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Lam, Ho Cheong – Interactive Learning Environments, 2022
Variation theory, which is a theory of learning developed by Marton and others, has quickly become popular in education research. Our purpose of this paper is to articulate the application of variation theory in the form of a number of concrete design principles that offer prescriptive and practical guidelines for improving the designs of…
Descriptors: Learning Theories, Computer Software, Educational Technology, Instructional Design
Wan, Jia – International Journal of Computer-Assisted Language Learning and Teaching, 2022
In recent years, as the digital technology develops by leaps and bounds and the intercultural communication deepens further, Chinese culture has been presented in multimodal texts such as visual texts, audiovisual texts, and hypertexts. The term translation in multimodal texts is different from that in single-modal texts in many ways, but…
Descriptors: Translation, Chinese, Multimedia Materials, Asian Culture
Michael Li – Language Learning & Technology, 2023
The acquisition of Chinese characters has been widely acknowledged as challenging for learners of Chinese as a foreign language (CFL) due to their unique logographic nature and the time and effort involved. However, recent advancements in instructional technologies demonstrate a promising role in facilitating the teaching and learning of Chinese…
Descriptors: Orthographic Symbols, Technology Uses in Education, Teaching Methods, Research Reports
Zhou, Wenying; Li, Xiaoshi – Knowledge Management & E-Learning, 2022
Many people who learn Chinese as a foreign language (CFL) have encountered challenges when it comes to character writing. This was a follow-up study of our quantitative study in 2019 that showed that mobile app was a significantly more effective method than pen-and-paper method to learn Chinese character writing. Thirty beginning CFL learners…
Descriptors: Orthographic Symbols, Writing (Composition), Computer Software, Telecommunications
Gelsomini, Federico; Kanev, Kamen; Barneva, Reneta P.; Walters, Lisa – Journal of Educational Technology Systems, 2020
Memorization is essential when new knowledge is based on association with existing knowledge. It is key in acquiring logographic languages, such as Chinese and Japanese. Such languages present challenges to students possessed of alphabet-based mother tongues. To meet these challenges, we discuss a technology-enhanced learning method to address the…
Descriptors: Second Language Learning, Second Language Instruction, Orthographic Symbols, Memorization
Xu, Yu-Jie; Chiou, Shang-Chia; You, Manlai – Computer Assisted Language Learning, 2020
This study explored interactive interface design for writing practice, feedback, and grading in Chinese character learning systems. In the experiment, 30 novice Chinese learners were invited to perform designated learning tasks on two different learning systems. Learning times and outcomes were measured. The results indicated that improvement of…
Descriptors: Second Language Learning, Second Language Instruction, Chinese, Orthographic Symbols
Yang, Yang; Leung, Howard; Shum, Hubert P. H.; Li, Jiao; Zeng, Lanling; Aslam, Nauman; Pan, Zhigeng – IEEE Transactions on Learning Technologies, 2018
In this paper, a Chinese character educational system based on Kinect is proposed for guiding beginners to learn the basics of Chinese characters in a more intuitive way. It extracts 19 common components, denoted as alphabets, from Chinese characters. Nineteen postures were designed according to the shapes of these alphabets. Instead of memorizing…
Descriptors: Chinese, Orthographic Symbols, Second Language Learning, Second Language Instruction
Gorham, Tom; Jubaed, Sam; Sanyal, Tannishtha; Starr, Emma L. – Research-publishing.net, 2019
This chapter describes a small-scale pilot study in which participants in the experimental group learned how to write Japanese kanji characters within an immersive Virtual Reality (VR) graffiti simulator (the Kingspray Graffiti Simulator on the Oculus Rift VR system). In comparing the experimental group to the non-VR control group in the context…
Descriptors: Computer Simulation, Second Language Learning, Second Language Instruction, Teaching Methods
He, Mu – ProQuest LLC, 2018
The growth and wide use of the mobile app not only brought significant changes in our social and economic life but also provided promising opportunities in the field of education. The importance of the educational app has been recognized, as is seen by the efforts of educators and app developers in exploring its potential in the field of teaching…
Descriptors: Chinese, Computer Software, Computer Assisted Instruction, Independent Study
Mason, Amanda; Wenxin, Zhang – Research-publishing.net, 2017
At present, there are few studies which explore the learning strategies employed by students of Chinese as a Foreign Language (CFL) and even fewer that focus specifically on mobile application use. This study provides insights into how adult learners at varying levels of proficiency employ mobile apps to support their Chinese character learning.…
Descriptors: Telecommunications, Handheld Devices, Second Language Learning, Second Language Instruction
Wang, Pei-Yu; Yang, Hui-Chun – Interactive Learning Environments, 2016
This study examined the impact of e-book interactivity design on the learning of Chinese characters by fourth graders (10-year-old children). This study was guided by two main questions: (1) Are there any differences in achievements (Chinese character writing, lexical comprehension, and lexical usage) between groups of young learners who read…
Descriptors: Chinese, Orthographic Symbols, Written Language, Pretests Posttests
Sieh, Yu-cheng – Taiwan Journal of TESOL, 2016
In an attempt to compare how orthography and phonology interact in EFL learners with different reading abilities, online measures were administered in this study to two groups of university learners, indexed by their reading scores on the Test of English for International Communication (TOEIC). In terms of "accuracy," the less-skilled…
Descriptors: Comparative Analysis, Word Recognition, Phonology, English (Second Language)
Staels, Eva; Van den Broeck, Wim – Journal of Learning Disabilities, 2015
In this study, we examined whether orthographic learning can be demonstrated in disabled readers learning to read in a transparent orthography (Dutch). In addition, we tested the effect of the use of text-to-speech software, a new form of direct instruction, on orthographic learning. Both research goals were investigated by replicating Share's…
Descriptors: Foreign Countries, Disabilities, Reading Instruction, Orthographic Symbols
Lu, Jie; Meng, Sue; Tam, Vincent – Educational Media International, 2014
This paper describes a project, including the design, development, and use of a mobile application (referred to as application hereafter) for learning Chinese as a second language in a bilingual primary school. The application was designed for iPod Touch Apple technology with the purpose to facilitate learning of a fundamental set of 200 Chinese…
Descriptors: Teaching Methods, Educational Technology, Telecommunications, Elementary School Students
Skiada, Roxani; Soroniati, Eva; Gardeli, Anna; Zissis, Dimitrios – Themes in Science and Technology Education, 2014
Dyslexia is one of the most common learning difficulties affecting approximately 15 to 20 per cent of the world's population. A large amount of research is currently being conducted in exploring the potential benefits of using Information & Communication Technologies as a learning platform for individuals and especially children with such…
Descriptors: Dyslexia, Learning Disabilities, Children, Computer Oriented Programs
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