Fathi – E-Learning and Digital Media, 2019
In this digital era, educational websites have become one of the important learning resources which facilitate children's learning experiences. Although the use of educational websites in supporting children's learning has progressively increased in Qatari schools, these websites are used without being evaluated in terms of their appropriateness…
Descriptors: Web Sites, Child Development, Foreign Countries, Usability
Sahin, Muhittin; Keskin, Sinan; Yurdugül, Halil – International Association for Development of the Information Society, 2018
An important advantage of e-learning environments is the numerical observation of the learning behaviors of students. The use of e-learning environments by students creates a learner data. From these learner data, the navigation patterns obtained by using educational data mining have a very important place in learning and teaching design. Studies…
Descriptors: Electronic Learning, Learning Readiness, Navigation (Information Systems), Interaction
Zhu, Meina – Distance Education, 2021
The management of self-directed learning is especially critical for massive open online course (MOOC) learners. This mixed-method study investigated MOOC instructors' strategies to facilitate learners' self-management skills for SDL. The study used three data sources: (a) an online survey with 198 MOOC instructors; (b) semi-structured interviews…
Descriptors: Independent Study, Distance Education, Educational Technology, Technology Uses in Education
Argyropoulos, Vassilios; Paveli, Afroditi; Nikolaraizi, Magda – Education and Information Technologies, 2019
The present study is characterized as pilot and investigates the impact that different aural renderings have on blind individuals' comprehension. In specific, the present research attempts to compare the effective or active listening of participants with blindness when they use different media; that is, digital talking scripts through synthetic…
Descriptors: Blindness, Teaching Methods, Educational Technology, Computer Software
Murphy, Ann; Malenczak, Derek; Ghajar, Mina – Journal of Postsecondary Education and Disability, 2019
Students with a psychiatric disability (PD) represent a growing demographic on college campuses nationwide. Concurrently, the ubiquity of online learning has served as a powerful accessibility tool for students with a PD to obtain postsecondary education and may possess certain benefits for this population over traditional classroom learning. This…
Descriptors: Mental Disorders, At Risk Students, Online Courses, Electronic Learning
Zhu, Jiawen; Dawson, Kara; Ritzhaupt, Albert D.; Antonenko, Pavlo – Journal of Educational Multimedia and Hypermedia, 2020
This study investigated the effects of multimedia and modality design principles using a learning intervention about Australia with a sample of college students and employing measures of learning outcomes, visual attention, satisfaction, and mental effort. Seventy-five college students were systematically assigned to one of four conditions: a)…
Descriptors: Educational Technology, Technology Uses in Education, College Students, Multimedia Instruction
Smithsonian Center for Learning and Digital Access (Smithsonian Learning Lab), 2017
Launched in June 2016, the Smithsonian Learning Lab (SLL) provides access to the digital resources from across the Smithsonian's 19 museums, 9 major research centers, and the National Zoo, to be used as real-world learning experiences. It is designed to aid students in building lasting knowledge and critical skills that take learners from simply…
Descriptors: Learning Laboratories, Educational Technology, Social Media, Electronic Learning
Lammers, Jayne C.; Palumbo, Nicholas P. – Journal of Media Literacy Education, 2017
As researchers encourage teachers to bring fanfiction into classrooms, questions remain about whether online fanfiction communities are accessible to all students. This paper presents results from a practitioner-oriented usability inspection of FanFiction.net, investigating challenges students with disabilities might encounter as they participate.…
Descriptors: Educational Technology, Technology Uses in Education, Fiction, Popular Culture
Hergan, Irena; Umek, Maja – International Research in Geographical and Environmental Education, 2017
The benefits of outdoor education are well known and irreplaceable. Teachers of environmental lessons frequently ask themselves what kind of cartographic support (paper maps or mobile navigators) to offer their students doing fieldwork either navigating to selected points or being engaged in the research of a selected environment. In this article,…
Descriptors: Foreign Countries, Outdoor Education, Navigation, Maps