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Snelsire, Robert W. – 1969
The problem of designing computer programs that will approach human capabilities in pattern recognition is discussed. Human beings are much better at recognizing patterns that are highly structured than at recognizing patterns that are not. In contrast, a computer system's performance in pattern recognition is almost independent of the amount of…
Descriptors: Classification, Game Theory, Learning, Mathematical Models
Breazeal, Juliette Ow – 1986
This study examines the integration of heterogeneous bibliographic information resources from geographically distributed locations in an automated, unified, and controlled way using abstract data types called "classes" through the Message-Object Model defined in Smalltalk-80 software. The concept of achieving data consistency by…
Descriptors: Citations (References), Classification, Computer Software, Databases
Freeman, Herbert – 1969
The final report of a two-year study concerned with the digital-computer processing of graphical data. Five separate investigations carried out under this study are described briefly, and a detailed bibliography, complete with abstracts, is included in which are listed the technical papers and reports published during the period of this program.…
Descriptors: Algorithms, Bibliographies, Computational Linguistics, Design

Kimberling, Clark – Mathematics Teacher, 1983
A programing contest was designed to promote interest in mathematical randomness. Student-developed programs making clever uses of random numbers are presented. Modifications users might make are suggested. (MNS)
Descriptors: Computer Programs, Mathematics Instruction, Microcomputers, Number Concepts

Brown, Ken – Mathematics in School, 1986
Programs (using Logo) developed by children to produce multiples, the Fibonacci series, and square numbers are presented, with graphical representations of functions introduced. Another investigation involves drawing a circle using turtle graphics. (MNS)
Descriptors: Computer Software, Elementary Education, Elementary School Mathematics, Functions (Mathematics)
Tallman, Oliver H. – 1970
A digital simulation of a model for the processing of visual images is derived from known aspects of the human visual system. The fundamental principle of computation suggested by a biological model is a transformation that distributes information contained in an input stimulus everywhere in a transform domain. Each sensory input contributes under…
Descriptors: Artificial Intelligence, Character Recognition, Computer Programs, Cybernetics
Magliaro, Susan; Burton, John K. – 1986
To investigate what children learn during computer programming instruction, students attending a summer computer camp were asked to recall either single lines or chunks of computer programs from either coherent or scrambled programs. The 16 subjects, ages 12 to 17, were divided into three instructional groups: (1) beginners, who were taught to…
Descriptors: Adolescents, Analysis of Variance, Cognitive Ability, Computer Science Education

Sabbah, Daniel – Cognitive Science, 1985
Summarizes an initial foray in tackling artificial intelligence problems using a connectionist approach. The task chosen is visual recognition of Origami objects, and the questions answered are how to construct a connectionist network to represent and recognize projected Origami line drawings and the advantages such an approach would have. (30…
Descriptors: Artificial Intelligence, Cognitive Processes, Computer Graphics, Geometry
Ary, Temple S. – Classroom Computer Learning, 1987
Three examples are given in which students create their own Logo software to explore the topics of number patterns and operations, fractions, and decimal parts in measurement. (MNS)
Descriptors: Computer Software, Decimal Fractions, Discovery Learning, Elementary Education
San Francisco State Univ., CA. – 1981
This document is the first of seven units developed by the Math Network Curriculum Project. Each unit, designed to be a 2-week module, is a teacher's guide which includes detailed directions along with the courseware and software needed. Teacher intervention in the non-computer activities that begin each unit is required, and the consistent use of…
Descriptors: Computer Oriented Programs, Elementary Secondary Education, Learning Activities, Mathematical Concepts
Marzano, Robert J. – 1985
This paper presents an instructional model for thinking skills and discusses implementing the model. Based on a unitary theory of human cognition and some basic assumptions about the conditions for successfully intervening in public education, the model can be implemented at any grade level within any instructional framework. Currently used models…
Descriptors: Aesthetic Education, Cognitive Processes, Concept Formation, Curriculum Development