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Choi, Youjung; Luo, Yuyan; Baillargeon, Renée – Child Development, 2022
Is early reasoning about an agent's knowledge best characterized by a mentalistic stance, a teleological stance, or both? In this research, 5-month-old infants (N = 64, 50% female, 83% White) saw a novel eyeless agent consistently approach object-A as opposed to object-B. Although infants could always see both objects, a screen separated object-B…
Descriptors: Infants, Child Development, Cognitive Processes, Preferences
Kragness, Haley E.; Ullah, Farhat; Chan, Emma; Moses, Rachel; Cirelli, Laura K. – Developmental Psychology, 2022
Around the world, musical engagement frequently involves movement. Most adults easily clap or sway to a wide range of tempos, even without formal musical training. The link between movement and music emerges early--young infants move more rhythmically to music than speech, but do not reliably align their movements to the beat. Laboratory work…
Descriptors: Music Activities, Familiarity, Motion, Dance
Matthews, Miranda – Pedagogy, Culture and Society, 2022
The will to have freedom and to experience equality in learning form a vital relation to our capacity to make choices in life. This article offers a comparison between Sartre and Rancière that is new to the field of research in education and contributes an argument for a relational philosophy of freedom and equality. Existentialist insights into…
Descriptors: Freedom, Philosophy, Experience, Affective Behavior
Cohen, Alexandra O.; Phaneuf, Camille V.; Rosenbaum, Gail M.; Glover, Morgan M.; Avallone, Kristen N.; Shen, Xinxu; Hartley, Catherine A. – Learning & Memory, 2022
Previously rewarding experiences can influence choices in new situations. Past work has demonstrated that existing reward associations can either help or hinder future behaviors and that there is substantial individual variability in the transfer of value across contexts. Developmental changes in reward sensitivity may also modulate the impact of…
Descriptors: Rewards, Memory, Stimuli, Novelty (Stimulus Dimension)
Aussems, Suzanne; Kita, Sotaro – Child Development, 2021
This study investigated whether seeing iconic gestures depicting verb referents promotes two types of generalization. We taught 3- to 4-year-olds novel locomotion verbs. Children who saw iconic manner gestures during training generalized more verbs to novel events ("first-order generalization") than children who saw interactive gestures…
Descriptors: Nonverbal Communication, Verbs, Generalization, Novelty (Stimulus Dimension)
Glaveanu, Vlad P.; Beghetto, Ronald A. – Creativity Research Journal, 2021
We propose a working definition of creative experience that involves principled engagement with the unfamiliar and a willingness to approach the familiar in unfamiliar ways. In other words, a creative experience can be defined as novel person world encounters grounded in meaningful actions and interactions, which are marked by the principles of:…
Descriptors: Creativity, Definitions, Novelty (Stimulus Dimension), Experience
Brandt, Anthony – Creativity Research Journal, 2021
Over several decades, novel-and-appropriate has become established as the standard definition of creativity; while allowing for variations in the exact wording, the requirement that creativity requires external validation of value, utility, etc. is largely unchallenged. This functions well in high consensus fields in which value can be empirically…
Descriptors: Creativity, Definitions, Novelty (Stimulus Dimension), Creative Development
Motivation toward Novel Learning Content: Testing the Predictive Validity of School-Based Motivation
Gorges, Julia; Weidner, Enya M. – Journal of Experimental Education, 2023
This study investigated the predictive validity of school-subject-specific self-concepts of ability, intrinsic task values, and cost (operationalized as task effort) for motivation regarding unclassified novel learning content--a fictional project management course--as a function of perceived similarity between school subject and novel learning…
Descriptors: Prediction, Validity, Academic Education, Intellectual Disciplines
Zhang, Yanhui; MacWhinney, Brian – Smart Learning Environments, 2023
As hypothesized by the unified competition model (MacWhinney, 2007, 2017, 2021), optimizing training schemes can enhance second language (L2) learning by fostering various protective factors. Under such a framework, the current study focuses on how the familiarity of stimuli will affect learning Chinese phonetic skills in a computer-assisted…
Descriptors: Novelty (Stimulus Dimension), Second Language Learning, Chinese, Phonetics
Geffen, Susan; Curtin, Suzanne; Graham, Susan A. – Journal of Cognition and Development, 2023
By 12 months, English-learning infants have an awareness of the sound patterns of word forms that constitute acceptable labels for objects in their native language. In the following experiments, we replicated and extended previous findings that Canadian English-learning infants will not link function-like words with novel objects. Across three…
Descriptors: English, Infants, Language Acquisition, Play
Kai Wang; Boxiang Dong; Junjie Ma – Creativity Research Journal, 2024
In crowdsourcing ideation websites, companies can easily collect large amount of ideas. Screening through such volume of ideas is very costly and challenging, necessitating automatic approaches. It would be particularly useful to automatically evaluate idea novelty since companies commonly seek novel ideas. Four computational approaches were…
Descriptors: Novelty (Stimulus Dimension), Creativity, Concept Formation, Creative Thinking
Yuhua Yu; Lindsay Krebs; Mark Beeman; Vicky T. Lai – Cognitive Science, 2024
Metaphor generation is both a creative act and a means of learning. When learning a new concept, people often create a metaphor to connect the new concept to existing knowledge. Does the manner in which people generate a metaphor, via sudden insight (Aha! moment) or deliberate analysis, influence the quality of generation and subsequent learning…
Descriptors: Cognitive Science, Figurative Language, Intuition, Outcomes of Education
Tiziana C. Callari; Louise Moody; Ben Horan – Journal of Workplace Learning, 2024
Purpose: Virtual reality (VR) has been explored as a training and testing environment in a range of work contexts, and increasingly so in transport. There is, however, a lack of research exploring the role of VR in the training of tram drivers, and in providing an environment in which advances in tram technology can be tested safely. This study…
Descriptors: Computer Simulation, Usability, Information Technology, Job Training
Mathée-Scott, Janine; Larson, Caroline; Venker, Courtney; Pomper, Ron; Edwards, Jan; Saffran, Jenny; Ellis Weismer, Susan – Journal of Autism and Developmental Disorders, 2022
To efficiently learn new words, children use constraints such as mutual exclusivity (ME) to narrow the search for potential referents. The current study investigated the use of ME in toddlers with autism spectrum disorder (ASD) and neurotypical (NT) peers matched on nonverbal cognition. Thirty-two toddlers with ASD and 26 NT toddlers participated…
Descriptors: Language Aptitude, Vocabulary Development, Toddlers, Autism Spectrum Disorders
Deibel, Megan Elizabeth; Folk, Jocelyn R. – Journal of Psycholinguistic Research, 2022
The present study evaluated if lexical expertise, defined as the quality and quantity of a reader's word representations, influenced college students' ability to learn novel homophones while reading. In two experiments novel homophones (e.g. 'brale') and novel nonhomophones (e.g. 'gloobs') were embedded in sentences. In Experiment 1, novel…
Descriptors: Silent Reading, Expertise, College Students, Novelty (Stimulus Dimension)