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Garcia, Francisco A. – ProQuest LLC, 2015
The purpose of this study was to discover how three person teams use game templates (trivia, role-play, or scavenger hunt) to socially construct knowledge. The researcher designed an experimental Internet-based database to facilitate teams creating each game. Teams consisted of teachers, students, hobbyist, and business owners who shared similar…
Descriptors: Games, Databases, Teamwork, Interaction
Dasuki, Salihu Ibrahim; Ogedebe, Peter; Kanya, Rislana Abdulazeez; Ndume, Hauwa; Makinde, Julius – International Journal of Education and Development using Information and Communication Technology, 2015
Efforts are been made by Universities in developing countries to ensure that it's graduate are not left behind in the competitive global information society; thus have adopted international computing curricular for their computing degree programs. However, adopting these international curricula seem to be very challenging for developing countries…
Descriptors: Developing Nations, Competence, Global Approach, International Cooperation
Magnier, Cecile; Thomann, Guillaume; Villeneuve, Francois – Assistive Technology, 2012
This article aims to identify the difficulties that may arise when designing assistive devices for disabled children. Seventeen design projects involving disabled children, engineering students, and special schools were analysed. A content analysis of the design reports was performed. For this purpose, a coding scheme was built based on a review…
Descriptors: Assistive Technology, Observation, Content Analysis, Special Schools
Wilkie, Karina J.; Clarke, Doug – Australian Journal of Teacher Education, 2015
This paper discusses upper primary school teachers' perspectives on changes to their knowledge and practice through participation in a design-based research project. It analyses their experiences using Clarke and Hollingsworth's (2002) empirically-founded model for professional growth to understand more about the mechanisms for change that might…
Descriptors: Elementary School Teachers, Teacher Attitudes, Knowledge Level, Teaching Methods
Kennedy-Clark, Shannon; Thompson, Kate – International Journal of Virtual and Personal Learning Environments, 2013
The purpose of this paper is to demonstrate the value of using discourse analysis to understand users' interactions in a scenario-based virtual environment. This study investigated six dyads' synchronous discourses while they worked side-by-side to plan and implement goal-related decisions in a virtual inquiry. The Collaborative Process Analysis…
Descriptors: Discourse Analysis, Interaction, Simulated Environment, Computer Simulation
Littlejohn, Deborah Kathleen – ProQuest LLC, 2011
This research concerns the culture of design education in the context of great change in the social and professional conditions of practice. Findings illuminate interrelationships among pedagogy, professional identity and the design of the instructional setting in programs that teach visual communication and interaction design. Participants'…
Descriptors: College Faculty, College Instruction, Grounded Theory, Models
Blodgett, Cynthia S. – Online Submission, 2008
The purpose of this grounded theory study was to examine the process by which people with Mild Traumatic Brain Injury (MTBI) access information on the web. Recent estimates include amateur sports and recreation injuries, non-hospital clinics and treatment facilities, private and public emergency department visits and admissions, providing…
Descriptors: Head Injuries, Brain, Neurological Impairments, Mild Disabilities