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Morrison, Emily – Michigan Journal of Community Service Learning, 2015
While literature on research methods abounds, little attention has been given to understanding how qualitative researchers and their approaches to research (i.e., the researcher's stance) shape what we know about global service-learning (GSL) and how we come to know what we know about GSL. Researchers often uncritically adopt a particular research…
Descriptors: Qualitative Research, Service Learning, Global Approach, Research Methodology
Nguyen, T. L. Huong; Meek, Vincent Lynn – Journal of Research Administration, 2015
University research capacity building has now become an increasingly important task in both developed and less developed countries. In this capacity building endeavour, research late-developer universities in particular need to develop a sound research organizational structure. However, what elements are needed in organizing and structuring…
Descriptors: Research Administration, Performance Factors, Capacity Building, College Administration
Brodsky, Andrew; DeCesare, Dale; Kramer-Wine, Jennifer – Theory Into Practice, 2010
Over the past decade, educators and policymakers have used a variety of approaches to designing and implementing teacher compensation programs. These approaches include federal incentive funds, state-level programs, and district initiatives. This article reviews 6 such programs in order to identify themes and draw conclusions relevant to…
Descriptors: Teacher Salaries, Program Design, Compensation (Remuneration), Program Implementation
Baytak, Ahmet; Land, Susan M.; Smith, Brian K. – Turkish Online Journal of Educational Technology - TOJET, 2011
This study investigated how children designed computer games as artifacts that reflected their understanding of nutrition. Ten 5th grade students were asked to design computer games with the software "Game Maker" for the purpose of teaching 1st graders about nutrition. The results from the case study show that students were able to…
Descriptors: Nutrition, Interaction, Programming, Grade 5
Baloglu, Arzu – Online Submission, 2007
Distance learning is appealing to small business owners, employees, municipalities, state establishments, non-governmental organizations. Distance-learning are ideal for people who have a full-time job or other commitments, who can't take time off to study full time. This might be a professional who needs to update his knowledge or skills, or a…
Descriptors: Distance Education, Instructional Materials, Virtual Universities, Computer System Design
Schaffer, Eric M. – Performance and Instruction, 1982
A comparison of the performance of 10 employees using the current version of a Corporate Time Reporting Instruction and a revision prepared using Information Mapping (IM) indicates that subjects committed 54 percent fewer errors when using the IM version. Samples of both versions and evaluation forms used are included. (MER)
Descriptors: Comparative Analysis, Design Preferences, Evaluation Methods, Job Performance
Gee, James Paul – E-Learning, 2005
This article asks how good video and computer game designers manage to get new players to learn long, complex and difficult games. The short answer is that designers of good games have hit on excellent methods for getting people to learn and to enjoy learning. The longer answer is more complex. Integral to this answer are the good principles of…
Descriptors: Video Games, Educational Games, Educational Principles, Computer System Design
Halverson, Richard – Innovate: Journal of Online Education, 2005
Schools have much to learn from video games and the gaming community. By providing compelling activities for motivating otherwise indifferent learners, video games can potentially help teachers improve the design of learning environments. However, there are considerable rhetorical and practical barriers between the schooling and gaming communities…
Descriptors: Video Games, Elementary Secondary Education, Learning Strategies, Educational Games