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Zarkadis, Nikolaos; Stamovlasis, Dimitrios; Papageorgiou, George – European Journal of Physics Education, 2021
The present study investigates the effect of three neo-Piagetian constructs, namely Formal Reasoning (FR), Field Dependence/Independence (FDI) and Divergence (DIV), as well as the effect of age and gender, on students' portrayed representations of the atomic structure, considering their degree of coherence. For this purpose students'…
Descriptors: Secondary School Students, Piagetian Theory, Nuclear Physics, Cognitive Style
Chuechote, Suparat; Nokkaew, Artorn; Phongsasithorn, Apichat; Laosinchai, Parames – Contemporary Educational Technology, 2020
Sorting is a fundamental computing concept. As for today, it is taught at the secondary school level. However, this kind of algorithm is an obstacle for some students due to its high level of abstraction. To prevent discouragement as well as to incorporate a fun and challenging algorithmic task, a novel tablet-based digital game,…
Descriptors: Thinking Skills, Computer Games, Game Based Learning, High School Students
Stamovlasis, Dimitrios – Complicity: An International Journal of Complexity and Education, 2014
This paper addresses some methodological issues concerning traditional linear approaches and shows the need for a paradigm shift in education research towards the Complexity and Nonlinear Dynamical Systems (NDS) framework. It presents a quantitative piece of research aiming to test the nonlinear dynamical hypothesis in education. It applies…
Descriptors: Educational Research, Systems Approach, Statistical Analysis, Science Achievement
Schifter, Catherine C.; Cipollone, Maria; Moffat, Frederick – International Association for Development of the Information Society, 2013
This paper describes an exploratory study observing the use of "Minecraft" (a popular sandbox style online video game environment) in a high school English literature classroom. We use Piaget and Inhelder's (1969) constructivist theories about the formal operational stage of development to interpret the concepts of plot and…
Descriptors: Video Games, Computer Games, High Schools, English Literature