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Jewitt, Carey; Mitchell, Val; Wilson, Garrath; Golmohammadi, Lili; Atkinson, Douglas; Mackley, Kerstin Leder; Price, Sara – International Journal of Technology and Design Education, 2023
Digitally mediated touch is an emerging and significant area for technology and therefore for design and design education. However, the design of digital touch is a challenge, especially for novice designers, compounded by low awareness and understanding of the sociality of touch and the complexity of communicating felt sensations. This paper…
Descriptors: Novices, Design, Educational Technology, Technology Uses in Education
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Moraes, Christopher; Blain-Moraes, Stefanie; Morell-Tomassoni, Sierra; Gorbet, Robert B. – International Journal of Technology and Design Education, 2021
Many design frameworks introduced to novices are not compatible with the behaviours and habits of mind of expert designers. This creates a barrier to effective practice, especially when novice designers tackle ill-defined, wicked problems. The W-model is a pedagogical framework that provides a prescriptive design model for novices, enabling them…
Descriptors: Design, Novices, Problem Solving, Models
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Zhou, Chuyi; Chai, Chunlei; Liao, Jing – International Journal of Technology and Design Education, 2022
There is limited information about the design process and outcomes of novice industrial designers when working with different levels of problem abstraction. In this paper, we propose a new way of describing the cognitive processes of problem solving based on problem decomposition strategy studies and network-based cognitive maps. An empirical…
Descriptors: Novices, Design, Industrial Arts, Problem Solving
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Kim, Byungsoo; Joines, Sharon; Feng, Jing – International Journal of Technology and Design Education, 2023
The Industrial Design (ID) education offers numerous opportunities for students to learn the market and user-centered approach; however, in cases in which design students lack technical knowledge, they can have difficulty and lack confidence in technology-driven design projects. The purpose of this study is to answer a research question "how…
Descriptors: Mentors, Teaching Methods, Industrial Arts, Design
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González-Lluch, Carmen; Company, Pedro; Contero, Manuel; Pérez-López, David; Camba, Jorge D. – International Journal of Technology and Design Education, 2019
In order to be reusable, history-based feature-based parametric CAD models must reliably allow for modifications while maintaining their original design intent. In this paper, we demonstrate that relations that fix the location of geometric entities relative to the reference system produce inflexible profiles that reduce model reusability. We…
Descriptors: Geometric Concepts, Computer Assisted Design, Models, Novices
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Luo, Shijian; Bian, Ze; Hu, Yuqi – International Journal of Technology and Design Education, 2022
Biological examples have been used to increase innovation in design activities and design education. And biologically inspired design has been studied in mechanical engineering using biological functions and principles as source domains. However, there were few studies regarding shape-based biological design in industrial design; furthermore, the…
Descriptors: Biology, Design, Industrial Arts, Biophysics
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Kiernan, Louise; Ledwith, Ann; Lynch, Ray – International Journal of Technology and Design Education, 2020
Design education has moved towards a collaborative practice where designers work in teams and with other disciplines to solve unstructured problems. Along with the cognitive skills involved in the execution of the design process, designers also need skills to work in teams, share information, negotiate common ground and reach consensus.…
Descriptors: Expertise, Novices, Interdisciplinary Approach, Design
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Blom, Nicolaas; Bogaers, Alfred – International Journal of Technology and Design Education, 2020
One of the characteristics of the twenty-first century is the increase in the information sources available to designers to make their design decisions. However, current verbal protocol analysis methods and theoretical frameworks do not explain how internal and external information sources contribute to novice designers' moment-to-moment thought…
Descriptors: Information Sources, STEM Education, Design, Protocol Analysis
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Haritaipan, Lalita; Saijo, Miki; Mougenot, Celine – International Journal of Technology and Design Education, 2019
There is a growing concern for design students to gain basic technological knowledge for design in real practice. While there is abundance of tools for creativity, technical information has never been implemented as inspiration for ideas. In this paper, to answer the demand of creativity tools with real practice, we created magic-based…
Descriptors: Novices, Design, Technology Education, Technological Literacy
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Hu, Ying; Du, Xing; Bryan-Kinns, Nick; Guo, Yinman – International Journal of Technology and Design Education, 2019
Design thinking holds the key to innovation processes, but is often difficult to detect because of its implicit nature. We undertook a study of novice designers engaged in team-based design exercises in order to explore the correlation between design thinking and designers' physical (observable) behavior and to identify new, objective, design…
Descriptors: Design, Innovation, Novices, Teamwork
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Tseng, Winger Sei-Wo – International Journal of Technology and Design Education, 2018
Two experiments are present to examine the hypothesis that the ambiguity inherent within concept sketches can assist reasoning between different modes of representation, and engage translation from descriptions to depictions. The unstructured, ambiguous figures used as design cues in the experiments were classified as being at high, moderate, and…
Descriptors: Design, Freehand Drawing, Cues, Furniture
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Wang, Ching-Yi – International Journal of Technology and Design Education, 2021
This study compares the experts and the novices to investigate their information processing in dealing with the different degrees of recognition of shape-match stimulus by measuring the event-related potentials (ERPs). ERPs were recorded while 20 designers and 20 novices made shape-match judgments for table and chair sets. All of the tables were…
Descriptors: Diagnostic Tests, Brain Hemisphere Functions, Comparative Analysis, Cognitive Processes
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Huang, Yinghsiu; Li, Jianyou – International Journal of Technology and Design Education, 2015
Imagination plays a key role in various domains in helping to create innovative ideas, drawings, poems, movies, products, etc. In product design domain, the personal characteristics of imagination are crucial abilities for conceiving novel ideas during design processes. This study focuses on personal characteristic differences and similarities…
Descriptors: Imagination, Design, Creativity, Innovation
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Buckley, Jeffrey; Seery, Niall; Canty, Donal – International Journal of Technology and Design Education, 2018
Design activities typically involve and culminate in the creation of models representative of new ideas and conceptions. The format is often dictated by the specific discipline, with ideas in design and technology education regularly being externalised through the use of computer aided design (CAD). This paper focusses on the realisation stage of…
Descriptors: Heuristics, Design, Technology Education, Teaching Methods
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Yang, Cheng; Liu, Zheng; Wang, Haobai; Shen, Jiaoqi – International Journal of Technology and Design Education, 2013
Design knowledge was reused for innovative design work to support designers with product design knowledge and help designers who lack rich experiences to improve their design capacity and efficiency. First, based on the ontological model of product design knowledge constructed by taxonomy, implicit and explicit knowledge was extracted from some…
Descriptors: Design, Taxonomy, Innovation, Knowledge Management
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